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Almost every single player game comes to an end at some point. You might want to consider a new character with a different play style...guns,melee,stealth, net runner. There are a few different builds to choose from. Might keep you going until the expansion comes out. Anyways, just a suggestion. Have fun !
exactly ..its a single player game, it will end like 'every' other single player game.
My point is, they could add some repeatable content and keep the game alive and popular.
Gang turf wars?
Hit jobs?
Taxi jobs?
Etc...
Then what's stopping you? There are hundreds of gangoons littering the streets of Night City even after you've cleared out all the gigs and hustles, you can go fight them anytime you want. They respawn infinately aswell.
Just because they don't have a quest marker put on them, doesen't mean they aren't there.
No, but this game is more RPG (like actual pnp RPG) or "book style narrative" and not an mmo grinder.
Its a natural part of the gameplay that it has an ending and after it ends you can "do it again different".
Counterpoint:
Procedural quests are "low-standards" trash thrown in by teams that have trouble propping up their games with actual crafted content.
"HELLO [PLAYER], PLEASE KILL [ENEMY] AND BRING ME [x] OF [ITEM] AND YOU WILL BE GIVEN [TRASH_ITEM}" is not a "high standard" of design. People write these into roguelikes as hobby projects, and they [i]lower[/i] the quality of a narrative driven game.
Then i can max my Char and get Better loot Like in Dark Souls.
Would be cool