Cyberpunk 2077

Cyberpunk 2077

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Jakobb Jan 5, 2021 @ 8:06am
Why did Lt Mower die when I beat her senseless with a crowbar?
(Yeah, look, I know it SOUNDS bad, but the game says it's a "non-lethal weapon".)

Faced-off against psycho-soldier. Apparently killed her even though I used the pacifist thing in my eye and used a non-lethal weapon when she came at me, bro.
Why she dead now?
Originally posted by VolcanoSheep:
probably hit her again when she was on the ground. I had the pacifist perks but found that when I was fighting people, they'd fall and roll around on the ground a bit when defeated, but if I hit them again while they were on the ground they'd die.
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Showing 1-15 of 15 comments
Cerberus Shepard (Banned) Jan 5, 2021 @ 8:09am 
once they go down if they take any further hits they can die probably a bug
Timi Jan 5, 2021 @ 8:09am 
Because the non-lethal system is pretty finicky. Everyone can be taken out non-lethally, but you need to be careful not to hurt them after they get knocked out. One swing too much can kill them off instead.
Last edited by Timi; Jan 5, 2021 @ 8:09am
The author of this thread has indicated that this post answers the original topic.
VolcanoSheep Jan 5, 2021 @ 8:10am 
probably hit her again when she was on the ground. I had the pacifist perks but found that when I was fighting people, they'd fall and roll around on the ground a bit when defeated, but if I hit them again while they were on the ground they'd die.
Owen Jan 5, 2021 @ 8:11am 
Doesn't make any sense. I remember shooting enough tech rounds at her to pop a tank and this apparently just K.O.'d her. If there is an ending where she can survive then you just need to reload untill you get it.

Another time I K.O.'d a cyberpsycho Mox (still alive and breathing, I checked) but her friend balled at me that I'd killed her.
Dewguru Jan 5, 2021 @ 8:11am 
I've noticed that some events are set to simply have an opponent be dead - regardless of what methods you used.

Not surprising though, since the non-lethal mechanic was added only recently when folks were clamoring for non-lethal methods.

Which, while that'd be cool, the way they implemented it is lame. I love watching someone burst into flames, stumble around and then fall to the ground while smoldering. But they're still alive of course. Non-lethal damage, right...
VolcanoSheep Jan 5, 2021 @ 8:14am 
Originally posted by Dewguru:
Which, while that'd be cool, the way they implemented it is lame. I love watching someone burst into flames, stumble around and then fall to the ground while smoldering. But they're still alive of course. Non-lethal damage, right...

hey batman can get away with it....
Jakobb Jan 5, 2021 @ 8:48am 
Originally posted by Cerberus Shepard:
once they go down if they take any further hits they can die probably a bug
Okay, *shrugs* ... maybe I did. It got pretty emotional, so ... maybe.
Shift Jan 5, 2021 @ 8:54am 
TBH, I can take down strong enemies with lethal weapon and they'll still not die. I think there's a threshold of much HP they must lose bellow 0 to determine KO or death. So enemies with strong defense will hardly die, even when I dealt the last hit with overwatch critical headshot. Either poor logic or bug.
Timi Jan 5, 2021 @ 9:02am 
Originally posted by Shift:
TBH, I can take down strong enemies with lethal weapon and they'll still not die. I think there's a threshold of much HP they must lose bellow 0 to determine KO or death. So enemies with strong defense will hardly die, even when I dealt the last hit with overwatch critical headshot. Either poor logic or bug.
Damage type affects it atleast. Weapons with shock chance can take out people non-lethally, even if it is a bullet to the head.

For whatever reason Contagion is also a non-lethal quick hack, despite the description sounding rather lethal (heavy metal toxicity and eroding the targets cyberware to leech the said metals), so the logic definitely is flawed in some cases.
Agent Chieftain Jan 5, 2021 @ 9:10am 
The Cyber Psychos you fight for Regina always seem to go down into an injured but alive state, no matter what you do to beat them. I used Panam's Overwatch sniper rifle to pop the Badlands Cyber Psycho in the head for 30k damage, when he was at 2% health. Still went down as if I used non-lethal.

Most bosses seem to work the same way. Sasquatch, Oda, etc. They give you a chance to think about weather or not you're gonna end them, even if you used lethal force the whole way through.
Last edited by Agent Chieftain; Jan 5, 2021 @ 9:13am
Proletariat Jan 5, 2021 @ 10:17am 
I'm just disappointed that I finished the cyberpsycho quest without killing any of them, and all I got was a pat on the back and her saying, "good job, bucko,"

Yet another unfinished part of the game.
And also DON'T hit them on the head , you kill all at this location with a crit !
WarMachine Jan 5, 2021 @ 10:28am 
Originally posted by Owen Wulfson:
Another time I K.O.'d a cyberpsycho Mox (still alive and breathing, I checked) but her friend balled at me that I'd killed her.
Thats a merc needed mission, not a cyberpscycho for Regina. You're not expected to knocker her out, but because its not a Regina mission knocking her out only means MaxTac is going to take care of her one way or another. It is a disappointment that you can't call Regina to collect Cyberpscyhos from other missions if you knock them out.
Jakobb Jan 5, 2021 @ 9:27pm 
For what it's worth, I did it again, and this time she fell "unconscious" in the water and now I cannot collect her body for depositing in the trunk of Regina's car. Fug. Come on, CDPR, fix this irritation.
RIVEIR Jan 5, 2021 @ 9:32pm 
I go in to every Cyberpsycho guns blazing headshots and all. They always live. They only die if you finish them off once they are downed. I don't use non-lethal mods either.
Last edited by RIVEIR; Jan 5, 2021 @ 9:34pm
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Date Posted: Jan 5, 2021 @ 8:06am
Posts: 15