Cyberpunk 2077

Cyberpunk 2077

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lamphouse99 Jul 20, 2021 @ 9:35pm
gtx 970 medium settings 60fps?
can i get 60fps with 1080p medium settings? i just want to know before i get this game

trying to get 3080 founders edition from bestbuy no luck yet

evga gtx 970 ssc acx 2.0, +85 core +515 memory

other specs:
cpu: r5 5600x
ram: 16gb 2x8 3200mhz cl16 trident z rgb
os: windows 10 home 21h1
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Showing 1-15 of 24 comments
PremiumG98 Jul 21, 2021 @ 12:11am 
No
Janberd Jul 21, 2021 @ 12:44am 
If you played less than 2 hours you can refund
.xcy'; Jul 21, 2021 @ 11:16am 
I had a setup similar to yours. The best I had was 40-50 FPS @ 1080P
I used a GTX 1060 6GB.

Now with a AORUS Radeon™ RX 6700 XT ELITE 12GB I am able to play all at high and constantly 60 FPS with 50-70% of GPU usage.
lamphouse99 Jul 21, 2021 @ 11:46am 
Originally posted by .xcy';:
I had a setup similar to yours. The best I had was 40-50 FPS @ 1080P
I used a GTX 1060 6GB.

Now with a AORUS Radeon™ RX 6700 XT ELITE 12GB I am able to play all at high and constantly 60 FPS with 50-70% of GPU usage.
will a 3080 10gb play raytracing ultra at 60fps?
Ares4X Jul 21, 2021 @ 12:05pm 
I play with GTX 980 Ti OC/ 6GB, I7 6700K, 32 GB RAM on FULL HD with almost all on ultra except volumetric cloud and fog on medium settings. CAS FIDELITY FX on dynamic, 30fps lock.

It's all about sacrifice the quality or fps, so my descision is clear.^^
Last edited by Ares4X; Jul 21, 2021 @ 12:09pm
Pandora's Actor Jul 21, 2021 @ 1:26pm 
Originally posted by .xcy';:
I had a setup similar to yours. The best I had was 40-50 FPS @ 1080P
I used a GTX 1060 6GB.

Now with a AORUS Radeon™ RX 6700 XT ELITE 12GB I am able to play all at high and constantly 60 FPS with 50-70% of GPU usage.
but thats not good. your gpu should be at 95-100% usage. prefered 98-100% constant usage. nothing lower.
Pandora's Actor Jul 21, 2021 @ 1:28pm 
Originally posted by Lamphouse99:
can i get 60fps with 1080p medium settings? i just want to know before i get this game

trying to get 3080 founders edition from bestbuy no luck yet

evga gtx 970 ssc acx 2.0, +85 core +515 memory

other specs:
cpu: r5 5600x
ram: 16gb 2x8 3200mhz cl16 trident z rgb
os: windows 10 home 21h1
nah you wont be able to do that sadly. you should wait a bit longer tho. 3080 isnt worth it. just wait till next year when they release the 4000 series.
Bishop-Six Jul 22, 2021 @ 2:39am 
Lock at 30 fps then it will work on medium/high settings.

But this engine is very demanding for getting stable 60 fps.

Just forget the 60 fps hysterie, cap it at 30 and be happy.
benwaggoner Jul 22, 2021 @ 1:03pm 
Originally posted by Lamphouse99:
Originally posted by .xcy';:
I had a setup similar to yours. The best I had was 40-50 FPS @ 1080P
I used a GTX 1060 6GB.

Now with a AORUS Radeon™ RX 6700 XT ELITE 12GB I am able to play all at high and constantly 60 FPS with 50-70% of GPU usage.
will a 3080 10gb play raytracing ultra at 60fps?
I've tried this with my a6000 (like a 3090 with 48 GB of VRAM) and was not able to get a locked 2160p60 with all raytracing to ultra, even with DLSS. This is do the the fundamental problem that estimating how long a frame will take to render the is harder the more raytracing is being used. And a locked 60fps is only possible when EVERY frame can be rendered in <16.6 ms. CP77 can use more RT than any game yet made, but we'll have the same issue with future games using similar or more RT

Like the Witcher 2 did, CP77 will need another generation or two of hardware before it's possible to run everything at max.

Running in Variable Refresh Rate gives a very smooth and beautiful experience when using NVidia recommended settings. A smooth gaming experience these days is much more about good VRR than hitting a locked fps.

The raytraced game era will be heavily reliant on DLSS/FSR and VRR to adapt to RT's highly variable per-pixel render time. Doing RT at a locked FPS and frame size means using MUCH less RT. Net customer experience is better when RT, render resolution, and per frame duration all adapt together, as much more RT can then be used.
Janberd Jul 22, 2021 @ 9:35pm 
Originally posted by benwaggoner:
Originally posted by Lamphouse99:
will a 3080 10gb play raytracing ultra at 60fps?
I've tried this with my a6000 (like a 3090 with 48 GB of VRAM) and was not able to get a locked 2160p60 with all raytracing to ultra, even with DLSS. This is do the the fundamental problem that estimating how long a frame will take to render the is harder the more raytracing is being used. And a locked 60fps is only possible when EVERY frame can be rendered in <16.6 ms. CP77 can use more RT than any game yet made, but we'll have the same issue with future games using similar or more RT

Like the Witcher 2 did, CP77 will need another generation or two of hardware before it's possible to run everything at max.

Running in Variable Refresh Rate gives a very smooth and beautiful experience when using NVidia recommended settings. A smooth gaming experience these days is much more about good VRR than hitting a locked fps.

The raytraced game era will be heavily reliant on DLSS/FSR and VRR to adapt to RT's highly variable per-pixel render time. Doing RT at a locked FPS and frame size means using MUCH less RT. Net customer experience is better when RT, render resolution, and per frame duration all adapt together, as much more RT can then be used.

If you have rtx 3080 and a good processor,game never falls under 70fps
Last edited by Janberd; Jul 22, 2021 @ 9:36pm
Shadow[Deep] Jul 23, 2021 @ 3:32am 
Originally posted by benwaggoner:
Originally posted by Lamphouse99:
will a 3080 10gb play raytracing ultra at 60fps?
I've tried this with my a6000 (like a 3090 with 48 GB of VRAM) and was not able to get a locked 2160p60 with all raytracing to ultra, even with DLSS. This is do the the fundamental problem that estimating how long a frame will take to render the is harder the more raytracing is being used. And a locked 60fps is only possible when EVERY frame can be rendered in <16.6 ms. CP77 can use more RT than any game yet made, but we'll have the same issue with future games using similar or more RT

Like the Witcher 2 did, CP77 will need another generation or two of hardware before it's possible to run everything at max.

Running in Variable Refresh Rate gives a very smooth and beautiful experience when using NVidia recommended settings. A smooth gaming experience these days is much more about good VRR than hitting a locked fps.

The raytraced game era will be heavily reliant on DLSS/FSR and VRR to adapt to RT's highly variable per-pixel render time. Doing RT at a locked FPS and frame size means using MUCH less RT. Net customer experience is better when RT, render resolution, and per frame duration all adapt together, as much more RT can then be used.
RTX A6000 like RTX 6000 are not intended for gaming, also the drivers are not optimized for gaming, so A6000 hardware and software different to and it's not like 3090 and in-game performance will be dramatically lower than on RTX 3090 at 4k and under resolutions. Honestly, lack of Cyberpunk 2077 overall game optimization will drop stable FPS on knees almost all existant systems even on 4k ultra. Also consider overall system game orientation, mean not only videocard.
pale_horse Jul 23, 2021 @ 10:34am 
The game runs as expected per testing done more than half a year ago:

https://www.gamepressure.com/newsroom/rtx-3090-is-not-enough-to-run-cyberpunk-2077-in-4k/zd29b0
You need at least a GeForce RTX 3060 Ti class GPU - and only if you disable ray tracing - to run the title in 1080p without any compromise in detail. Owners of mid-shelf Turing cards - such as the GeForce RTX 2060 - have to reckon with drops to 42-43 fps.

...

Only chipsets like the GeForce RTX 3080 or Radeon RX 6800 XT can handle 1440p without problems

...

4K resolution is beyond the reach of modern graphics cards - unless we decide to activate DLSS without ray tracing (more on this later).

Some people have their sense of importance hurt because it doenst make them feel good enough.

Like Crysis (or the Witcher games) the next couple gens of hardware will change this. (So dont go dumping money right now while the scalpers have warped the prices...)

As per this the 970 should get around a flat 30 fps on Medium/1080 : https://www.youtube.com/watch?v=Ha4p8QGoc3g
Komarimaru Jul 23, 2021 @ 11:11am 
Originally posted by Dr. Dro:
aka the game runs like trash d/w and don't be meanie to CDPR it's not their fault? kekw
You know all that about workstation cards, yet don't know the impact of PBR materials and how crazy powerful a system you need to display them...

Physical based stuff, aint cheap to render. And just gets more expensive when enable DXR being added onto that.

Andyteroo Jul 23, 2021 @ 11:19am 
Originally posted by Pandora's Actor:
Originally posted by .xcy';:
I had a setup similar to yours. The best I had was 40-50 FPS @ 1080P
I used a GTX 1060 6GB.

Now with a AORUS Radeon™ RX 6700 XT ELITE 12GB I am able to play all at high and constantly 60 FPS with 50-70% of GPU usage.
but thats not good. your gpu should be at 95-100% usage. prefered 98-100% constant usage. nothing lower.
That's not how it works, if that gpu can deliver 120fps, capping it to 60 will cut gpu usage in half, hence 50% gpu usage.
It's not a must to have your gpu running at 100% just for the sake of it.
Last edited by Andyteroo; Jul 23, 2021 @ 11:20am
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Date Posted: Jul 20, 2021 @ 9:35pm
Posts: 24