Cyberpunk 2077

Cyberpunk 2077

Ver estadísticas:
FIX THE LOD.
No seriously. Fix it. I had no issued with LoDs on day one. A patch that I don't remember made my game suddenly have horrible LoDs and there's nothing to do about it on my end.
I certainly don't plan to play like this. I had no real major issues before this either. Game ran at a smooth 60, high to ultra settings. No problem. But ofc you had to go and ruin it by dropping LoD values to the point where its almost console levels.. Why? Just why? If someone plays on a gtx 9
760 then its not my problem FFS.
< >
Mostrando 16-24 de 24 comentarios
Publicado originalmente por vschmidth:
Yup LOD. Had a fresh install, cause I though its was just some corrupt files or something. Still it persist. Before 1.3 everything seems fine except the pop-up objects in front of MC [which is not persistent on v1.1]
"Weird Flora Flickering/Pop-Up Bug"
https://i.imgur.com/S0GHA0P.jpg

We just have to endure downgrades because of consoles. Which makes a TON of sense....
vschmidth 26 AGO 2021 a las 8:47 
Publicado originalmente por Joan of Memes:
We just have to endure downgrades because of consoles. Which makes a TON of sense....

That's "a-lot" of downgrades just to run this game all bells and whistles on that old PS4 which runs on RX470 [RX480 for the sake of generosity]. Its already hard to count the graphical/processor computation leaps.
UnL1k3 4 ENE 2022 a las 0:03 
This mod helps a lot. Easy drag and drop install.
https://www.nexusmods.com/cyberpunk2077/mods/3631
Zebedee 4 ENE 2022 a las 0:08 
Publicado originalmente por UnL1k3:
This mod helps a lot. Easy drag and drop install.
https://www.nexusmods.com/cyberpunk2077/mods/3631

I found it helped a bit but I started to experience many more visual glitches than I'd experience in the vanilla game. This was using 5x at maxed out settings. (Not knocking the modder or the mod - grateful someone is trying to figure it out.)
Última edición por Zebedee; 4 ENE 2022 a las 0:10
Destroy 2 FEB 2024 a las 16:41 
This horrible LoD now fixed with the recent 2.11 patch?
Phynrae 2 FEB 2024 a las 21:09 
Publicado originalmente por RyuzakiMorgoth:
I had no issued with LoDs on day one. A patch that I don't remember made my game suddenly have horrible LoDs and there's nothing to do about it on my end.

Your issue is that they did infact fix it.

When the game launched, LOD's where completely unfinished. Some were not included at all, some meshes had their high-detail meshes but no lower quality ones, some meshes it was the reverse, so things like street lights, bollards, light signals etc etc would pop in and out of existance based on how far you were from them.

Optimization was also unfinished, so yes the draw distance was farther in the release version of the game.. but that's because it wasen't done, it was not intended to be that far, it was just one of the many things that got released half baked.
umeng2002 2 FEB 2024 a las 21:14 
You made this post in 2021. The game launched in 2020. It's 2024. The LOD will never be fixed.
Xengre 2 FEB 2024 a las 21:42 
LoD is completely fine for me. Whatever is happening that I've seen in some of these thread posts is a bug, not the expected norm.
PanPan 2 FEB 2024 a las 23:40 
Draw distance is quite bad but all games are bad on this : you can see assets/textures/shadows popin close.

Also, cars are dissappearing in background.

GTA have trees in light colors that become dark when you get close (shadow popin), you can also see the shadows cascading squares.

Forza Horizon 5 has shadow popin close issues.
Última edición por PanPan; 2 FEB 2024 a las 23:43
< >
Mostrando 16-24 de 24 comentarios
Por página: 1530 50

Publicado el: 23 AGO 2021 a las 6:56
Mensajes: 24