Cyberpunk 2077

Cyberpunk 2077

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GrimRose0w0 Dec 13, 2020 @ 8:49pm
BUG REPORT 3.0
So it has come to my attention that there are quite a few minor bugs, and while many may roll their eyes, I personally would like to waste my own time listing some of the ones I personally have had the joy of both laughing at, and been a casualty to.

Starting with Graphical errors:
Mantis Blades: When using the Legendary Mantis blades, one of your nails (on your finger) will float below your hand. Needless to say, it's kind of unsettling. (No Fix)

Mirror of Bald: When using a mirror and wearing a head cosmetic, you appear bald. (No Fix)

Headgear: In addition to Mirror of Bald, when inside of a car, your head gear may appear as you being bald, lacking face wear, or lacking head wear. This glitch also occurs when you change outfits inside of your car. (This glitch however, can be solved in the same way as it is caused, by re-entering the car, or by shifting outfits.)

Game Errors:
Drops: In many cases, killing an enemy will cause them to drop an item. However, sometimes the item will appear like you can grab it, but the prompt to pick up the item doesn't appear. (No Fix)

Weapons: More often then not, Weapons will reload without the reload animation. (This is random, but has no solid fix)

Cars: When using quick keys to change view or radio channels, the keys will sometimes lock up and become unusable. (To fix this, re-enter the car, however, it does not prevent this from happening again, it just lets you cycle through your camera views before needing to reset the code by exiting the vehicle. In a car chase, or when trying to get a better view of things, this can be extremely annoying)

Bikes: Same as Cars with an added bonus, when power sliding, there is a chance to fall through the map if you hit a building.

NPCs: First, there is a funny code error that can cause NPCs to T-Pose, this is random. In addition to this, NPCs will occasionally fall through the map, but not all the way, still fighting you, but only allowing the player to hit their upper torso, or head, making them a much harder target. (Reload save to fix this)

-----
Submitted by BunBuJin:
BUGS
====

- Mission: Don't Lose your Mind - Saving in final room can make the mission unfinishable. (My personal jack was left permanently floating disembodied in front of the terminal where you're supposed to make the final big decision for that storyline thread, and I was not able to interact with the console in order to make said decision. Ultimately had to load a save from the beginning of the mission and do the whole thing over again-- for like the 8th time, since that entire mission is plagued with bugs.)

- Mission: Don't Lose Your Mind - When you've climbed up the ladder and are trying to jump across the catwalk that has the gap in it (near where the three cars are in their own walled-off corrals, beside the electric floor), jumping over that gap can sometimes cause you to be electrocuted while in the air-- thus killing you, and forcing you to start the whole mission over.

- Everywhere: Tons of items you can't pick up (found in the world, or dropped freshly from an enemy you kill).

- Randomly, cannot target enemies with QuickHacks

- Randomly, scanning an object will not reveal what the object is until you look away and look at it again.

- Amnesis doesn't work at all.

- Datamine virtuoso doesn't work at all.

- Crit chance does not build properly. (Mine should currently be stacked at over 100%, and actually engages roughly 33% of the time.)

- Saving near enemies tends to semi-consistently allow those enemies to wander between loads. Especially if saving when stealthed, when you load, enemies will fairly consistently be in a MUCH better position to see you, or if they're far away, they tend to load facing directly at you for no reason.

- Mission to retrieve Basilisk with Panam: Inside the building, you can reach a hacking cache which will glitch through the wall and get you stuck on the inside. If you don't have strength to force open the door nor technical (or hacking, don't remember which) to open the grate, you will be permanently stuck inside.

- Enemies frequently see, and occasionally can shoot through walls (not with tech guns/abilities, but even just average low-level scags with SMGs).

- Enemies throw grenades with perfect accuracy even without being able to see you, farther than you can throw, and their grenades tend to explode the moment they're in range of you, rather than landing and carrying out their full arc and momentum like when you throw them.

- Quickhacking from stealth frequently automatically reveals you to the enemies, who rush to attack you despite having no way to have known where you are. (Particularly so with Short Circuit, more than most other quickhacks.)

- PC: No way to enter inventory/quest/map screen from the controller inputs, and how to access those screens (by any means) is never explained in-game. Running the DS4 app to allow the PC to recognise a PS4 controller for what it is will fix this, but then the game will crash at a random time, usually after between one and two hours of play.

- In the mission for the Paralez's, following the cords from the top of the house to the inside never ends that section of the quest, so it stays up through to the end of the quest line. A similar thing happens when performing the "Gig" called something like "Monster Hunt", where you can actually kill Kotaro and take his body all the way to its final location, without ever having gotten the check for "Find"ing Kotaro.

- No filters nor search function on the map to actually help you find what you're looking for. (Obvious and tedious oversight, rather than bug, but it feels like it belongs here.)

- Queen of the Highway: After Panam's meeting where Saul tells her she's right, he should have listened to her and helped get the Basilisk, she goes to a trailer to offer V a beer or lemonade, and you're supposed to talk to her-- but if you jumped behind the bar with her before she finishes her dialogue, you can't speak with her to end the quest.

- Items stashed (at least at Aldecado's camp, maybe elsewhere) disappear. (My entire stash there blinked out after one mission.)

- Often, objects you stand on will launch you off of them-- in one case, I attempted to crawl into a ground-level window, and was launched not only so far backward that it took me nearly a full minute to run full-sprint back to where I was, but it also sent me through solid obstacles. On another occasion, I was hopping a short distance down from a roof (much lower than would ever cause you damage) but because the object on the roof launched me off of it in a downward motion, the game treated it like a several-storey fall, and it killed me.

- After I modified the revolver River Ward gave me, I could no longer fire it while aiming. Had to load the game to fix.

- Quickhacks: Optics Reset seems to work very briefly, but nowhere near the 22 seconds the Epic-level version describes. Closer to 3 seconds. Meanwhile "Memory Wipe" almost never works at all, even upgraded levels of it.

- Nearly every time Whistle quick-hack would actually be useful, it's inexplicably blocked. Never an explanation, never a good reason, full RAM, plenty of capability to use more difficult Hacks (cyberpsychosis, e.g.) but not Whistle.

- Gorilla Arms state specifically that they help to force open doors, but at even a single BODY short (6/7) to force open a door, still can't with Gorilla Arms.

- Dropped bodies sometimes glitch to somewhere very far away, possibly directly into enemy Line of Sight.

- Regardless of distance, your stealth ability, or any other circumstances you attempt to create to maintain stealth: cyberpsychosis can (and during missions, almost always does) cause the enemy you hacked to INSTANTLY break your stealth, which then counts for all of their actual allies, even though the psycho'd enemy is supposed to be fighting for you now.

- When stealthed and in remote-takeover of a local network, the CAMERA YOU'RE LOOKING THROUGH can reveal you to enemies. To clarify, I don't mean that moving the camera around can alert the enemies, or that they can still find you while you're using it-- those things seem obvious. No, while the camera is focused and still, and I was sitting in a remote room closed off, I had the camera pointed in the direction of an unaware enemy walking toward it. I didn't move it at all, just watched him walk toward the camera, and as he moved to the point the camera was in his LOS, his Vision/Alert indicator started rising until he passed below the camera and moved on. I was *nowhere near* the camera, behind several walls, far away, and in the opposite direction. It's literally impossible that he could have been seeing my body.

----
Submitted by luigi: the mission with panam where you drive a car in a tunnel to reach an enemy base. whenever you die you spawn into the driver's seat inside panam. then when you automatically leave the car and she shootout begins, if you accidentally double tap to a dash, you go straight inside a wall lol

oh yeah, and another one that isn't a bug specifically, but in the quest where you get scammed by a certain person and get transported to a scav location without your gear - if you you are not high enough level (i think it was 28) you're literally stuck in there unless you load an older save. you can't use the weapon available because your level is too low and you can't stealth takedown the enemies either.

_______
Submitted by VICIOUS:
The achievement "Must Be Rats" is bugged, you can get every achievement in the game as far as I know but this achievement in specific does not work. I know the "trophy" versions of consoles work without a problem, meanwhile pc version for the achievement got shafted. I saw some comments about how people got the achiev after 100 distract enemies but I'm pretty sure I went over 500 times (did a full playthrough as sneak/hacker) and never got the achiev.

I made a new char. Sat in one corner and spammed the Distract Enemies quickhack for 5 hours while watching TV and it still did not work. I'd like to point out too that sometimes hackable items such as SCSMs get stuck with distract forever and can't be used ever again, and sound columns get bugged and you use Distract on them but nothing happens even though you just lost 1 RAM.
Last edited by GrimRose0w0; Jan 9, 2021 @ 1:44pm
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Showing 1-10 of 10 comments
Holger Danske Dec 27, 2020 @ 10:08am 
once i upgraded armor for skin at cyberdoc, shoulder cosmetic glitch where shoulders show through armor
Kimmo Dec 27, 2020 @ 10:17am 
Some item drops fall inside objects or in to the ground it self and can't be looted. Some of the robots there seems to be always 1 item left to pick up, but it can't be done.
YouHaveNoPrivacy Dec 27, 2020 @ 10:22am 
I also started a similar thread which keeps just getting buried, so I'll add my list to yours:

BUGS
====

- Mission: Don't Lose your Mind - Saving in final room can make the mission unfinishable. (My personal jack was left permanently floating disembodied in front of the terminal where you're supposed to make the final big decision for that storyline thread, and I was not able to interact with the console in order to make said decision. Ultimately had to load a save from the beginning of the mission and do the whole thing over again-- for like the 8th time, since that entire mission is plagued with bugs.)

- Mission: Don't Lose Your Mind - When you've climbed up the ladder and are trying to jump across the catwalk that has the gap in it (near where the three cars are in their own walled-off corrals, beside the electric floor), jumping over that gap can sometimes cause you to be electrocuted while in the air-- thus killing you, and forcing you to start the whole mission over.

- Everywhere: Tons of items you can't pick up (found in the world, or dropped freshly from an enemy you kill).

- Randomly, cannot target enemies with QuickHacks

- Randomly, scanning an object will not reveal what the object is until you look away and look at it again.

- Amnesis doesn't work at all.

- Datamine virtuoso doesn't work at all.

- Crit chance does not build properly. (Mine should currently be stacked at over 100%, and actually engages roughly 33% of the time.)

- Saving near enemies tends to semi-consistently allow those enemies to wander between loads. Especially if saving when stealthed, when you load, enemies will fairly consistently be in a MUCH better position to see you, or if they're far away, they tend to load facing directly at you for no reason.

- Mission to retrieve Basilisk with Panam: Inside the building, you can reach a hacking cache which will glitch through the wall and get you stuck on the inside. If you don't have strength to force open the door nor technical (or hacking, don't remember which) to open the grate, you will be permanently stuck inside.

- Enemies frequently see, and occasionally can shoot through walls (not with tech guns/abilities, but even just average low-level scags with SMGs).

- Enemies throw grenades with perfect accuracy even without being able to see you, farther than you can throw, and their grenades tend to explode the moment they're in range of you, rather than landing and carrying out their full arc and momentum like when you throw them.

- Quickhacking from stealth frequently automatically reveals you to the enemies, who rush to attack you despite having no way to have known where you are. (Particularly so with Short Circuit, more than most other quickhacks.)

- PC: No way to enter inventory/quest/map screen from the controller inputs, and how to access those screens (by any means) is never explained in-game. Running the DS4 app to allow the PC to recognise a PS4 controller for what it is will fix this, but then the game will crash at a random time, usually after between one and two hours of play.

- In the mission for the Paralez's, following the cords from the top of the house to the inside never ends that section of the quest, so it stays up through to the end of the quest line. A similar thing happens when performing the "Gig" called something like "Monster Hunt", where you can actually kill Kotaro and take his body all the way to its final location, without ever having gotten the check for "Find"ing Kotaro.

- No filters nor search function on the map to actually help you find what you're looking for. (Obvious and tedious oversight, rather than bug, but it feels like it belongs here.)

- Queen of the Highway: After Panam's meeting where Saul tells her she's right, he should have listened to her and helped get the Basilisk, she goes to a trailer to offer V a beer or lemonade, and you're supposed to talk to her-- but if you jumped behind the bar with her before she finishes her dialogue, you can't speak with her to end the quest.

- Items stashed (at least at Aldecado's camp, maybe elsewhere) disappear. (My entire stash there blinked out after one mission.)

- Often, objects you stand on will launch you off of them-- in one case, I attempted to crawl into a ground-level window, and was launched not only so far backward that it took me nearly a full minute to run full-sprint back to where I was, but it also sent me through solid obstacles. On another occasion, I was hopping a short distance down from a roof (much lower than would ever cause you damage) but because the object on the roof launched me off of it in a downward motion, the game treated it like a several-storey fall, and it killed me.

- After I modified the revolver River Ward gave me, I could no longer fire it while aiming. Had to load the game to fix.

- Quickhacks: Optics Reset seems to work very briefly, but nowhere near the 22 seconds the Epic-level version describes. Closer to 3 seconds. Meanwhile "Memory Wipe" almost never works at all, even upgraded levels of it.

- Nearly every time Whistle quick-hack would actually be useful, it's inexplicably blocked. Never an explanation, never a good reason, full RAM, plenty of capability to use more difficult Hacks (cyberpsychosis, e.g.) but not Whistle.

- Gorilla Arms state specifically that they help to force open doors, but at even a single BODY short (6/7) to force open a door, still can't with Gorilla Arms.

- Dropped bodies sometimes glitch to somewhere very far away, possibly directly into enemy Line of Sight.

- Regardless of distance, your stealth ability, or any other circumstances you attempt to create to maintain stealth: cyberpsychosis can (and during missions, almost always does) cause the enemy you hacked to INSTANTLY break your stealth, which then counts for all of their actual allies, even though the psycho'd enemy is supposed to be fighting for you now.

- When stealthed and in remote-takeover of a local network, the CAMERA YOU'RE LOOKING THROUGH can reveal you to enemies. To clarify, I don't mean that moving the camera around can alert the enemies, or that they can still find you while you're using it-- those things seem obvious. No, while the camera is focused and still, and I was sitting in a remote room closed off, I had the camera pointed in the direction of an unaware enemy walking toward it. I didn't move it at all, just watched him walk toward the camera, and as he moved to the point the camera was in his LOS, his Vision/Alert indicator started rising until he passed below the camera and moved on. I was *nowhere near* the camera, behind several walls, far away, and in the opposite direction. It's literally impossible that he could have been seeing my body.
luigi666 Dec 27, 2020 @ 10:23am 
the mission with panam where you drive a car in a tunnel to reach an enemy base. whenever you die you spawn into the driver's seat inside panam. then when you automatically leave the car and she shootout begins, if you accidentally double tap to a dash, you go straight inside a wall lol

oh yeah, and another one that isn't a bug specifically, but in the quest where you get scammed by a certain person and get transported to a scav location without your gear - if you you are not high enough level (i think it was 28) you're literally stuck in there unless you load an older save. you can't use the weapon available because your level is too low and you can't stealth takedown the enemies either.
Last edited by luigi666; Dec 27, 2020 @ 10:46am
GrimRose0w0 Dec 27, 2020 @ 12:24pm 
Originally posted by BunBuJin:
I also started a similar thread which keeps just getting buried, so I'll add my list to yours.

Happy to Catalog bugs on this thread.
I posted this on December 13th, today is the ONLY day (December 27th) that they actually let it get posted.
YouHaveNoPrivacy Dec 27, 2020 @ 12:30pm 
Originally posted by luigi:
the mission with panam where you drive a car in a tunnel to reach an enemy base. whenever you die you spawn into the driver's seat inside panam. then when you automatically leave the car and she shootout begins, if you accidentally double tap to a dash, you go straight inside a wall lol

I also experienced that bug-- at least up to the point where it teleported me inside of her, but once we got out, everything seemed fine, so I forgot about it until you just mentioned it.
YouHaveNoPrivacy Dec 27, 2020 @ 2:05pm 
I wish people would bother looking for this thread before posting new bug threads-- I keep seeing them, we could consolidate it here and maybe actually get dev attention.
Lemming Dec 27, 2020 @ 4:52pm 
Found a bug with the "Queen of the Highway" story arc; when the raffen attack you in the basilisk your ability to scan is lost. This issue persists in-game and the only way around it is seems to be to reload an earlier save point and steer clear of progressing the story arc.
BrewDoctor Jan 3, 2021 @ 6:38am 
Originally posted by Lemming@DAUK:
Found a bug with the "Queen of the Highway" story arc; when the raffen attack you in the basilisk your ability to scan is lost. This issue persists in-game and the only way around it is seems to be to reload an earlier save point and steer clear of progressing the story arc.

I am having this exact same issue. Tried loading prior versions and undressing before getting into the basilisk, didn't work. Guess I will have to avoid this mission altogether.
Cilio Jan 9, 2021 @ 1:29pm 
The achievement "Must Be Rats" is bugged, you can get every achievement in the game as far as I know but this achievement in specific does not work. I know the "trophy" versions of consoles work without a problem, meanwhile pc version for the achievement got shafted. I saw some comments about how people got the achiev after 100 distract enemies but I'm pretty sure I went over 500 times (did a full playthrough as sneak/hacker) and never got the achiev.

I made a new char. Sat in one corner and spammed the Distract Enemies quickhack for 5 hours while watching TV and it still did not work. I'd like to point out too that sometimes hackable items such as SCSMs get stuck with distract forever and can't be used ever again, and sound columns get bugged and you use Distract on them but nothing happens even though you just lost 1 RAM.
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Date Posted: Dec 13, 2020 @ 8:49pm
Posts: 10