Cyberpunk 2077

Cyberpunk 2077

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Dissection May 21, 2022 @ 11:13am
How is int/tech for hardest difficulty?
Viable? Havent played over year. I tested pretty much every other build.

Im testing game after year on my 3080 and game looks sweet ..small offtopic brag.


edit: damn dude they still didnt allow to skip most cutscenes, dexter car scene ugh
Last edited by Dissection; May 21, 2022 @ 12:09pm
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Showing 1-8 of 8 comments
MULTIPASS May 21, 2022 @ 12:13pm 
Not only viable, quickhacks and x-ray wall-penetrating tech weapons make the game completely trivial.
Death Approaches May 21, 2022 @ 2:21pm 
Sadly the difficulties are set for console gamers (using auto-aim snap, long before they get smart weaponry), so even VeryHard isn't even remotely hard. People are clamouring for an NG+ kind of boost later, but that's pointless too - if you just do it like every other standard "make enemies bullet sponges / make me weak as a kitten" difficulty scaling? Why?

Standard pathing aggro rpg/shooter stuff. I would love to see actual tactics, but we're in the minority. The most we can hope for is a "SuperHardElite+" enemy would have better hearing, 80% weapon accuracy, could throw grenades not just at you but to flush you out to shoot you, etc.

See a lot of people are children, be they 8 or 88. They don't like "losing" - and any AI kind of opponent just shows how useless they are at yet another thing, a thing they like to pretend they're good at. It's depressing. And from a dev perspective, it's a lot of coding for something only a scant 0.01% want. Most want interactive storytime mode.

I really wish we had challenging combat on any difficulty, but it's basically walk towards you and fire on the way. maybe take cover. (they do what when you are holding a melee weapon too... watch out I don't shoot you with my katana!)

SO ANYWAY yes int / tech mastery is fun, especially if you're a stealthy netrunner, with plenty to drip into reflexes and cool as well, be you a bladed or assault/smg or pistol netrunner.. and you'll never worry about money if you take a few crafting perks in tech.

PS: you shelled out for a pandemic-prices nvidia 3080, go on, brag a little. :6thstreet:
Bogmore May 21, 2022 @ 6:12pm 
Best ever spec, by far.
MaceX May 22, 2022 @ 6:00pm 
Originally posted by Zao:
Viable? Havent played over year. I tested pretty much every other build.

Im testing game after year on my 3080 and game looks sweet ..small offtopic brag.


edit: damn dude they still didnt allow to skip most cutscenes, dexter car scene ugh

I think Intel/tech are the simpler ways to do Very Hard mode and fun way to play. I like to play it stealthy. If you are interested, I actually created a tip guide based on a build such as that.
󠀡󠀡 May 23, 2022 @ 1:17am 
worked great for me. my first netrunner build was this. 20 int, 20 tech, 20 cool, the rest on reflex. kinda like a glass cannon mage build. though you'd struggle a bit to a few bosses with "underpowered guns" unless you level up your reflex or body as well. you can't completely rely on hacking alone throughout the game that's why a weapon build whether a melee or range is always a must no matter your intended build.
Festivalkyrea May 23, 2022 @ 2:09am 
I wasn’t sure whether I was making the right choice when I decided to invest in intelligence and technical (and reflexes) for a quick hack/ netrunner build, but after playing for a while and upgrading my gear I’m glad I made that choice. I think the best thing about an intelligence and technical build is that it comes with a good degree of versatility. You can use quick hacks to play stealthily or to give yourself the edge in gun fights. That’s why it worked great for me - I’m too impatient to go for a full on stealth build! Quick hacks let me easily take down enemies without tiptoeing about and can help me out when I inevitably blow my cover.

Ultimately I think going with intelligence is a great choice and you can easily pair it with other skills depending on how you want to play/roleplay V
Ichinin May 23, 2022 @ 4:09am 
You can turn off auto aim and all other "console assists" to make the game very difficult indeed. What i have found is that the enemy resists and aim abilities are INSANE (they can shoot a bug with a pistol like 300 meters away). But the level of difficulty is doable, it just takes much longer to play.

That being said, it's not fun to play 15 minute gunfights running for cover and healing myself every time i wanted to take a peak on the enemy. I gave up on Very Hard difficulty, not because of the difficulty, but because i didn't progress as fast. It was boring.

Some of the NPCs are extremely tough and even in the intro when leaving the garage i got killed by a follower in the van that followed me and Jackie Welles - a harsh introduction.
MaceX May 23, 2022 @ 6:04am 
Originally posted by Ichinin:
You can turn off auto aim and all other "console assists" to make the game very difficult indeed. What i have found is that the enemy resists and aim abilities are INSANE (they can shoot a bug with a pistol like 300 meters away). But the level of difficulty is doable, it just takes much longer to play.

That being said, it's not fun to play 15 minute gunfights running for cover and healing myself every time i wanted to take a peak on the enemy. I gave up on Very Hard difficulty, not because of the difficulty, but because i didn't progress as fast. It was boring.

Some of the NPCs are extremely tough and even in the intro when leaving the garage i got killed by a follower in the van that followed me and Jackie Welles - a harsh introduction.

I found myself leveling faster in Very Hard than I did when I played normal. I actually did Int/Tech. After Intel/Tech were full, I mixed it in between body and reflexes. It is a cheap move, but the Tech attribute is good for boosting weapon types. You just boost the Tech weapons, then you can kill the enemy through walls rather than needing to stick your head out and be shot. If you are spotted, you just breach with Mass Vulnerability. If you were not able to tag all of the enemies before the fight. You can Ping to find their location.
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Date Posted: May 21, 2022 @ 11:13am
Posts: 8