Cyberpunk 2077

Cyberpunk 2077

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Saint Wolf Oct 8, 2022 @ 11:33pm
I hope 1.7 can bring with it better motorcycle steering on M&K
Maybe this isn't an issue on controller but I'm stuck with Jackie's bike until my car is fixed (thanks Del) and the steering is HORRIBLE, literally a thing that in reality chosen for its simple handling, dexterity and maneuverability here feels like it's a bag of bricks with wheels. V doesn't, you know, throw his body down with the bike when turning, it feels like the bike has its steering locked at 5 degrees to each side, even when going backwards the turning is wider than it has any right to be.

I've been messing with ImputUserMapping all night, changing that value and though cars drive better, there's no helping Jackie's bike, it takes turns like you're in a giant hamster ball going at 60 M/H.
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Showing 1-6 of 6 comments
Chaosolous Oct 8, 2022 @ 11:50pm 
Tool with the actual steering settings in the options. The game is automatically set to act like you have a controller plugged in. There's even some advanced options further down to fine tune it more. I found making the sensitivity 1/10th of what it was and making the deadzone gaps as large as possible made driving on M&K more bearable. Everyone has their own tastes though.

60 hours in until I found a setting I liked.

Otherwise there are some mods.

Also, the E Brake is good for turning corners on bikes.
Last edited by Chaosolous; Oct 8, 2022 @ 11:50pm
esculapio98 Oct 8, 2022 @ 11:59pm 
u should install a mod which is called better vehicle handling, search it. Or if the bikes are ur only issue, install bike overhaul
Saint Wolf Oct 9, 2022 @ 12:11pm 
Originally posted by esculapio98:
u should install a mod which is called better vehicle handling, search it. Or if the bikes are ur only issue, install bike overhaul

I did, the cars feel like if it was GTA (given I haven't played it in months) but featherweights
Nite69 Oct 9, 2022 @ 12:22pm 
They need to set the brakes on cars back to the way it was on 1.5 I hate how weak they are on 1.6, besides that I can drive them fine

Bikes I still can't drive either because the steering is too weak on them
Last edited by Nite69; Oct 9, 2022 @ 12:33pm
Rabidnid Oct 9, 2022 @ 1:54pm 
How can you not ride the bikes?
Death Approaches Oct 9, 2022 @ 2:22pm 
it's not a driving simulator, these are not even cars or bikes. these are cubes, of a sort, pretty cubes sure, but with a center point and turning point and angular radius, and the game physics reads mass/drag/friction and that's that... it's very apparent to anyone that's used to animating 3d meshes (think blender game engine and bullet physics) it's especially noticeable with bigger things like Behemoths. If you expect a full-on driving sim that's a different game.

The mods mentioned may or may not help (or make it worse) ... neither are "mods" per se, they just do configuration changes for you, it's not like a new physics engine hack or anything.

If you mess around with the settings in-game on the menu for min/max radius, since on keyboard there's no analog approximation, it's full throttle, full brake, full left, full right... you'll eventually land on a tolerable setting that "feels right" to you, it becomes a bit easier. It's never going to equal analog input, though. Just plug in a controller if that's what you want.
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Date Posted: Oct 8, 2022 @ 11:33pm
Posts: 6