Cyberpunk 2077

Cyberpunk 2077

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Psikotic Sep 22, 2022 @ 12:00pm
Seasons?
I can't help it. I love this game, and I would love it if CDPR would do something to keep giving players new content so that we don't have to just start over when all of the gigs, and encounters have been completed. Night City should be a living thing, with new gigs, and street corner firefights. Other games have seasonal content where they add something to the game to maintain its longevity.

Does anyone else think that CDPR should work to keeping Night City and as a result, the game itself fresh with new content?
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Showing 1-13 of 13 comments
space Sep 22, 2022 @ 12:01pm 
i dunno, this isn't a live service game and i don't it to become one

more content is fine, as long as it's not cyclical/limited/timed, etc

i hate fomo garbage
Last edited by space; Sep 22, 2022 @ 12:02pm
Deklend Sep 22, 2022 @ 12:10pm 
Seasons/Season Passes/Battle Passes are to gaming as cancer is to life.
Regal Hog Sep 22, 2022 @ 12:31pm 
As much as I don't like 'season passes', I feel like this game would have benefited from some sort of ongoing injection of content. I completed the game and enjoyed doing so but so much of Night City is crying out for more content, more mechanics and more things to do. A beautiful game world that in large parts is devoid of any reason to explore it.

Compare it to something like Skyrim or (more appropriately) The Witcher 3. Both of those games rewarded me for just exploring the world and not even looking at the map. Just head off in any direction and I would find something interesting to do or explore. Whereas in Cyberpunk I felt like the only way I could find something worth doing was to pull up the map and head to a marker and most of the time it was to do some uninspired busy work...

The story in Cyberpunk was very much a personal one, related entirely to your character. It would have been great to add content that allowed you to engage with narratives that are about the world. All the different factions, corporations and gangs. All the different characters and ideologies that are present in the game, they all just feel like decorations. Neither you nor any of these different entities have any affect on the world.
Lucius Confucius Sep 22, 2022 @ 12:33pm 
Radiant/randomly generated content would be grand.
space Sep 22, 2022 @ 12:35pm 
Originally posted by Lucius Confucius:
Radiant/randomly generated content would be grand.
i had to mod that out of skyrim cause it was that annoying
NorthernDavid Sep 22, 2022 @ 12:35pm 
There are a number of hidden things you can explore and find in this game, it's just a lot of them are scenes and easter egg type things set up by looking at the aftermath of something happening, and to get an idea of what you need to read a shard. Also a fairly large number of those are very out of the way and hidden.
Orion Invictus Sep 22, 2022 @ 12:39pm 
What's with the sudden influx of people asking for the game to be made worse? Did I miss a "Let's ♥♥♥♥ on CDPR and CP2077" convention somewhere?
space Sep 22, 2022 @ 12:41pm 
Originally posted by Orion Invictus:
What's with the sudden influx of people asking for the game to be made worse? Did I miss a "Let's ♥♥♥♥ on CDPR and CP2077" convention somewhere?
animoo
Askorti Sep 22, 2022 @ 12:44pm 
No.
Tanoomba (Banned) Sep 22, 2022 @ 2:16pm 
Originally posted by HM:
If they had simply waited 2 more years for when the game was truly finished, dropped last gen support and coincided launch day with Edgerunners anime, everyone would be singing their praises
"Simply".
Psikotic Sep 22, 2022 @ 3:07pm 
Originally posted by Regal Hog:
As much as I don't like 'season passes', I feel like this game would have benefited from some sort of ongoing injection of content. I completed the game and enjoyed doing so but so much of Night City is crying out for more content, more mechanics and more things to do. A beautiful game world that in large parts is devoid of any reason to explore it.

Compare it to something like Skyrim or (more appropriately) The Witcher 3. Both of those games rewarded me for just exploring the world and not even looking at the map. Just head off in any direction and I would find something interesting to do or explore. Whereas in Cyberpunk I felt like the only way I could find something worth doing was to pull up the map and head to a marker and most of the time it was to do some uninspired busy work...

The story in Cyberpunk was very much a personal one, related entirely to your character. It would have been great to add content that allowed you to engage with narratives that are about the world. All the different factions, corporations and gangs. All the different characters and ideologies that are present in the game, they all just feel like decorations. Neither you nor any of these different entities have any affect on the world.

This is exactly what I was talking about. Not a season pass so to speak, but the concept of regular small additions to the game. I'm definitely not talking about fomo stuff that's limited in nature where you have to play to get it, I'm just talking about adding content in small doses, and leaving that content in the game to explore at your leisure.
Zero McDol Sep 22, 2022 @ 3:17pm 
More certainly wouldn't hurt the game. As is, story and gigs just feels like a linear experience to me whereas once everything is done, the world is truly done.

Essentially more randomness in the world would make it more interesting, opinion of course.
Lucius Confucius Sep 22, 2022 @ 3:21pm 
Originally posted by Zero McDol:
More certainly wouldn't hurt the game. As is, story and gigs just feels like a linear experience to me whereas once everything is done, the world is truly done.

Essentially more randomness in the world would make it more interesting, opinion of course.
I share this opinion, more infinite random missions would be nice.
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Date Posted: Sep 22, 2022 @ 12:00pm
Posts: 13