Cyberpunk 2077

Cyberpunk 2077

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Nite69 Dec 10, 2020 @ 3:36am
Sound Stutter / Audio Popping
anyone else have this problem with playing? its all over game

Ryzen 5 2600x
16GB DDR4 2400
GTX 1070

I get 30 - 40fps average at 1080p at High/Ultra

I don't have the audio popping in any other game I play
Last edited by Nite69; Dec 10, 2020 @ 3:36am
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Showing 1-15 of 16 comments
KayJay Dec 10, 2020 @ 3:40am 
I changed the windows sound settings from 24 Bit, 48000 Hz to 24 Bit, 96000 Hz and the sound stutter was gone. Maybe it does the same on your end.
Captain Findus Dec 10, 2020 @ 3:41am 
Yes, same to me since the very beginning of the game and the thing is no matter what "audio profile" you choose it persist in every mode.

Specs similar to yours: 6600k/ 1070/ 40-50 fps in 1080p on ultra maxed (not with ray tracing obv).
Stuben Hawkings Dec 10, 2020 @ 3:44am 
similar problem here. got a hall effect or chorus/flanger in buildings and cars when people talking. that sucks very hard
King Cluck Dec 10, 2020 @ 3:47am 
anyone gets a fix let us know.
KayJay Dec 10, 2020 @ 3:47am 
Originally posted by Nite69:
Ok glad to see I am not the only one :/ guess I am back to playing RDR2 until this is patched
Did you try the fix I discribed?
King Cluck Dec 10, 2020 @ 3:48am 
Originally posted by KayJay:
Originally posted by Nite69:
Ok glad to see I am not the only one :/ guess I am back to playing RDR2 until this is patched
Did you try the fix I discribed?

yes, that did absolutely nothing. still get the popples and the crackles every now and then.
Last edited by King Cluck; Dec 10, 2020 @ 3:49am
KayJay Dec 10, 2020 @ 3:51am 
Originally posted by Nite69:
Originally posted by KayJay:
I changed the windows sound settings from 24 Bit, 48000 Hz to 24 Bit, 96000 Hz and the sound stutter was gone. Maybe it does the same on your end.

LOL I had mine set to 24 bit 192khz, I am on a sound blaster audigy 5 RX

but anyway its a game issue not my sound card
I prefer it to be at the sampling rate of the original source, which in most cases is 48000 Hz. In the case of Cyberpunk it seems to be 96000 Hz
Nite69 Dec 10, 2020 @ 3:53am 
Yea so its a game issue then not my sound card, 192hz works fine in my other games they should fix it instead of me lowering my audio quality...
King Cluck Dec 10, 2020 @ 3:54am 
Originally posted by Nite69:
Yea so its a game issue then not my sound card, 192hz works fine in my other games they should fix it instead of me lowering my audio quality...


Agree i won't be lower my quality, that is the dumbest thing i ever heard some suggest. The proper suggestion is for the devs to fix it.
Captain Findus Dec 10, 2020 @ 3:55am 
Originally posted by KayJay:
Originally posted by Nite69:

LOL I had mine set to 24 bit 192khz, I am on a sound blaster audigy 5 RX

but anyway its a game issue not my sound card
I prefer it to be at the sampling rate of the original source, which in most cases is 48000 Hz. In the case of Cyberpunk it seems to be 96000 Hz

Can confirm, audio popping seems resolved with 24bit / 9.6 khz.
the-dropper Dec 10, 2020 @ 3:59am 
24bit / 96000 Hz solved the problem for me.
青木 果報 Dec 10, 2020 @ 4:51am 
ASUS Xonar U7 MKII sound card here - 24bit/96khz fixed it.
KayJay Dec 10, 2020 @ 5:27am 
Originally posted by Nite69:
Yea so its a game issue then not my sound card, 192hz works fine in my other games they should fix it instead of me lowering my audio quality...
You don't lower audio quality, you actually improve it.
If the source is 48000 Hz or 96000 Hz, upsampling to 196000 Hz is like upscaling a 1080p render to a 1440p display. With 192000 Hz you can get loss in audio quality that is masked undearneath the upsampling procedure.
Last edited by KayJay; Dec 10, 2020 @ 5:28am
curiouspers Mar 27, 2021 @ 10:22am 
This solution still works, thanks!

Originally posted by KayJay:
I changed the windows sound settings from 24 Bit, 48000 Hz to 24 Bit, 96000 Hz and the sound stutter was gone. Maybe it does the same on your end.
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Date Posted: Dec 10, 2020 @ 3:36am
Posts: 16