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It's better to buy deus ex on a sale and rent blade runner instead.
All these people now slagging the game off were jumping on people that said anything bad about the game or CDPR.
The issue with this is that the gave the player choices where they shouldn't have (multiple answers with different flavor but the same result) and didn't where they should have. This resulted in them having to spend as much time on VA and mocap as they would if they actually did it right but with the result that we got.
As for the gameplay, I think the balance was good, it was no MGS4 (as much as I loved that game). Unfortunately it was only limited to the main missions - e.g. the festival mission with Takemura is how the game should've felt 90% of the time, not 1% of the time.
The sidequests were good, imo, although if you don't count the romance storylines (Panam, Kerry, Judy, RIver) and their associated quests, there were just a few of them.
Yes.
But im not buying cyberpunk to get a talking simulator.
This comparison fails right from the start
Meaning the most expensive game marketing ever recorded so far but less development budget than a GTAV
That should tell you all you need to know about where lied their priorities
I think that's a fair and accurate statement.
A lot of it also boils down to the way those systems interact/interconnected. For me at least, these things detracted from the replay value. But for one run through (assuming no major technical issues), it isn't bad. For this reason I consider it on par with most other open-world action games such as AC the series, rather than other RPG genre games which seem to offer more in replay value.
I didn't mind the braindances the first time around, but not being able to skip these segments in subsequent playthroughs was definitely irksome
It's a sit in your chair and stare at a screen simulator
Get it right