Cyberpunk 2077

Cyberpunk 2077

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HTWingNut Sep 13, 2022 @ 7:18pm
60 FPS Cap ???
I played this back shortly after release. Despite all the bugs I enjoyed it. Thought I'd give it another run (and bought on Steam now to try on Deck, previously purchased on GoG) with the latest 1.6 patch.

Unfortunately it looks like it's locked to 60 FPS cap? Fullscreen m ode, AMD Ryzen 5900x, RTX 3080 3440x1440. VSync off, FPS Cap set to 90 (I have 100Hz monitor). and it never exceeds 60 fps.

I recall originally it was running fine at unlimited FPS or capped at whatever I set.

What am I missing? Is this botched with this release? Is everyone else getting more than 60 FPS?
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Showing 1-6 of 6 comments
Green1 Sep 13, 2022 @ 7:23pm 
Never been capped.
HTWingNut Sep 13, 2022 @ 7:30pm 
It's capped for me. But I just disabled G-sync, re-enabled G-sync and now it seems to work. Except during benchmark Ray-Tracing Ultra I get better performance (by FPS) than just plain "Ultra", but Ray Tracing looks like it get stuttering.
Thorny Sep 13, 2022 @ 7:31pm 
Uncapped for me.
Snarbles Sep 13, 2022 @ 8:17pm 
its always been uncapped
Just read this cause I had the same issue. Benchmark seems to be capped at 60fps for me and so was my game until I went into settings. Go to settings>video>Vsync off>maximum fps on> change Value to whatever you want. Obviously the FPS will rely heavily on your monitor refresh rate and GPU. Try turning G-sync on amd off to. Hope this helps
masterhitman Sep 22, 2023 @ 12:56am 
Restore default setting and then enable maximum fps and maxing that out. That seem to work for the benchmarks. That seem to work to find your sustainable fps.
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Showing 1-6 of 6 comments
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Date Posted: Sep 13, 2022 @ 7:18pm
Posts: 6