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anyway it's all just .lua and .json, it's literally readable in English and the code is extremely well-documented inline! (well, assuming you're from the 21st century and have a modicum of technical skill)
So yes, correct, it looks like it auto-triggers the market updating based on elapsed time...
However it is NOT independent of player actions, you most definitely can influence your profits by murdering people or letting others survive that would affect that company's stock. That's part of the fun! Again, just read the source of the mod if you want to know what missions influence the market and what each outcome provides as positive or negative.
all the triggers that change things are in x64/plugins/cyber_engine_tweaks/mods/stocks/modules/logic/triggers
Even just something as pedestrian as buying something will trigger it to process a light change, they are all named well and pretty self-explanatory; investing of course, but using biogrenades cause panic and fear, quickhacking promotes tech, it's amazing just how much effort he's put into this!
So it is a mixture of reacting to the world in general and to player-specific actions? Sounds good to me. The whole corporate aspect of the Cyberpunk world is the most interesting to me and the idea of having a stock market is very appealing. Regarding your explanation above, I definitely don't have a modicum of technical skills in real life and neither does V in game (having not leveled-up the intelligence or technical ability section once so far).