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Singleplayers often are like that.
If only they existed because promises are free to make too, but delivering it like this game has show is another story :/
Seems pretty important if they want to repair some of their image in the process
I'm just not going to get my hopes up again
Even glossing over the oversimplification of such a statement, your comment is still flawed. Let me explain:
Your statement is implicitly saying that microtransactions are a necessity, in one form or another, to keep developers “motivated” or else the franchise will be a “one and done IP” because without the presence of additional revenue streams, developers will lose both morale and motivation to keep working on the game.
If I may, I wish to ask you this one simple question: Do you really want microtransactions in Cyberpunk 2077?
It’s a rhetorical question isn’t it? No player that respects their money or wallet would want pay additional cash for microtransactions (for singleplayer game mind you) on top of a $60 fee just to play the game.
Now Cyberpunk may very well be a one and done IP but it almost certainly won’t be due to the reason(s) you have listed. More likely, it would be due to some run-of-the-mill reason like “not meeting expectations” or “not hitting projected figures” and et cetera.
As of right now, Cyberpunk has had no DLCs to entice players to play it again or get new players into it.
Plus it is fairly new so it has not had many sales ( it has had a few ) to increase player counts.
There are a few mods out there but nothing that compares to Skyrim (which I really enjoyed )
So only time will tell if Cyberpunk builds up a following compared to other single player games.
It's going to be a while but I do think they'll improve it. Question is by how much.
W3 also got a Netflix series recently.
I can't find it, do we know when it's going to be out of early access yet?
The company's silence and the publication of a roadmap devoid of any meaning are facts that seem to me more eloquent than a thousand words.
They won't abandoned it. The outrage alone shows how much interest there is in the genre, and they're certainly a lot closer to a complete product than someone starting from scratch.
They'll do the absolute minimum to fix the game, and they've likely already done about as much as they're willing to do on that front - and then sell us a ton of overpriced DLC over the next few years that may eventually get us to something resembling what we were told we were buying in the first place.