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I'm not complaining that they removed the vending machine exploit. That's fine for me. The problem are the changes to the economy. They made the OPEN WORLD EARLY GAME really hard to get money, forcing you to stick to the main mission. THIS WAS NOT HOW THE GAME WAS BEFORE 1.2. I'm talking about the first 10 levels/hours of gameplay ON A NEW SAVE YOU STARTED AFTER 1.2.
Once you lose your car, it becomes a PITA. You over encumber easily, and disassembling items means you leave on the table up to 60% of the money you would make by selling the item. The Militech shard is now glitched you miss on those sweet beginning $10k. Most mission have a VERY HARD grade, making it harder than before to increase your skills and level up.
After 1.2, disassembling items then crafting weapons you then sell means you lose about 40% to 60% of the money you would do selling the weapons. There is no exploit in this, just how the disassemble and crafting changed. As you don't have a car fairly quickly and have no money to buy one (also one of the worst deals in the game is to buy a car early), you get stuck over encumbered and had to decide to walk slowly all the way to a vending machine (that can be far if you are not in the city) or disassemble ♥♥♥♥ and lose a lot of the money you make.
Crafting is also not profitable IN THE EARLY GAME AFTER 1.2 anymore. Neither buying components or disassembling.
On my old saves at very high levels there is no problems. It's on a new game under 1.2 that it became a very different game, that forces you to play in a more linear way until about level 15+
Nope. With 1.2. I would have 350k before 1.2.
The only reason to minmax is to get all the cars which is 1.5 million or so. But having done that and still not got the achievement I won't try again.
Kinda, there aren't that many components any more so crafting options are pretty limited. I can make money by crafting green blueprint jackets. 55 components for a 297 jacket, but that is like 3 guns worth of components.
When you find how to make $100k in the first 5 hours of the game (no exploits or glitches) let me know! ;) Especially challenging now that the Militec Shard is not working.
If you can count no. Most of the low level guns are worth about 10 to 40 from about 60 I sell them below that I scrap.
And the millsec shard is still hackable.
and 17 hours for level 15 and 300k
I did not use exploits or any thing.
Still I had the weapons I needed (you get the Dying Night which is a perfectly servicable pistol for much of the early game for free pretty early in the game) and I have yet to hid any serious problems.
Yeah short of buying cars there is no issue. I will see how much money I can make by level 50
There are a few things that break the difficulty in this game.
1. Infinite healing item from loots and crafting
2. Armadillo mods
3. Ping with tech weapon
4. Quick hack
5. Instant take down from that hand launcher (kind of fixed I believe since you cant 1 shot bosses anymore)
If they at least fixed the things on top it will be difficult, enemy damage is very high in this game without the armadillo mods abuse.
In my 1.2 playthrough i am at level 20, have almost 200k and already have all the gear i currently need. I still have to buy some legendary gear for my Netrunner but that is no problem. And the only reason i haven't finished the storyline quests yet is that i want to see how long it takes to reach level 50 just by doing all the side jobs, NCPD stuff etc. I started The Heist at level 10 and at that time i had already over a 150k. Between then and level 20 i spent a lot of money buying gear for my Netrunner.
Prices for crafting components:
Common= 5$
Uncommon= 8$
Rare= 15$
Epic= 23$
Legendary= 55$
Those are the buy prices of all the crafting components and if any item is worth less than the money i would have to pay for the components then the item will be disassembled. For the common and uncommon guns the highest amount of components i can get is 93$. If the gun is worth more than that i sell it otherwise it's time to scrap it. And i do the same with every item that can be scrapped. Most rare items will be sold off but some of them (especially clothing) are worth more in the cost of their components so i scrap those too.
Since crafting components are so cheap now you can still be very OP by the time you reach level 13. Why level 13? Because that is the level at which you can have 18 points in technical ability if you start with 6 points in it. And with 18 points in technical ability you can craft legendary gear. You will have so much money at that point that you can simply buy all the rare, epic and legendary crafting components you need and still have a lot of money left to buy all the legendary cyberware you need.
And crafting components aren't the only things that are cheap now. Legendary weapons and clothing (especially clothing) are super cheap especially at lower levels. You need a good weapon and you have only been putting points into your technical ability? Craft some weapon mods, buy a legendary weapon with max slots, fill those slots with the weapon mods you just crafted and you're OP. Same goes for clothing.
TL;DR: Just play the game and you will make money. And since crafting components and legendary guns and clothing are so cheap now at early levels you're as OP as before, even on very hard difficulty.
Early game the Unity you start with is better than Dying Light...at least for my street kid game. Even then, a crafted gun is better than a gun that you can buy (even at 0 eddies).
Personally, I'm not upset about the not being able to exploit selling materials. I'm upset at the lack of materials you get. I used to craft myself better weapons out the gate. Now though *sigh* it's going to take forever to craft them like I want.