Marvel's Guardians of the Galaxy

Marvel's Guardians of the Galaxy

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Smartsystem Nov 28, 2021 @ 10:08am
Windowed mode look broken
Try many times to turn the fullscreen and exclusive fullscreen mode to windowed mode to differents resolutions like 1980x1080p, and 2560x1440p but it look like nothing apply and nothing change ? Try to find some ini file to tweak it but i just find binary file... Someone experienced the same issue and possibly find a fix ? to have a windowed mode 2560 x 1440p ? i want to avoid bordless tyvm
Last edited by Smartsystem; Nov 28, 2021 @ 10:16am
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Showing 1-3 of 3 comments
ian.moran  [developer] Nov 30, 2021 @ 3:03am 
are you wanting different window sizes? - default size can be changed by resizing the window
Only full screen exclusive has specific display resolution and refresh rates
Smartsystem Nov 30, 2021 @ 5:05am 
Originally posted by ian.moran:
are you wanting different window sizes? - default size can be changed by resizing the window
Only full screen exclusive has specific display resolution and refresh rates

@ian.moran thank yu for answering, yes i try to make different windows size by turning off fullscreen and exclusive fullscreen ingame options, related to predefines resolutions, but now i anderstand with the meaning of your answer that i need to dimension it by myself. Could you explain to me how did i create a perfect 2560x1440p windowed view ? I see i'am able to stretch windows with my mouse, but how make a windowed view according to standard screens resolutions ? like 1280×720p, 1980x1080p or 2560x1440p standard screen size ? thank yu for help ;) My personnal case is that i use Amd FSR processing soft and additionnal sharpener fidelity FX too on a windowed 2560x1440p view and upscale it to 3840x2160p to achieve final gaming scene. I really hope to have the opportunity to use FSR ingame build in graphicals settings menu like Marvel's Avengers EIDOS game but for the moment it's not available... :( i try steam launching argument like -window or -sw or -startwindowed or -windowed to Forces the engine to start in windowed mode but it failed...
Last edited by Smartsystem; Nov 30, 2021 @ 5:37am
Omegazz_ Dec 14, 2021 @ 9:16am 
Same issue here.
Windowed Mode only starts in 720p resolution and can not be changed.

Since AMD FSR is for whatever reason not implemented in this game, I would like to run the game in native 1440p windowed mode, so that I can upscale it with FSR through a thrid party tool (Lossless Scaling).
This method works great on other games, but is possible only if the game runs in windowed mode (and at a reasonable resolution like 1440p lol).
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Date Posted: Nov 28, 2021 @ 10:08am
Posts: 3