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more content is fine, as long as it's not cyclical/limited/timed, etc
i hate fomo garbage
Compare it to something like Skyrim or (more appropriately) The Witcher 3. Both of those games rewarded me for just exploring the world and not even looking at the map. Just head off in any direction and I would find something interesting to do or explore. Whereas in Cyberpunk I felt like the only way I could find something worth doing was to pull up the map and head to a marker and most of the time it was to do some uninspired busy work...
The story in Cyberpunk was very much a personal one, related entirely to your character. It would have been great to add content that allowed you to engage with narratives that are about the world. All the different factions, corporations and gangs. All the different characters and ideologies that are present in the game, they all just feel like decorations. Neither you nor any of these different entities have any affect on the world.
This is exactly what I was talking about. Not a season pass so to speak, but the concept of regular small additions to the game. I'm definitely not talking about fomo stuff that's limited in nature where you have to play to get it, I'm just talking about adding content in small doses, and leaving that content in the game to explore at your leisure.
Essentially more randomness in the world would make it more interesting, opinion of course.