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1920x1080, Raytracing Off, DLSS set to auto, most graphics settings are set to high excluding everything to do with shadows and volumetric fog and clouds (those are set to low). And this is on my SSD
op can try upping his settings and see if the fps changes substantially, it shouldn't really if the cpu is already bottlenecking. lowering will make it worse i assume.
Idk wth happened but it just ended up resolving itself. Im averaging 77 rn.
Not sure what to suggest but assuming you're not on a laptop you might check your system power settings are allowing maximum power usage.
Edit: didn't read down all the way. Glad to hear it's solved!
I get between 70-90 fps everywhere, but will dip into the low 60's driving in specific high volume traffic areas in the middle of the city - game is as smooth as butter.
Although I would certainly forget ray tracing for this game unless you have upwards of a 3080...
You could use Ray Tracing with DLSS on Quality with 50+ fps with easy. I'm considering upgrade for my i5 11400f from GTX 1080 to RTX 3070ti because very low price nowadays and Using DLSS does not change quality much except far details but improve fps very much.
if I turn raytracing on, it's typically around 50-60 at best even with performance DLSS
Possibly, the benchmarks run well with RT on - but that is not in the "real world" so to speak... I am addicted to the frames though, not sure I want to sacrifice that for the RT benefits.. might give it a shot and see...
Imho framerates above 60 are useless as long you dont use multiplayer game and 120/240mhz display. Cyberpunk handles low fps realy well, I was playing to summer 2022 in 20-25 fps in this game on my previous i5 3570k CPU. You can also set clouds from unrealistic to ultra because clouds are barely visible in this game...