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Relatar um problema com a tradução
We're trying to figure out if we can trick the game into not showing the launcher without resorting to Big Picture Mode.
Well i kinda found a workaround. Using a Steam Launcher utility for playnite.
https://github.com/darklinkpower/PlayniteExtensionsCollection/releases/tag/v1.0.1
Install that into playnite, update under addons. Configure this to Exit steam then load steam BPM on the Selected Mode with GoTG. What this does is when you launch GoTG on playnite Fullscreen or Desktop Mode it exits steam>>loads steam BPM>>then loads GoTG in turn bypassing the launcher. Its not what exactly i want but it does that job. It just automates the process a little bit.
Have Playnite execute this script before starting the game:
This is a smoother version of what that extension does, in that this doesn't close Steam if it's already open.
Next, set Playnite to execute this after the game is closed:
Since there does not appear to be a way to exit Big Picture Mode via script, this closes Steam and then opens it again, which should take you to the desktop version of the program. The extension linked above does not do this.
the fact you added a toggle to the game when you click "play" to launch it with or without the launcher and then make THAT unremovable is a new level of incompetence and also makes that command void
Do I need to know anything about that? Does it affect anything?