Cyberpunk 2077

Cyberpunk 2077

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Tully Dec 24, 2022 @ 8:27pm
Anyone use Virtual Atelier ?
Is there a certain point in the game you need to be for this to unlock?
I just did a new play through and I'm not seeing the store on V's computer. I'm only a few hours into the game and just unlocked her apartment.
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Showing 1-15 of 15 comments
slaw Dec 24, 2022 @ 11:12pm 
soon as u get to vs computer should be there (some are for fem v only) had to run the game as administrator or just look under the comments section for VA
Last edited by slaw; Dec 25, 2022 @ 3:47am
2D神 Dec 25, 2022 @ 1:07am 
you sure you got redscript? That is a requirement.
Last edited by 2D神; Dec 25, 2022 @ 1:07am
Biggles Dec 25, 2022 @ 2:32am 
Virtual Atelier is only a Framework for modders to add Virtual Stores - it does nothing on its own. You need to install a Virtual Store in order for it to show up in game.

Here's a link to a Virual Store that allows you to purchase All vanilla clothing from V's computer - All Vanalla Clothes Virtual Atelier[www.nexusmods.com]
Mei Dec 25, 2022 @ 5:10am 
I couldn't see it either the first time I was in the apartment. Had to leave the area and come back for it to work.
Tully Dec 25, 2022 @ 6:02am 
Hmmm, well I I finally was able to get it to work and the tab showed up but I still don't see the Atelier shop.
Grobut Dec 25, 2022 @ 6:49am 
Originally posted by slaw:
soon as u get to vs computer should be there

Nah. The first time you're in V's appartment is after the Sandra Dorsett job, and there's a bunch of quest stuff going on, both when you arrive, and the next morning when you wake up and get a call from Jackie.

Virtual Atelier is disabled durring all of that. I'm not entirely sure if this is a deliberate choice on part of the mod author, or if it's caused by the game's own scripts, but regardless it means you can't use the mod yet.

Earliest you can use it is after you've gotten the call from Jackie and leave the appartment. You can then go right back in and the computer works now, and you can use the mod from then on.
slaw Dec 25, 2022 @ 6:54am 
nah cause i stated a new game works soon as u get in to the apartment but anyways :)
madijadrummer Dec 25, 2023 @ 8:03pm 
Then I think I am doing something waaaay wrong despite using redscript, and virtual atelier I have never seen it active on the computer and I have already completed the heist mission.. load order maybe ?
Silverbane7 Dec 26, 2023 @ 6:16am 
have you tried using the 'basic' version instead of the full version?

the basic version works with just redscript/RED4ext and codeware frameworks
ArchiveXL is only required for the full version
Browser Extension is optional, as is mod Settings.

i use the 'basic' version rather than the 'full' edition
i have ArchiveXL/RED4ext/codeware/redscript but no mod settings/Browser Extension.
i get a seperate 'atelier' tab and 4 pages of stores (installed from various mods)
If i had the Browser Extension, the stores would appear in the 'net' tab.

have you checked the 'Net' tab in case you have the browser (full) version?

do you use REDMod? if so, you should try grabbing cybercmd (small mod that makes sure 'legacy' mods play nice with REDMod versions)

did you install the scripts in the script part of r6 and the .archive files in the the mod folder of archive/pc/mod? (for the stores, i mean)

if you are wanting to add extra (new) unique items such as clothing, weapons ect, did you remember to download and add those (and their dependancies, ususally ArchiveXL + TweekXL) into the game?
and the atelier stores that sell them?

also, the earliest you can get the atelier tab is in your office in the Corpo start (lol) tho i do not know if you can keep anything you bought from them in your inventory.
(i have never had anything to pick up and keep in that, while i have had a couple of junk items from the nomad start, and a tier1 item component from the streetkid start)
i've never tried buying from it there, tho i did take some time to browse for later (lol. Corpo virtual window shopping)
Last edited by Silverbane7; Dec 26, 2023 @ 6:16am
madijadrummer Dec 26, 2023 @ 8:00am 
hahaha, you know funny thing occurred last night, (which I'm both speechless and embarrassed to admit) but I deleted my game and mods, reinstalled and had a new prompt for accepting mods at which point my virtual atelier worked.. haha I don't know if me finding that out was prompted by leaving a message here about it or just simply thinking to delete my game with the attempt to find out my findings, but yup that did it and seeing how much was written in response to this by "Silverbane" I'm sorry I made you write all of that.
Silverbane7 Dec 26, 2023 @ 10:16am 
Originally posted by madijadrummer:
hahaha, you know funny thing occurred last night, (which I'm both speechless and embarrassed to admit) but I deleted my game and mods, reinstalled and had a new prompt for accepting mods at which point my virtual atelier worked.. haha I don't know if me finding that out was prompted by leaving a message here about it or just simply thinking to delete my game with the attempt to find out my findings, but yup that did it and seeing how much was written in response to this by "Silverbane" I'm sorry I made you write all of that.

Nah, no worries.
Its boxing day, and I had to wait around in the kitchen while bbq pulled pork cooked, and keep an eye on the vegies boiling.
So replying on the forum is fine.
(Besides.... I've written whole pages that crit for +10 d20's worth of damage when failing your saving throw against languages XD so this is a quick dash off before the potatoes boil over :p)

I mod manually, so I always know its me that flubbed the install lol.
Recently got TweekXL and ArchiveXL working, so the ateliers are fresh in my mind.
I use vanilla stores in my 1.61 modded install, but new item ones in my modded 2.02.
madijadrummer Dec 26, 2023 @ 3:25pm 
nice, nice nice. I guess I'm a ♥♥♥♥♥ to the Vortex of managers, never have been a PC player until recently I'm kinda regretting that choice now but with DOS being my system of choice everything after just seems like a ..."why and what's the point to all this", but this is what I'm left with which I guess I should be thankful for because without these recent operating systems I wouldn't feel the need to talk to others, thus "My shell is cracked". I wonder if there's an online HELP or "lifeline" for those of us who need last minute assistance keeping mods running and flowing evenly. After all I am currently playing Cyberpunk again because I can't seem to figure out what my problem/problems are with getting my Skyrim to function. :P But thanks again

Originally posted by Silverbane7:
Originally posted by madijadrummer:
hahaha, you know funny thing occurred last night, (which I'm both speechless and embarrassed to admit) but I deleted my game and mods, reinstalled and had a new prompt for accepting mods at which point my virtual atelier worked.. haha I don't know if me finding that out was prompted by leaving a message here about it or just simply thinking to delete my game with the attempt to find out my findings, but yup that did it and seeing how much was written in response to this by "Silverbane" I'm sorry I made you write all of that.

Nah, no worries.
Its boxing day, and I had to wait around in the kitchen while bbq pulled pork cooked, and keep an eye on the vegies boiling.
So replying on the forum is fine.
(Besides.... I've written whole pages that crit for +10 d20's worth of damage when failing your saving throw against languages XD so this is a quick dash off before the potatoes boil over :p)

I mod manually, so I always know its me that flubbed the install lol.
Recently got TweekXL and ArchiveXL working, so the ateliers are fresh in my mind.
I use vanilla stores in my 1.61 modded install, but new item ones in my modded 2.02.
madijadrummer Dec 26, 2023 @ 3:26pm 
and that's W H O R E, to the Vortex managers ;)
Silverbane7 Dec 26, 2023 @ 3:54pm 
your best bet is a good irl choom that can help you out, and is comfortable with modding.
(cheaper too. sometimes, all it costs you is a call and maybe a beer XD)

myself, i've been modding since the old days of dinosaurs like Win98 and Morrowind
(so i'm very familiar with Bugthesda and they are the reason why i mod manually for games like this.)
I do use workshop mods and the occasional manage system for some games tho (Workshop for my Project Zomboid and Starbound, and ATLauncher for the occasional dive back into minecraft.) it's just easier for those kind of mods/games.

but generally, i prefer to do it manually.
when i forget (like, with Oldrim or fallout4) i ask my input. he dart about games a lot more than i do, and he mods the hell outa things (like, Stellaris, warhammer40k ect) and he's always jumping from one game to another, so he frequently changes mods.
If i forget how to do mine (which i do, if i dont play them for long periods. then get a hankering for something i havent played in a while) i just ask him for a refresher.

otherwise, i would suggest you keep a notebook handy, and write down how to mod each game manually inside.

i did that when i was learing how to use HTML years ago (forgotten most of it, just remember that i could break my website by changing a single word in the code lol, if i wanted to remove my whole site)
still have the notebook, and i wrote the code down for my whole old site, because i was worried i would loose it on the online side.

i've even done that for how to use mods inside of mods.
back when i started using java minecraft, i took notes for many of the tech mods, or overhaul mods. (most of which no longer exist for current up to date mincraft XD)
craigsters Dec 26, 2023 @ 4:00pm 
You can use Virtual Atelier right from the beginning when you find a computer, however you can't change clothes tell the beginning of the rescue mission, I always change my outfit after the half year intro and at the beginning of the rescue mission in the garage after exiting the car with Jackie
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Date Posted: Dec 24, 2022 @ 8:27pm
Posts: 15