Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Oh dear.
Perhaps, that way, people would start taking the NCPD seriously. Or considering that cops might actually be dangerous if you aren't a gang or a corporation.
A regular cop taking down a technological half-god with blood of thousands on his hands who's capable of murdering his way alone through the most secure place in Night City is pretty ridiculous. MaxTac shouldn't have instakill weapons either.
Issue is the NCPD actually has instakilling capabilities. A headshot with the armor defeating ammonition NCPD uses in their standard issue weapon can kill you (because that ammonition ignores the armor you use, no matter what amount you have).
Adam Smasher is a technological half-god (still, MaxTac has ways and weapons capable of knocking him down). A Dragoon (a full body conversion) is a technological half-god. V, at best, can equip herself with subdermal armor (not even armor plates, like Smasher does). With the PnP ruleset in hands, V couldn't be the "technological half-god with blood of thousands on his hands who's capable of murdering his way alone through the most secure place in Night City". Keep in mind all those feats are only possible because CDPR has given up on a lot of mechanics in favor of "playability" and cattering to videogamers.
For the record, and as an example, in Cyberpunk there's nothing like MaxDoc or BounceBack, literally magical healing potions which bring V from the brink of death to full strenght in a whiff (healing drugs in Cyberpunk only quicken the natural healing process in the span of several days). Biomonitors or second hearts are of no use if you take a .50 caliber bullet into your head, scattering your grey matter all over the place. There's no cyberware able to fix something like that.
V is a minor mercenary, not a "technological half-god". NCPD MaxTac/CSWAT deals with things far more dangerous than V every day and night.
Earlier cyberpunk games, ... yes.
It would be fun if someone modded the game (or if there was DLC for the game) which was much closer to the earlier game rules. Of course, for the player, the days of healing would fly on by in a few seconds.
But this would also require a plot without a "doomed to die soon" character, so there's also some new story telling that would be needed.
This. But modders need a CK/devkit to be fully implement it on a Game Overhaul kinda scope which is and I hope will be release/open to public after they finish working with CP2077.
Also Fixer "Capitan" just called me a "rare breed" of Merc'. I believe him over you. ;)