Cyberpunk 2077

Cyberpunk 2077

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DaylightDemon 2021 年 6 月 24 日 上午 3:22
my top list of features that are still missing
so far we mainly had performance and stability improvements and bug fixes. i can respect that, but as someone who didnt have any gamebreaking bugs in 2 playthroughs and since release, i am mainly focussed on features and content.

so heres my top list:

- option to hide Headgear, transmog gear
- zoom out on map while driving or better yet, arrows or a line on the road showing the way to the set waypoint
- more city minigames, activities (more street races, shooting range competetions, VR/braindance stuff, night club or strip club activities)
- vehicle customization, maybe tuning

yeah i think with those additions, the game would make a huge step forward into what was promised or implied over the years. also i think many of these are fairly realistic to implement and dont require major effort.
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Wander Wild 2021 年 6 月 24 日 上午 3:57 
- zoom out on map while driving or better yet, arrows or a line on the road showing the way to the set waypoint

+1000

Good list! I enjoyed the shooting range competitions and think that's a fun addition.
SimpleMinded 2021 年 6 月 24 日 上午 9:23 
i hope you get everything in your list
Wisp Cat 2021 年 6 月 24 日 上午 9:41 
引用自 DaylightDemon
so far we mainly had performance and stability improvements and bug fixes. i can respect that, but as someone who didnt have any gamebreaking bugs in 2 playthroughs and since release, i am mainly focussed on features and content.

so heres my top list:

- option to hide Headgear, transmog gear
- zoom out on map while driving or better yet, arrows or a line on the road showing the way to the set waypoint
- more city minigames, activities (more street races, shooting range competetions, VR/braindance stuff, night club or strip club activities)
- vehicle customization, maybe tuning

yeah i think with those additions, the game would make a huge step forward into what was promised or implied over the years. also i think many of these are fairly realistic to implement and dont require major effort.

Here's my take on these:

(1) An option to hide headgear certainly fits in with the original cyberpunk "all armor should be optional" mechanisms. (But officially supporting nude characters probably does not work well with a troll infested internet and photo mode within the game. So maybe hiding headgear would be all we get for this.)

(2) Zooming out on the minimap (maybe automatically with increased velocity -- the minimap should maybe show at least a second of travel time ahead of the driver) would be nice, and projecting planned route indicators onto the road ahead would be nicer.

(3) I would be very, very careful about added mini games. Mostly because they need to fit into night city. So... for example, shooting ranges, rooftop basketball, and maybe burrito cook offs would fit, but for example horse racing would have to use cybernetic horses. (That said, while these are easy to ask for they would be difficult to make into fun activities.)

(4) Vehicle customization in this game suggests a need for vehicle combat[www.sjgames.com]. And that, in turn, suggests some heavy weight DLC (probably set out somewhere in the badlands, maybe along the lines of Rage 2), Or, ok, maybe a gwent like spinoff in partnership with steve jackson games? Personally, though, I would prefer a DLC or game expansion thing over a spinoff or a card game thing.
benwaggoner 2021 年 6 月 24 日 上午 11:45 
I think 1, 2, and 4 would fit with the game, and seem like things CDPR may add in a patch or DLC. 3 would probably be DLC, as CDPR writes missions for the most part. Gwent is the only "real" minigame CDPR has done I can think of (which I've completely ignored playing their games).

Although for 4's car stuff, I think we're more likely to see more vehicles and cosmetic options than any sort of tuning system ala Saints Row or Forza. CDPR would have telemetry showing how much people actually bought and drove lots of cars. I don't think I bought a single vehicle, and just used the mission reward ones. I played with cyberwear, clothing, and crafting a lot, since those impacted gameplay 20x more.
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張貼日期: 2021 年 6 月 24 日 上午 3:22
回覆: 4