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回報翻譯問題
Could it be done with a "snap of the fingers?" No. But then, it takes years to develop a video game anyway and most modern studios grow and evolve in tandem with working on projects -and I don't even know why I'm bothering writing all of this. You're just being snobbish and pedantic as a means to circumvent the point that the OP was making in the first place.
And it's a good point. The money spent on Keanu Reeves -not only paying for his voice but licensing his face- would have been better spent on Mark Meer and a software engineer or two.
As much as I liked seeing the big Keanu-reveal, and as much as I enjoyed all the love, goodwill and memes he fostered with the "you're beautiful" banter, it didn't make for a better game. Just the opposite. Johnny Silverhand ended up being a quantifiable negative, and quite possibly the biggest mistake of this game's development. And that's just really unfortunate.
And I agree, it shouldn't be this way. But what do you propose we do? Dismantle the entire system and build socialism?
We can't always get what we want. Big studios don't produce material to cater to individual wants, they try to cater to the masses and as such there are many things they simply won't do because it would cut into their bottom line. We aren't owed having our desires catered to by AAA studios.
No, not "quantifiable". I don't consider Reeves a good actor, but I enjoy his roles and I liked him in CP77. His involvement made the game more fun for me.
At this point you cant do anything.
There are just to many casuals, whales and simps who buy no matter the quality.
If most people would be selfaware, we simply could boycott companies like EA or Activision and support companies which are producing quality games. But most people arent selfaware, most of them are consume zombies which care about the hypetrains more then the actual games behind the hypetrains.
The only thing you can do is support indie studios and early access games.
And of course advocate to your government for restricting and disabling online gambling and "surprise mechanics" in games.
And maybe educate your own child that it does not turn out like those milking cows.
I find it interesting that people say this kind of thing but does anybody know what it actually cost to get Keanu to do this game and to license his face compared to the cost of hiring " a software engineer or two " that would have improved the game ?
Or is this just another idle speculation thing that is just some people's unsupported opinion ? Or is there some info someplace that shows the detailed cost breakdowns of the project ?
How would we "simply boycott" them? Wouldn't that have to be organized and coordinated somehow?
Haha my "government" is waging a war in Eastern Europe as we speak.
Are there though? How do you figure?
Not necessarily.
People would just have to come independently from each other to the conclusion that consuming psychological taps like online casinos or progression treadmills are not beneficial for them.
Just like millions of people come every day independently to the conclusion that walking into moving traffic or jumping out of a 3rd floor window is not healthy for them, without having to coordinate that over the internet.
But most gamers are addicts, who rather consume trash than consume nothing at all for only one month, so that will never happen ;)
What prevents us from walking into traffic is the self-preservation instinct. How would that work for consuming art and entertainment?
Also, do you think that people choose to be addicted? Do you see that as a personal failing?
But it is a fallacy to believe that you are playing video games the "right" way and the unwashed masses are consuming trash. We ALL play games to have fun, and we are allowed to have fun in whatever ways we see fit. While it's true that a lot of what AAA studios produce is formulaic and repetitive, it's also true that a tremendous amount of talent, effort and passion go into their development and by and large they are still a lot of fun to play, at least for most.
Mhh, I wouldnt call Fifa, COD or Diablo Immortal "art" . Those are rather online casinos and overpriced online shops camouflaged as games.
But you are right about the analogy.
Idk its purely theoretical anyways, because people wont stop consuming those products.
But then again 20 years ago a lot of people smoked cigarettes and nowadays only very few people do, at least in the western world ;)
So maybe something similar will happen in regards to online gambling and grinding progression treadmills in games, who knows.
Well I see videogames as a medium of art, even though I do recognize the blatant cashgrabs.
Ok, so you're saying if we encourage people to consume high-brow entertainment, it will in turn incentivize the respective industries to produce better art?
You can see it on the salesnumbers for games like BF 2042, Diablo Immortal, literally every Fifa or COD game, Fallout 76, Pokémon Scarlet and Violet, .....
If nobody buys games with build in online casinos, then they go out of business sooner or later. How would they continue to finance themselves, if they have no income and constantly burn money for salaries ?
Its not even so much supporting "high-brow entertainment", but rather not supporting psychological traps. 20 years ago tripple A studios didn't even build psychological traps.
Online gambling in tripple A games became only a thing over the last 15 years.