Cyberpunk 2077

Cyberpunk 2077

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Guns vs Melee
Title says it all: Which is better?

Both objectively and personal beliefs. I recently beat the Suicide Mission and I've learned just how 'balanced' Lasernades are, so curious to see if I'll get convinced to run the Suicide Mission again without Lasernades. :sonya_sd:
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Showing 1-15 of 23 comments
Hao Zhao Sep 23, 2022 @ 4:23pm 
Melee is comically overpowered because anyone using a gun can't block. You can take out enemies 20 levels ahead of you with melee weapons because if they can't block, they just get locked into the flinch animation while you pound on them.

Many melee perks are also nonsense, like the blunt one that gives you 3% more damage for every 1% of HP you've lost. Meaning at 50% HP, you've gained 150% damage.
ULTRA Sep 23, 2022 @ 4:40pm 
Basically any build becomes absurdly powerful except for annihilation, which is a mistake

But since annihilation pertains to guns, let's say melee wins
Last edited by ULTRA; Sep 23, 2022 @ 4:41pm
DaylightDemon Sep 23, 2022 @ 4:44pm 
since melee includes the monowire, definitely melee. with the monowire you get insane range and aoe while and very good damage, especially if you actually skill reflexes. the sandevistan also is THE OS for melee builds since with guns you dont really benefit from slowmo all that much
Agent Chieftain Sep 23, 2022 @ 5:10pm 
Early game, melee is pretty hard to do on higher difficulties. You really have to play cautiously and pick your spots. So I've found guns better in that case. Early game shotguns are actually pretty good, because of their natural force and knockdown, while also being able to pop in and out of cover really quickly.

End game though, melee is king. Once you have your perks, gear and cyberware set, it's pretty much unbeatable; outputting huge damage without needing ammo and to reload.

Reloading especially. It's what makes Annihilation so weak, and why Assault is probably the best overall gun perk tree. It has a perk specifically to address reloading speed, making it almost instant.
Last edited by Agent Chieftain; Sep 23, 2022 @ 5:11pm
Tsukada Sep 23, 2022 @ 5:15pm 
Neither. Quickhacks reign supreme.
MASTAXPLODER Sep 23, 2022 @ 5:26pm 
Monowire is op.
popsicle Sep 23, 2022 @ 5:32pm 
Originally posted by Hina:
Neither. Quickhacks reign supreme.

Exactly. Guns and melee are just ancient weapons.
Nope Sep 23, 2022 @ 7:01pm 
Melee is fun, hit like a truck and leave the scene quickly like nothing happen, but downside is you need proper gears to achieve that, armor and hp enough to get you sustain a hit or two, weapon with enough damage to kill enemies without lingering at same spot long enough to be shot at, and you basically on the run zigzaging around and blindsided them all the time. That is without cyberware, with it V is unstoppable

Blades are ridiculously, have a perk that deal double damage (max upgrade) to enemies at full health, then it double down with damage buff for every % of enemies HP lose
metronome Sep 23, 2022 @ 7:13pm 
Thanks for the tips! I'll start my next playthrough focused on Assault weapons, then transition to melee as soon as the hp & gear support the switch. :steamthumbsup:
Rabidnid Sep 23, 2022 @ 7:29pm 
Originally posted by popsicle:
Originally posted by Hina:
Neither. Quickhacks reign supreme.

Exactly. Guns and melee are just ancient weapons.


Yeah I have not been given a reason to divert from my intelligence, body, tech builds in a very long time. It gives you maximum flexibility in just getting into places, stupid amounts of gun damage and absolute control over melee and hacking.
Dr.Abscondus Sep 23, 2022 @ 7:57pm 
Melee is extremely boring and doesn't fit in an FPS game. You pull out your blade, run up and get in the face of the enemy, swing wildly with no technique until enemy dead, repeat endlessly. You can't even see what you're doing most of the time.
Nope Sep 23, 2022 @ 8:02pm 
Originally posted by Dr.Abscondus:
Melee is extremely boring and doesn't fit in an FPS game. You pull out your blade, run up and get in the face of the enemy, swing wildly with no technique until enemy dead, repeat endlessly. You can't even see what you're doing most of the time.
Adrenaline rush because you're more exposed to danger than with gun, plus the fast combat pacing is what a lot of people like
And if you can't see what your doing, so does your enemies :lunar2019piginablanket:
Nite69 Sep 23, 2022 @ 8:10pm 
Melee is definately better, very overpowered
Originally posted by Dr.Abscondus:
Melee is extremely boring and doesn't fit in an FPS game. You pull out your blade, run up and get in the face of the enemy, swing wildly with no technique until enemy dead, repeat endlessly. You can't even see what you're doing most of the time.

My curiosity behind Guns vs Melee is solely due to the fact that during the Suicide Mission I felt like I was doing trash damage even with maxed out Iconic guns.
А 4то (Banned) Sep 23, 2022 @ 9:28pm 
I chose Automatic guns, I do have Legendary Katana with bleeding and stun damage for close quarters, but for the rest part I use smart guns, that kill or keep them in coma.
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Date Posted: Sep 23, 2022 @ 4:18pm
Posts: 23