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It has to be a collaboration between CDPR and Microsoft/Sony to establish a mod distribution platform, which would have to be extremely restricted, curated and controlled because Microsoft/Sony are the ones who decide what can and cannot be distributed on their platform.
Bethesda tried it and did it, but it was a terrible mess and it still is. It caused a lot of mess and drama because they weren't prepared properly.
Also half of Cyberpunk mods depend on scripts and custom files, which Microsoft/Sony would never allow.
I literally have three games on Xbox that have mods
Make no mistake, I’m not trying to come off as a PC supremacist or anything - I’ve got a PS5 myself - but objectively speaking, the modding scene has always been greater on PC than any other platform since the dawn of digital gaming as a whole.
You have to understand that consoles are effectively a closed off ecosystem. What I mean by that is Sony and Microsoft are extremely selective and exclusionary when it comes to what is allowed on their platform.
On PC, for example, I can install various third party software like ReShade, RTSS, OBS Studio, Discord and Spotify and have them running simultaneously in the background while I game. You’d be seriously hard-pressed to find something like that on consoles because the environment is restrictive by design (and for good reason).
TL;DR Consoles rarely ever get mods. And when they do, mod support is still second-rate to PCs.