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You can experience it yourself. Grab blender 3d, try to recreate the map at the same level of detail. That's including cars and people. That would give you some perspective.
If you don't believe me about that, try planning a nursery when your wife is only seven weeks pregnant. You blink, it's nine months later, and she's screaming at you to GET THE ♥♥♥♥♥♥♥ SUITCASE IN THE ♥♥♥♥♥♥♥ CAR, YOU SONUVABITCH WHO DID THIS TO ME!
True, giving birth is not the same as designing a video game, but there are times when a slower clock/calendar would be choice.
They are one of the biggest companies in the industry right now, with over a thousand employees. That should give you some perspective.
i mean looking at how the open world itself operates...they needed at last 2 years more to be honest.
Story and sidestorys are genius...the open world and its missions are dull and lame...
lol u re wrong about lame and dull world. There no more any games like this with such world. I find it pretty living because something happens often and there a lot of people and road traffic. There lot of beatifull scenes to enjoy.
Eh, I wouldn't say "beautiful" since it's a latter-day version of 1970s New York City on the West Coast USA. Interesting, I'll give you. Beautiful, not so much. Well, maybe Panam's and Judy's respective rear ends, but that's about it.
Interns make things a mess, because they are children. They are no "janitors", I assure you.