Quake II RTX

Quake II RTX

Quake 2 RTX FPS A joke??????
Cmon man RTX 2080 TI 11 GB I9-9900KF blah blah and still bad FPS for so bad grapichs.
Testing this game for RTX is useles. (No, people on youtube with same spec got low FPS too)
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Exibindo comentários 115 de 36
Butane 3/abr./2020 às 15:48 
Do you even know what Raytracing is?
ANGRY LOBSTER 3/abr./2020 às 16:31 
No ofc not. And I dont know what DSL 2.0 is.
metalslayer777 4/abr./2020 às 7:35 
There is no perfect perfect RTX GPU for a moment.
All of them to weak to perform 4K 60fps with all settings no matter how expensive PC set you have.
Even if you have two 2080 TI in SLI mode - 45-50 fps is maximum what you can have.

Real time raytracing is expensive stuff, time ago it was only for long time renderings.
Flame Soulis 5/abr./2020 às 6:50 
1080p, I typically push good frames. 2k, and I start to struggle a bit. Honestly, the game was made HOW long ago and what was the FPS average then? It's pretty much about the same now, but with a new Ray tracing system.
ognar 10/abr./2020 às 9:16 
What do you expect? RTX tanks the performance.
Snufflegrunt 11/abr./2020 às 0:59 
Escrito originalmente por Flame Soulis:
1080p, I typically push good frames. 2k, and I start to struggle a bit. Honestly, the game was made HOW long ago and what was the FPS average then? It's pretty much about the same now, but with a new Ray tracing system.
Yes, it brute-forces everything with RT. It's a tech demo. You can play the entire game if you'd like, but the focus is on RT.
MASTAN 11/abr./2020 às 7:22 
Tiranasta 15/abr./2020 às 19:16 
Escrito originalmente por Death to EA Games:
Quake II RTX is pretty much like What Ford and GE did to hit the news recently without being advised and to get some points in their favour advertising, they simply copied opensource manual resuscitator + motor which apparently is not a great idea, The one you didn't hear first was Tesla's machine which actually used effort and asked legit questions from medical personel.

Nvidia didn't create it it existed before they slapped a label on it.
Eh? If you're referring to Q2VKPT, Nvidia has never hid that Q2RTX is derived from that. Q2RTX has a lot of improvements though. If you're referring to the older quake2-pt by Edd Biddulph, that was also very limited compared to Q2RTX, and didn't support hardware RT.
Snufflegrunt 15/abr./2020 às 20:28 
Escrito originalmente por MASTAN:
I wouldn't say it bruteforces everything. It uses quite clever algorythms for denoising.
https://news.developer.nvidia.com/real-time-path-tracing-and-denoising-in-quake-ii-rtx/
https://devblogs.nvidia.com/path-tracing-quake-ii/
It does brute force everything with RTX in that 99% of what is rendered is coming through via RTX. F off with the condescending links.


Escrito originalmente por Death to EA Games:
Nvidia didn't create it it existed before they slapped a label on it.
Yeah, no, Nvidia has been completely open about this. Q2RTX is 100% open source - you can download and look at/modify the code right now if you had the desire and the skill. I have to echo the previous poster.
MASTAN 15/abr./2020 às 22:39 
Escrito originalmente por Snufflegrunt:
Escrito originalmente por MASTAN:
I wouldn't say it bruteforces everything. It uses quite clever algorythms for denoising.
https://news.developer.nvidia.com/real-time-path-tracing-and-denoising-in-quake-ii-rtx/
https://devblogs.nvidia.com/path-tracing-quake-ii/
It does brute force everything with RTX in that 99% of what is rendered is coming through via RTX. F off with the condescending links.
"Brute forcing" is the nature of ray tracing in a sence, but it's excactly denoising which allowed Q2RTX to look like an actual game. Look at q2pt videos and compare:
https://www.youtube.com/watch?v=rl-mn97X33k
Now that's bruteforcing.

And posting educational links is not condescending, it's explanation especially useful for ignorant people.
Snufflegrunt 15/abr./2020 às 22:54 
Come down from there boy.
bruh my laptop with 1660 Ti can have 45 fps tho ( at 1600x900* and global illumination set to low )
rckrz6 17/abr./2020 às 19:03 
The game is full blown path tracing, its a tech demo and super demanding
Última edição por rckrz6; 17/abr./2020 às 19:03
It's not Path Tracing anymore man... it's full ray tracing
MrEWhite 28/abr./2020 às 6:42 
Escrito originalmente por StanislausSpektrum:
It's not Path Tracing anymore man... it's full ray tracing
You don't know what you're talking about. This game uses path tracing.
Última edição por MrEWhite; 28/abr./2020 às 6:44
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Publicado em: 3/abr./2020 às 15:40
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