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Laporkan kesalahan penerjemahan
They spent their time on the base game instead of wasting resources on a side project.
I am so sick of developers adding terrible MP features to single player games while not being able to present a decent base game, or worse, putting all of their resources into the MP feature despite how bad it is instead of devoting time to a DLC, which would have outperformed in sales.
The entire, "well this company did it and it worked", mantra we keep seeing in the entertainment industry is unsustainable.
yer he is a bit off, most said 4-6 hours for the prologue
But then again multiplayer in games like these bring massive amounts of cash money because they're a direct conversion of mobile gaming monetization designs, what's a few voices against 300M$ gross revenue a month