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It has it's moments of inconvenience for sure (such as this for a lot of users right now it seems), but I don't miss the old method of hunting down patches via fan forums and applying them one at a time.
Sharing all the world
You are mixing the two situations. People being silly and not patching when something is fixed and working is a moment of inconvenience and it can be resolved in minutes.
What we have now is the game doesn't work and we can't do anything about it, we are waiting to access the singleplayer content we paid for.
So there is no need to bring up "when playing online" as we are not talking about a multiplayer game. This is singleplayer. I'd like to use a patch version that works.
We also have the "beta" section in properties, would be nice to be able to choose gameversion there as with some games.
I'm not mixing anything up, merely presented reasons why.
It's why Steam was made, to keep all client versions up to date as easily as possible .whether it's for multiplayer or single player. Ease of use for the customer and for developer, which I know seems counter-intuitive when there's a lot of people that can't launch the game currently due to an update (granted, there's still plenty that can, just generally you'll only hear for users that are having issues with a product more than those that aren't having a problem). However that's always been the nature of PC gaming, some users will have problems with some updates while others won't...and there's a plethora of hardware/software combinations that could be the cause of it.
Right click on the game in the LHS column of your game library, select Properties, then Updates - and select the option to update only on launch - boom - no more auto updates... If you mod games - set each game this way, and save some aggravation...
I don't understand why people don't do this as standard practice whether you mod a game (essential if you mod games) or not
Because it doesn't work. If it was that easy people wouldn't be complaining.
I'm not going to even explain how that option works its on you to figure out why your wrong.
No it does work, have been using it for years - I don't need you to explain it to me.
By the way I am playing on a pre-updated game right now with all mods, because I had auto update disabled - so there's that...
i'm still on version 1.60, had no reason to update and didnt want to break my mods so i skipped the updates. this game lets you run without steam but you can skip updates by making steam think the game is updated by updating the manifest number in the appmanifest file, and then you can run the game through steam and still get achievements.
Yep, Personally I am ok with updating once I am happy that the patch is sorted, and mods are updated - but in the case of this patch where there is no real benefit for me in updating - I might go down that route...
I really dont understand what is so difficult for so many people to do it like you, i do the same. Its so easy.
Playing pre 1.61 for months now, no issues, no crashes.
Problem is when casuals starting modding and even think its "part" of the purchased product.
Casuals with lots of garbage on their PC, lots of bad system managment and basically no clue even about how Steam updates are working.
I just say it: When the thing in front of the monitor has not enough skills and understanding for PCs, they shouldnt mod games. But modding is so easy accesible nowadays that literally everyone who barely can push the power button can download and install mods.
But most of them have no clue how to handle those Mods and modded games and then blaming the Devs for it, i mean, that must be a joke right?
Alone the logical part that Devs impossibly cant make an update with all Mods in the world in mind. The Mods need to be updated, not the game fitting for the Mods, how hard to understand can that be?
There is no way any Devs of any game can adapt the game files to Mods they even dont know about!
And because of modding of a game is enabled via Workshop (read:even casuals can manage to click the subscribe button) lots of Noobs are modding their game and are "shocked" when their modded isnt working after an update! Imagine!
Or shall the Devs stop updating games as soon as Mods are available for their game, so that the "i-barely-cant-find-the-power-button" crowd is not upset anymore...
Sorry but I laughed at what you said, if casual people like you say don't know how to use mods or it's all the fault of those who use mods for changing something in the game then why did the developers release a tool as DLC to insert Mods.. oops sorry, and do you know what changes the mods in a game like this all broken? - Changes everything that the developers never took into consideration in giving casual players what they paid for, taking the mods of extra tools of ease there are dozens of mods that correct or insert in the game what it should have already brought from the beginning or have had at the time over 2 years the developers can thank the modders and casual gamers for being patient and still believing that the game can work better and bring us fun, yet after 2 years without mods the game still buggy and some mods fix it or at least they make us forget that they exist and keep us playing a game that if it weren't for the availability of modders it would already be in the drawer or being played by half a dozen, there are many mods that can bring little to the game, but the least that bring even a breeze it totally changes a game that had no end to be picked up except a beautiful story and map.
. For some reason they released REDMOD or it was to let the dust gather and leave the mods in the drawer and continue to play an incomplete game, if many casual players don't know how to use mods or install too many mods that they don't even know how to use them or what they are for maybe it is to have another game experience and learn how to use them ... no one is born taught , and that gives rise to many good game programming and game content professionals because that also encourages young people to go into the game programming market , and as you can see there are many good casuals creating mods for free to save a game that is not even rightfully theirs just for fun and because they like what they do , and instead of thanking the savers and the casual players who paid for the game and want to have fun with it in the most complete way possible do the opposite , release updates without advance information and ♥♥♥♥ the whole game to casual players who can even become fixed followers of the game o ...don't blame the players when it's not their fault for the ♥♥♥♥ the developers or whoever is behind all this, if it's not them it will be someone leading this.
You just dot understand the fact that Mods are not part of the purchased content and Devs are not responsible for working and updating Mods.
Only because Devs are nice to implement the feature to mod their game, doesnt mean Mods are part of their product.
I have read some comments of you since the update and you are exactly that kind of "User" better buying a PS5 or something.
and I believe that the best professionals and the most creative minds are those who learn from their own minds