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And yes, that's normal at this resolution. 2080Ti @4K would have about 20 fps, 4070Ti about 45 fps.
It's not just raytraced its fully path traced, you will need some degree dynamic resolution enabled. You can also turn the bounce paths down too.
Not true.
But only one 4090 has stable 70-80 fps https://youtu.be/h6O790zWSek?si=OwZtxtZdIz4hZqm0
3000 series and 4000 series weren't even a thing when this came out.
But yeah they paid engineers to make a cool thing to play on their cool stuff? Oh no...
2. "Made the mod power hungry" - it's open-sourced, you're free to modify them to make it run faster. So far noone found anything deliberately slowing it down.
3. Originally it was a q2vkpt project made by independent dev: https://brechpunkt.de/q2vkpt/
Nvidia took it under their wing and polished to make a proper full-fledged port that single developer would not have resources to.
4. Of course it was to promo their cards but they didn't make it exclusive and after Vulkan API introduced vendor-independent RT extensions Q2RTX was updated to use them. You can have a modern AMD or Intel Arc card and play this game.