Cyberpunk 2077

Cyberpunk 2077

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Dissection 28 DIC 2020 a las 12:58 p. m.
Who thought braindance was good idea?
Could it be worst design of any games implemented so far?
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Mostrando 16-30 de 53 comentarios
Publicado originalmente por Zao:
Publicado originalmente por Drexel, Lord of Simps & Cucks:
I enjoy the Braindances. I like the investigative aspects about it. Also reminds me of that game "Remember Me". Been a long time since I played that. I'll probably give that another go whenever I finish my first play-through of CP2077. Wish there were more, and not strict to just investigating.

Cmon dude its not like its even hard. You have two objects you need to choose in room. Like 50/50 chance. You are babyguided what to do. Its not like adventure games Myst where you actually need to use brains.

At least if this could be skipped it would reduce 1 out of 20 other problems I have in game.

Yeah, that's the point. It's more for the story, lore and information. I don't expect it to be something as in-depth as L.A. Noire, which is solely revolving around something such as that. Would be nice if they did add a bit more depth and challenge, but I don't expect them to, because that isn't one of the main elements for this game.
HellSlayer 28 DIC 2020 a las 2:00 p. m. 
Publicado originalmente por Sigh:
Publicado originalmente por Zao:
Yeah easy but if you play new run how to skip it?
i don't think you can.
The crux of this game. Second playthrough and you cant skip 30min interactive cutscenes or I would call movies.
Archform 28 DIC 2020 a las 2:00 p. m. 
Publicado originalmente por Zao:
Could it be worst design of any games implemented so far?
It had potential, but otherwise entirely underwhelming as an experience.
M 28 DIC 2020 a las 2:01 p. m. 
I bet, in my 2nd playthrough, the BD sections will not be fun, but nasty work. it would be better, if the BDs were completely random so you actually need to search stuff. once done, you know how it goes.
Dissection 28 DIC 2020 a las 2:03 p. m. 
Publicado originalmente por Junker-2047-:
Publicado originalmente por Zao:

Doesnt belong to fps game. If you like it go play adventure games. Best part of adventure games is that you need to use actual brains unlike braindead editor in cyberpunk.

So it doesn't belong in a brainless FPS, but it's too braindead to belong in an action-adventure like this game is advertised as? So I should go play adventure games that require brains if I like this "braindead editor"?

Got it.


Stay in school, kids.


Braindance is puzzle/adventure feature added to this action rpg game.

If you like puzzle type features then go buy proper game. Braindance editor = Braindead editor. No brains required.
Mansen 28 DIC 2020 a las 2:05 p. m. 
Care to elaborate in even the slightest detail why you think so, OP? You're... not really giving any reasoning.
Dissection 28 DIC 2020 a las 2:05 p. m. 
Publicado originalmente por Mansen:
Care to elaborate in even the slightest detail why you think so, OP? You're... not really giving any reasoning.

Because you cant skip it after second playtrough. And first playtrough it was boring, no thoughts required.
dt Walter Robinson 28 DIC 2020 a las 2:06 p. m. 
It is actually really neat - it is plot relevant and not just a dumb gimmick.

The concept is well executed in this game - anthony harris's (the Pied Piper criminal) memories are unsettling.
Mansen 28 DIC 2020 a las 2:07 p. m. 
Publicado originalmente por Zao:
Because you cant skip it after second playtrough. And first playtrough it was boring, no thoughts required.

So... braindance isn't the issue. Your annoyance with a game mechanic not being skippable, because you chose to play the game over is.

That is the second dumbest thing I've heard all day.
Archform 28 DIC 2020 a las 2:08 p. m. 
Braindances aren't really puzzles.
Dissection 28 DIC 2020 a las 2:10 p. m. 
Publicado originalmente por Mansen:
Publicado originalmente por Zao:
Because you cant skip it after second playtrough. And first playtrough it was boring, no thoughts required.

So... braindance isn't the issue. Your annoyance with a game mechanic not being skippable, because you chose to play the game over is.

That is the second dumbest thing I've heard all day.

You are fine if I can skip dialogues faster so I can focus more on action combat/different build but you are not fine if I want to skip braindead editor? Okay

Im on my 3rd playtrough, do you really think I care about dialogues at this point of game? Most have already quit game, I play it to try different build.
Última edición por Dissection; 28 DIC 2020 a las 2:10 p. m.
SinusMK 28 DIC 2020 a las 2:11 p. m. 
BDs are the only thing that is special when it comes to storytelling.

And they copied the principle from Detroit became Humen

n0mad23 28 DIC 2020 a las 2:13 p. m. 
Publicado originalmente por Archform:
Braindances aren't really puzzles.
Correct - more like forensic evidence examiners in way they're used in this game, at least for V.

I did like that in dialog, and character animations it's shown that it's not just an audio/visual experience, but rather an entire sensory package.
Kaptain_Kabul 28 DIC 2020 a las 2:13 p. m. 
Publicado originalmente por Zao:
Could it be worst design of any games implemented so far?

short answer:

NO

GTFO
JustATextBox 28 DIC 2020 a las 2:14 p. m. 
Publicado originalmente por Mansen:
Publicado originalmente por Zao:
Because you cant skip it after second playtrough. And first playtrough it was boring, no thoughts required.

So... braindance isn't the issue. Your annoyance with a game mechanic not being skippable, because you chose to play the game over is.

That is the second dumbest thing I've heard all day.

Is it that unreasonable to expect for an RPG to have replayability? Admittedly, this one doesn't have any replayability, but it seems a pretty common thing among most RPG's out there.

A lot of games take this into account by either having a short intro scene, or skippable cutscenes, or even throwing down a save and giving you a final option to change your characteristics at the end of the tutorial.

Instead, this one turned the cutscenes into incredibly boring content that you have to play through even on your first playthrough, and gave zero thought as to how people would feel doing it again on their second playthrough
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Publicado el: 28 DIC 2020 a las 12:58 p. m.
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