Cyberpunk 2077

Cyberpunk 2077

Ver estadísticas:
Floymin 26 DIC 2020 a las 7:07 p. m.
Is entire Act 1 a cop-out? *Spoilers*
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.
Última edición por Floymin; 26 DIC 2020 a las 7:09 p. m.
< >
Mostrando 1-15 de 54 comentarios
Kizuna Dragon 26 DIC 2020 a las 7:09 p. m. 
the writing is trash, convenient writing is all over this thing.

no choices, nothing matters, just get on and ride our ♥♥♥♥♥♥ plot railroad.
Symptom 26 DIC 2020 a las 7:17 p. m. 
Not every role playing game has all out choices for the player in fact most are all on rails to some extent. I mean look at mass effect that was on rails just as much as cyberpunk and I'd still call it an rpg. Skyrim, Fallout, all these games are on rails to an extent. Cyberpunk kills off a lot of people for shock value, they did a great job of making you care about the characters though. That's my two cents would buy again. (not perfect but pretty good).

(this comment isn't really geared towards op more so just the people that thought this game sucks because the story wasn't how they wanted it to be)
Última edición por Symptom; 26 DIC 2020 a las 7:18 p. m.
JustATextBox 26 DIC 2020 a las 7:18 p. m. 
Yeah. I was excited to see how some of those things play out, and how your choices would change them, but it's completely irrelevant and the story will go the same way regardless. There's a total of 3 choices that actually make a difference, and 2 of the 3 are incredibly small.
LollieRot 26 DIC 2020 a las 7:19 p. m. 
Publicado originalmente por Floymin:
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.

Do you not understand the ♥♥♥♥ Evelyn went through? She was raped, tortured, and was going to be killed painfully and slowly. She had been awake, she waited til Judy left to take her life. 'Simply' tch. You have painfully minimized the impact of what happened to her.[/quote]
Verios44 26 DIC 2020 a las 7:19 p. m. 
Publicado originalmente por Floymin:
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.

Seems like you missed a few key details. Evelyn for example is a pawn for starters.
Galf 26 DIC 2020 a las 7:23 p. m. 
Publicado originalmente por Floymin:
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.

It's just that the game is more like Blade Runner 3 so it tends to delve into fairly deep stuff. You'll see.

Also...
You know anything about suicide, man? The way it's treated in CP2077 is pretty damn accurate. It's how it often is - how it can be. Eve already decided she wanted to kill herself a while ago. She just wanted an alone moment to do it. She was gone, mentally. Broken.
And well you kinda can't take revenge on Dex. He's dead. The premise of act 1 is that everything gets really ♥♥♥♥♥♥ really bad and now you're dying. The game is truly about life, the true meaning of it, like Blade Runner. You've got a terrorist in your mind and that will give you a lot of food for thought about existance in general.


Have fun, it's one of the best written games I've ever played, but be prepared because it's... down to earth in how terrible it is and kinda mature, in the true sense of the world, the way it treats themes like suicide for example requires some life experience. I didn't lose anyone personally but I know people that tried and I've had my depression moments and... yeah it hits home. The NPCs really feel like people.

btw Evelyn will have a ton of details laid often in very hidden places. You can piece together all of it. Read the e-mails, that's all I can say.
Última edición por Galf; 26 DIC 2020 a las 7:25 p. m.
JustATextBox 26 DIC 2020 a las 7:28 p. m. 
Publicado originalmente por Galf:
Publicado originalmente por Floymin:
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.

It's just that the game is more like Blade Runner 3 so it tends to delve into fairly deep stuff. You'll see.

Also...
You know anything about suicide, man? The way it's treated in CP2077 is pretty damn accurate. It's how it often is - how it can be. Eve already decided she wanted to kill herself a while ago. She just wanted an alone moment to do it. She was gone, mentally. Broken.
And well you kinda can't take revenge on Dex. He's dead. The premise of act 1 is that everything gets really ♥♥♥♥♥♥ really bad and now you're dying. The game is truly about life, the true meaning of it, like Blade Runner. You've got a terrorist in your mind and that will give you a lot of food for thought about existance in general.


Have fun, it's one of the best written games I've ever played, but be prepared because it's... down to earth in how terrible it is and kinda mature, in the true sense of the world, the way it treats themes like suicide for example requires some life experience. I didn't lose anyone personally but I know people that tried and I've had my depression moments and... yeah it hits home. The NPCs really feel like people.

There's nothing wrong with the fact that Evelyn kills herself. We get it, it completely makes sense that someone in her situation would feel suicidal. But this, in combination with Dex dying, means there is ZERO relation to your decisions within that quest

You get to "choose" whether to sell it to Dex or Evelyn (technically you can't say you'll sell it to Evelyn, just that you'll consider it)

You get to "choose" whether to tell Dex that Evelyn tried to cut him out of the deal

There are dialog options where you'll be offered more profit for selling the chip

And yet.. no matter what, Dex will betray you, Dex will die to Takemura, and Evelyn will kill herself. You will never get paid, so any pay increases were irrelevant. Every single choice there was 100% meaningless. For an entire act of the game.
Galf 26 DIC 2020 a las 7:31 p. m. 
Publicado originalmente por Weorhtleas:
There's nothing wrong with the fact that Evelyn kills herself. We get it, it completely makes sense that someone in her situation would feel suicidal. But this, in combination with Dex dying, means there is ZERO relation to your decisions within that quest

You get to "choose" whether to sell it to Dex or Evelyn (technically you can't say you'll sell it to Evelyn, just that you'll consider it)

You get to "choose" whether to tell Dex that Evelyn tried to cut him out of the deal

There are dialog options where you'll be offered more profit for selling the chip

And yet.. no matter what, Dex will betray you, Dex will die to Takemura, and Evelyn will kill herself. You will never get paid, so any pay increases were irrelevant. Every single choice there was 100% meaningless. For an entire act of the game.

Well the entirety of act 1 is setup for the time bomb that is in your head. If it just ended successfully you'd have another game. Now the game is about you being dead with a terrorist in your mind and having to find a solution - fast. It's one of those heist movies that starts with the heist going all to ♥♥♥♥ and you need to pick up the pieces really. Again, better, think of it as a Blade Runner movie.
Última edición por Galf; 26 DIC 2020 a las 7:32 p. m.
Axx 26 DIC 2020 a las 7:33 p. m. 
People have speculated things were cut and changed because they made Johnny Silverhand a main part of the story due to Keanu wanting to be more involved because he liked the project. I honestly wouldn't be surprised. Keanu is a cool guy and a major A list celeb. Who wouldn't want him to be involved? With that said, if they did cut and changes things due to him and it did affect the game badly, it was the wrong choice. They could've made DLC with him instead.
JustATextBox 26 DIC 2020 a las 7:33 p. m. 
Publicado originalmente por Galf:
Publicado originalmente por Weorhtleas:
There's nothing wrong with the fact that Evelyn kills herself. We get it, it completely makes sense that someone in her situation would feel suicidal. But this, in combination with Dex dying, means there is ZERO relation to your decisions within that quest

You get to "choose" whether to sell it to Dex or Evelyn (technically you can't say you'll sell it to Evelyn, just that you'll consider it)

You get to "choose" whether to tell Dex that Evelyn tried to cut him out of the deal

There are dialog options where you'll be offered more profit for selling the chip

And yet.. no matter what, Dex will betray you, Dex will die to Takemura, and Evelyn will kill herself. You will never get paid, so any pay increases were irrelevant. Every single choice there was 100% meaningless. For an entire act of the game.

Well the entirety of act 1 is setup for the time bomb that is in your head. If it just ended successfully you'd have another game. Now the game is about you being dead with a terrorist in your mind and having to find a solution - fast.

And yet.. none of that addresses the issue. There's a thousand different ways you could set up the time bomb AND have your choices be meaningful
Galf 26 DIC 2020 a las 7:36 p. m. 
Publicado originalmente por Weorhtleas:
Publicado originalmente por Galf:

Well the entirety of act 1 is setup for the time bomb that is in your head. If it just ended successfully you'd have another game. Now the game is about you being dead with a terrorist in your mind and having to find a solution - fast.

And yet.. none of that addresses the issue. There's a thousand different ways you could set up the time bomb AND have your choices be meaningful

but your choice is meaningful, it led to the events. The events were : everything gets ♥♥♥♥♥♥ bad. The beginning of the game credits roll after you finish that mission, that's literally what most games do in the intro video, CP2077 lets you play it out. "your" story starts from there.
OldWhovian 26 DIC 2020 a las 7:37 p. m. 
I agree entirely, the fact that that whole story segment is reduced to a cutscene was a massive disappointment.
Floymin 26 DIC 2020 a las 7:38 p. m. 
Publicado originalmente por LollieRot:
Publicado originalmente por Floymin:
There was so much potential for Dex and Evelyn. Revenge on Dex, Evelyn being the new fixer. I am actually complaining about the resolution of the Act 1 characters. No Dex revenge, and Evelyn just HAPPENS to wake up when Judy is conveniently gone, does NOT know where she is, and simply chooses to off herself?
Otherwise, I think the game's writing is on par with CDPR's reputation for quality.

Do you not understand the ♥♥♥♥ Evelyn went through? She was raped, tortured, and was going to be killed painfully and slowly. She had been awake, she waited til Judy left to take her life. 'Simply' tch. You have painfully minimized the impact of what happened to her.[/quote] [/quote]

Evelyn was still asleep when Judy left. Had she been awake, Judy would have spent all that time trying to talk her down. Jump to conclusions, why doncha?
Última edición por Floymin; 26 DIC 2020 a las 7:44 p. m.
JustATextBox 26 DIC 2020 a las 7:38 p. m. 
Publicado originalmente por Galf:
Publicado originalmente por Weorhtleas:

And yet.. none of that addresses the issue. There's a thousand different ways you could set up the time bomb AND have your choices be meaningful

but your choice is meaningful, it led to the events. The events were : everything gets ♥♥♥♥♥♥ bad. The beginning of the game credits roll after you finish that mission, that's literally what most games do in the intro video, CP2077 lets you play it out. "your" story starts from there.

Your choice isn't meaningful if nothing changes... The quests shouldn't have even had choice, just "yes sir i will do exactly what you ask" was more than enough for everything in act 1. (Change sir if talking to a female character, job done)
Galf 26 DIC 2020 a las 7:38 p. m. 
I mean it's like asking "Why at the beginning of Breaking Bad things go to ♥♥♥♥" - it's because that's how the rest of the series happens.

Think of act 1 as the prologue act. I guess it's because the effects of the heist were shown in the first big CP2077 videos...
< >
Mostrando 1-15 de 54 comentarios
Por página: 1530 50

Publicado el: 26 DIC 2020 a las 7:07 p. m.
Mensajes: 54