Cyberpunk 2077

Cyberpunk 2077

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IanSane Jan 6, 2021 @ 2:12pm
DO NOT DO DELAMAIN
I am seriously pissed. Lord knows how many hours wasted as Delamain quest has broken my game including ALL of my saves.

I save regularly, typically after every quest or when I get something new...so about every 5 minutes or so. I went up to do the Quest with the 6th street gang to get the gun but passed through a part of town that had Delamain pop up on the phone....btw devs...why the hell have an answer feature if it just forces you to answer? Anyway. I blew through that part of town where the cab was at so quickly it didnt finish loading the call. Didnt think anything of it until I went to do the Beast quest with Claire about 10 minutes later just to realize she wouldnt call me. Thats when I noticed the outline of the phone box was up with nothing in it, just the outline. Tried using T to call and nope nada. Thought no biggie. Bugs happen. I went okay back to the scene of the crime and see if I can clear it by finding that cab.

Cab shows up driving eratically like it always does going for flamingos. I get Delamains message a cabs nearby...so far so good. I proceed to follow the cab like I am supposed to before I realize the proximity meter isn't updating its just a static graphic... oh well that didnt work Ill just reload my save...nope that save still had the problem...next save? Sigh same problem...save after save after save even saves from before I ever even went to that part of town until FINALLY I got rid of it on a save from 20 freaking Levels, 30 hours and 4 FREAKING REAL LIFE DAYS AGO! Closed and reopened the game...Nope. Closed and reopened the game AND steam...nope...Rebooted my machine in case it was some kinda Cache thing...nope.

I am getting sick to death of Devs putting out buggy gunk asking this much money on day 1. I miss the old days when Devs actually had some integrity and pride and performed all their beta testing BEFORE putting a game out...were there still bugs? sure but they were few and far between and they sure as heck didn't expect their CUSTOMERS to be their free beta testers.
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Showing 46-57 of 57 comments
MKUltra Jan 7, 2021 @ 3:29am 
Originally posted by Delamain:
Originally posted by Nite69:
I completed all of delamains missions op, no problems here
Thanks again, by the way. :)
Hey del, tell me a joke
Prax Jan 7, 2021 @ 3:43am 
Originally posted by IanSane:
Cab shows up driving eratically like it always does going for flamingos. I get Delamains message a cabs nearby...so far so good. I proceed to follow the cab like I am supposed to before I realize the proximity meter isn't updating its just a static graphic... oh well that didnt work Ill just reload my save...nope that save still had the problem...next save? Sigh same problem...save after save after save even saves from before I ever even went to that part of town until FINALLY I got rid of it on a save from 20 freaking Levels, 30 hours and 4 FREAKING REAL LIFE DAYS AGO! Closed and reopened the game...Nope. Closed and reopened the game AND steam...nope...Rebooted my machine in case it was some kinda Cache thing...nope.

With the flamingo, just ignore the car and just go for the flamingos, once you shoot down all the required flamingos the car will automatically yield. I've had no issues with it. On my first playthrough i chased the car and then it told me to shoot the flamingos, and on my 2nd playthrough i simply ignored the car and only went for the flamingos and that worked too.
Drysyn Jan 7, 2021 @ 4:10am 
I have completed the delamain quest chain no less than 4 times in different play through's and have never encountered a problem
Last edited by Drysyn; Jan 7, 2021 @ 4:10am
LeftPaw Jan 7, 2021 @ 5:43am 
I stay away from this quest because it really impacts and get's in the way of the story. Really badly designed quest.
notsosilentwolf Jan 7, 2021 @ 6:16am 
Originally posted by Nite69:
I completed all of delamains missions op, no problems here
I did as well on my first playthrough, no problem. But on my second playthrough, even though I did the first quest for Delamaine, he never called me so I can't get Don't Lose Your Mind to trigger. It's been much more than 48 hours in game, as I've done everything except the final mission.
Cerberus Shepard (Banned) Jan 7, 2021 @ 6:19am 
completed the delamain quest twice with no major issues so its not breaking everyone's game as you appear to be claiming it will
🐠🍑 Jan 7, 2021 @ 6:22am 
Originally posted by Mansen:
Originally posted by IanSane:
THIS bug unlike most others PREVENTS you from FINISHING the game... if you do not have an issue with that then you are very easy to please or on the Devs payroll.

It's a sidequest you numpty. It does no such thing.
Please no rude or troll
JerBeware Jan 7, 2021 @ 6:26am 
Originally posted by Gibson:
Originally posted by Gonzo850:
I :grwheart: Delamain quest. Hope it gets fixed soon.
I don't get why so many people "Love" this quest.. it's so generic, you chase car, kill it or talk to it, do that like 5 times then go back to the shop.. How is that fun? It was pretty boring after the 3rd one.

I don't think its about the quest itself (much like Brendan). It's more about the dialogue and the personality.

-In one you kill flamingos instead of chasing a car.
-In one you have to damage the car -- Beep Beep M F'er
-In one the car sets up an ambush for you, etc.

Each of them picked up an AI variant/had a different voice pitch, etc. Ultimately, it showed some personality, humor, etc.

The way that none of the gigs or side missions really do. They're all the same go kill 4-6 mobs. Collect the loot with a (!) and quick read a couple shards. Cyberpsychos were in the middle of this for the first few (because they seemed more threatening to me then and had different abilities, but after they they were just rinse and repeat takedowns). The fighting quests felt like block/dodge cheese.
Ka-mai19 Jan 7, 2021 @ 6:32am 
Originally posted by Gibson:
Originally posted by Gonzo850:
I :grwheart: Delamain quest. Hope it gets fixed soon.
I don't get why so many people "Love" this quest.. it's so generic, you chase car, kill it or talk to it, do that like 5 times then go back to the shop.. How is that fun? It was pretty boring after the 3rd one.

All quests in every game sound stupid when put like that. Witcher 3's main plot could be summarized as one gigantic fetch quest where you have to do favors for random people to get what you want, for example.

The Delamain quests were fun b/c each AI was unique and had a different requirement for convincing them. The Portal easter egg was pretty cool, too.

Not to mention that the follow-up quest foreshadows some aspects of the main plot as well.

Imo it was a cool quest. Not as crazy good as some of the others, but still good.
Skeletor Jan 7, 2021 @ 6:59am 
Delamain missions are not that hard. Also I completed them because of ai guy was looking like Agent 47. Everyone respects Agent 47 :papyrus:
IanSane Jan 7, 2021 @ 3:01pm 
Originally posted by C O R N:
Originally posted by Mansen:

It's a sidequest you numpty. It does no such thing.
Please no rude or troll

Thanks for that btw Corn, this is to the other poster not you.

Reading comprehension...gee who woulda thought people would jump to conclusions before knowing all the facts...strange.

It absolutely DOES break the MAIN quests because guess what....if you cant make or receive phone calls...say it with me.....YOU CANNOT COMPLETE THE MAIN QUEST
Last edited by IanSane; Jan 7, 2021 @ 3:02pm
IanSane Jan 7, 2021 @ 3:04pm 
Originally posted by Cerberus Shepard:
completed the delamain quest twice with no major issues so its not breaking everyone's game as you appear to be claiming it will

Geee dont ever mention saying it was certain to break EVERYONES game....it DOES happen enough that prudence would suggest you NOT do it until the bug is fixed. IF you wanna do it and take the chance you are absolutely within your right to do so again just don't come crying to us if it turns out you ARE one of the people it affects.
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Date Posted: Jan 6, 2021 @ 2:12pm
Posts: 57