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But I know what you mean, I'd like to have a mix of Attributes but still able to max a few without being halted, even though I played on Easy, as the casualist I am, I got to level 50 without progressing the story after the prologue, having done all gigs/ncpd when found/done along with side missions, even made sure stealth mission objectives, I'd go back after completion to get extra xp before leaving the area, which helped speed along xp in Ninjutsu, but all this was before I learned of the sleep skill bonus xp
I went Ninjutsu & Reflexes for Blades/Stealth damage for throwing knives and anything else, but I can understand where you are coming from, the amount of skill points needed compared to the amount of available enemies in the game at all halts any progress to acquire a ton of skill points to add any complimentary bonuses without having to respec every time you want to play a different sort of way
This is why I don't know if I want to bother playing a second playthrough, I just recently beat the game today, but not enough attributes, variety in gameplay style to warrant any new taste, as I went with stealth, did some guns after I mastered Ninjutsu, but even then, the guns didn't level up even having the xp bonus towards the end of the game
While I know some sections of the game have respawning enemies, there's not really enough enemies in the game if you ended up doing everything, then you have no way of even leveling anything else, needs more activities or at least respawning wars or sections to be viable to level up multiple skills
But after the first playthrough, and experiencing pretty much everything I could, I feel like a second playthrough would make me want to just give myself max attributes, as I feel I lost out on a lot of dialogue options because you need specific attribute levels for such a thing, but the game seems too watered down for a single playthrough only and wouldn't offer me much other than those few dialogues missed
Good Luck & Have Fun