Cyberpunk 2077

Cyberpunk 2077

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Apocryphox 2022 年 7 月 20 日 下午 3:46
Mod that makes the game realistic?
Is there any mod that deletes these fking bullet sponges? Dude, it's so freaking annoying that i only need 5 hits with a bat to get killed while enemies needs 20 shots with my shotgun right in front of me because stpd CD Project must include the most annoying and dumbest RPG-features in a game which doesn't even need such things.
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目前顯示第 1-15 則留言,共 92
Rabidnid 2022 年 7 月 20 日 下午 4:15 
It is a learn to play issue and nothing to do with the game. on normal difficulty enemies are very easy to kill with all weapons.
Bogmore 2022 年 7 月 20 日 下午 4:29 
I would guess you are going into the areas that are too high for your character or have really bad weapons that aren't updated. This isn't like other games where you can just use the same weapon from start to finish without doing anything to it.

Also you playing level, easy to very hard really means it in this game. Go into the wrong area on very hard and you die quickly if you use the same tactics.
最後修改者:Bogmore; 2022 年 7 月 20 日 下午 4:32
N7 Andy 2022 年 7 月 20 日 下午 4:29 
2
On Very Hard, I can one-shot most enemies my level, even on a fresh playthrough. Treat the game like The Witcher 3. That classic RPG preparation. Scan your enemies, see what damage type they're weak against (Thermal, Electric, etc...) and use a weapon with an appropriate damage type output. Furthermore, get the Breach Protocol perk that reduces *all* enemy resistances to further de-buff enemies. You can make scavs 100% weaker to Thermal damage, for example. You will absolutely delete them with a single shot of a thermal, charged tech shotgun. Or 3-4, maybe less, like 2-3 if headshots, of assault rifle / SMG / pistol fire. Ofc, you should mention what build you're planning to do, and what your main 3 attributes will be. By the end of the game you'll be one-shotting everything except bosses.

Treat it like an RPG where character progression and clever use of the environment, items and preparation is key to being deadly, not like.. Call of Duty, for example. Hope this helps. Ask me more if you need. I'm playing Perma-Death, Very Hard, No HUD, atm ;)
最後修改者:N7 Andy; 2022 年 7 月 20 日 下午 4:38
DaylightDemon 2022 年 7 月 20 日 下午 5:25 
there in fact is a mod or multiple that rebalance the game to be more fast pace shooter like. i havent tried out any of em but they are there on nexusmod. have fun.
cl656 2022 年 7 月 20 日 下午 6:43 
2
No such thing as bullet sponges in this game. Only time enemies are spongey, is when they have a red skull above their head, which indicates they are much higher level than you.
Midas 2022 年 7 月 20 日 下午 7:05 
There is a mod for it. https://www.nexusmods.com/cyberpunk2077/mods/1908?tab=description

However, in my opinion I found it made the game waaaaay too easy, and ended up removing it again. Also, with so many enemies being more machine than human, a certain amount of durability makes sense.
N7 Andy 2022 年 7 月 21 日 上午 2:30 
引用自 Midas
There is a mod for it. https://www.nexusmods.com/cyberpunk2077/mods/1908?tab=description

However, in my opinion I found it made the game waaaaay too easy, and ended up removing it again. Also, with so many enemies being more machine than human, a certain amount of durability makes sense.
I also tried that out about a year ago... there's no point, it just renders perks and character builds useless... I mean, what's the point of getting perks / cyberware that increase damage by whatever % under whatever circumstances, etc... when all enemies die in 1 or 2 shots anyway. It just messes the core of the game, which is progression.
Apocryphox 2022 年 7 月 21 日 上午 8:57 
引用自 N7Andy
引用自 Midas
There is a mod for it. https://www.nexusmods.com/cyberpunk2077/mods/1908?tab=description

However, in my opinion I found it made the game waaaaay too easy, and ended up removing it again. Also, with so many enemies being more machine than human, a certain amount of durability makes sense.
I also tried that out about a year ago... It just messes the core of the game, which is progression.

What's the core of the gamethen?To need 200 bullets for one enemy? Bullet sponges works in MMO's but imo it's dumb in games like CP, because it also wants to be immersive. That's why i want to mod this game. I want more immersion. If i want it to be ez, then i simply install a trainer and activate godmode. It's kinda sad that this thread needs tons of answers and only one reply helps me with that problem while all the others are complaining about my wish or my perspective how i want to play the game. Doesn't help anyone and it's also kinda annoying. Thanks anyway to that dude who gave me the link.
N7 Andy 2022 年 7 月 21 日 上午 9:45 
引用自 Apocryphox
引用自 N7Andy
I also tried that out about a year ago... It just messes the core of the game, which is progression.

What's the core of the gamethen?To need 200 bullets for one enemy? Bullet sponges works in MMO's but imo it's dumb in games like CP, because it also wants to be immersive. That's why i want to mod this game. I want more immersion. If i want it to be ez, then i simply install a trainer and activate godmode. It's kinda sad that this thread needs tons of answers and only one reply helps me with that problem while all the others are complaining about my wish or my perspective how i want to play the game. Doesn't help anyone and it's also kinda annoying. Thanks anyway to that dude who gave me the link.
Jesus Christ... I try to offer some insight and tips on how to make yourself powerful so that you don't need "200 bullets" to kill an enemy, potentially just outright one-shotting enemies and you say I'm here to complain? To annoy you?

Lol, then go ahead and install that mod, play the game how you want. Even the guy who posted it said it made the game too easy. Try it out for yourself, you be the judge. But don't complain when people that have put hundreds of hours into the game share their opinions with you, with good intent, trying to help out on an open discussion that you started.

I even said at the end "Ask me more if you need" .. Just be aware that mod will break many aspects of the game's original intent and it will probably make 90% of the game's systems / mechanics / item effects and perks, pointless.

Look at these videos and tell me the combat isn't extremely fun and satisfying as is?

https://www.youtube.com/watch?v=vTp7YjFGRyU

https://www.youtube.com/watch?v=Pjo9PDFBaGM

https://www.youtube.com/watch?v=JV7jDDrFMVU
最後修改者:N7 Andy; 2022 年 7 月 21 日 上午 10:08
Bishop-Six 2022 年 7 月 21 日 上午 9:57 
引用自 N7Andy
I'm playing Perma-Death, Very Hard, No HUD, atm ;)

Ha someone like me! Except of perma-death i play like you but additionally with 50 % reduced xp gain for everything, its so much fun!

Finally everything is worth to think about and use it! No aim assist (lol), no red outlines around enemies, no outlines around items to pick up, no crosshair, no super fast leveling, nothing.

Best way to play it!

This is highly recommend for more challenge:
https://www.nexusmods.com/cyberpunk2077/mods/3136
wesnef 2022 年 7 月 21 日 上午 9:59 
引用自 N7Andy
Furthermore, get the Breach Protocol perk that reduces *all* enemy resistances to further de-buff enemies. You can make scavs 100% weaker to Thermal damage, for example.

Hmm, that's probably part of why I didn't find the game 'too easy' on Normal. I rarely used hacking except for a few cameras.

On the other hand, I understand that CP's an RPG with stats/levels/perks/etc, so I've got no problem with enemies taking multiple shots. (I also know that I'm bad at min-maxing, noticing synergies, and making optimized builds. It's why I'm fine playing on Normal in games. /shrug)

but imo it's dumb in games like CP, because it also wants to be immersive.

I'm constantly glad that I never bought in to this "immersion" ♥♥♥♥. Just seems to cause people problems, the way the word's always being thrown around in complaints about how peoples' games are "ruined" because it was "broken". /eyeroll So much more fun to just enjoy games for what they are.
N7 Andy 2022 年 7 月 21 日 上午 10:02 
引用自 N7Andy
I'm playing Perma-Death, Very Hard, No HUD, atm ;)

Ha someone like me! Except of perma-death i play like you but additionally with 50 % reduced xp gain for everything, its so much fun!

Finally everything is worth to think about and use it! No aim assist (lol), no red outlines around enemies, no outlines around items to pick up, no crosshair, no super fast leveling, nothing.

Best way to play it!

This is highly recommend for more challenge:
https://www.nexusmods.com/cyberpunk2077/mods/3136
Yeah, I have 2,400 hours in the game and about 1000 of those have been attempts at a 100% completion, perma-death playthrough. Would be easier if I was a stealth netrunner, but I'm trying to do it guns-blazing ;) I'll admit, I'm a bit of a masochist, but it has made the game infinitely replayable and I just love it! Have fun, mate!! :D
Lynma 2022 年 7 月 21 日 上午 10:39 
引用自 Apocryphox
引用自 N7Andy
I also tried that out about a year ago... It just messes the core of the game, which is progression.
What's the core of the gamethen?To need 200 bullets for one enemy? Bullet sponges works in MMO's but imo it's dumb in games like CP, because it also wants to be immersive. That's why i want to mod this game.
He just said it in the same post you quoted. "Which is progression".

Yeah, at the start, the ennemies are bullet sponges, you are a weak new mercenary, you are bad, you need to approach each fight differently. Looking around, trying to be sneaky, taking the most possible quietly approach before trying to survive once you get spotted. You need to try to optimise your experience gain, like trying to neutralize them without killing, so you can kill them once incapacitated, to gain that extra street-cred of defeating them twice, then you can also hide their bodies, so you gain that extra ninjutsu.

And then, even if at the begining, it was hard, tough, and you died several times because you didn't take the good approach, because you made mistake, because you were spotted, or just unlucky, then you levelled up, and around level 25, the game start to be really easy, even in really hard.

Your stuff, your stats, your cyberwares, your attributes, everything help to make the game way easier, because you adapted V to your gameplay, so that your V suits your needs, and be the best mercenary you need. On my last playthrough, on Very Hard, I died, plenty on time, even on simple Police Mission on the maps, and now, I one shot pretty much every one.

Don't you think that a game with a real feeling of "progression" is much better than a game where you don't struggle from the start ?

If the ennemies are really too bullet spongy for you, then just change difficulty, try normal difficulty, and if normal difficulty's ennemies are still too "bullet sponge", then there's nothing anybody can do for you, because they are mostly a joke there, no need for a mod.
最後修改者:Lynma; 2022 年 7 月 21 日 上午 10:42
Bishop-Six 2022 年 7 月 21 日 上午 10:51 
引用自 N7Andy

Ha someone like me! Except of perma-death i play like you but additionally with 50 % reduced xp gain for everything, its so much fun!

Finally everything is worth to think about and use it! No aim assist (lol), no red outlines around enemies, no outlines around items to pick up, no crosshair, no super fast leveling, nothing.

Best way to play it!

This is highly recommend for more challenge:
https://www.nexusmods.com/cyberpunk2077/mods/3136
Yeah, I have 2,400 hours in the game and about 1000 of those have been attempts at a 100% completion, perma-death playthrough. Would be easier if I was a stealth netrunner, but I'm trying to do it guns-blazing ;) I'll admit, I'm a bit of a masochist, but it has made the game infinitely replayable and I just love it! Have fun, mate!! :D

Daaaamn, big respect for playing it in perma-death-mode!

And i thought im crazy with my about 730 hours played hahaha

But this game is a gem and despite to most other games, the more i play it, the more i love it! Cant wait for the next playthrough with the next differences in dialogues chosen and approaches how i do things.

Crazy tho, i just played one ending so far in over 700 hours just because i restarted when my V wasnt fitting to my expectations.
N7 Andy 2022 年 7 月 21 日 上午 10:56 
@O.Gefr.Löring.363VD - Believe me, I've also restarted more than I'd like. Mainly because of the perma-death self imposed playstyle I've been attempting for the past year or so.. LOL! But also because sometimes I wasn't really connecting with my V.. I've done it plenty of times in other open-world / RPGs with character creation, builds and progression such as Skyrim, Fallout, Mass Effect, etc... That's not something I'd do if I didn't love the game though ;) And I have no problem re-playing games I enjoy, over and over again. Honestly, CP2077 is my favourite open world experience in years, probably ever. I find it way more fun than even RDR2, which people annoyingly like to compare it to... Maybe not as "immersive", I mean, surprise, surprise, CP2077 is not a simulator like Rockstar's games.. but definitely more fun and adrenaline pumping, in my opinion.
最後修改者:N7 Andy; 2022 年 7 月 21 日 上午 10:58
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張貼日期: 2022 年 7 月 20 日 下午 3:46
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