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1. Anti-Cheat largely involves players policing themselves. Crytek asks that players record their matches using third-party software (Fraps?), and upload those videos to a third-party site (YouTube?) for Crytek to review.
Alternatively, try vote-kicking, if the vote-kicking function is not broken by the cheater.
2. New users often cry hacker when advanced players use their perks/unlocks. Many of which simulate scripts found in other games.
3. The game has several glitches/exploits, as well as unexpected and imbalanced perks.
Banned items on various servers include:
* FY71: Or FY71 paired with any aiming perks, as its firepower then outclasses every other weapon. Also, it isn't available to all players, giving players with money a significant advantage.
* Orbital Strike: This is an orbital laser than you can use to take out enemies. Unfortunately, it usually puts the entire map into a "Clockstoppers" moment, due to lag. Everybody can move around invisibly, and rake in as many kills as they want from enemies that are frozen in time.
* L-Tag: The L-Tag is a grenade launcher. Unfortunately, this grenade launcher has two issues. First it creates an defensive shield if you fire it at your allies on normal mp matches. Second, it makes the server unstable.
* SCAR+Laser: The SCAR is the first weapon in the game, but when paired with a laser, it allows the player to strafe and move with incredible speed and agility. This makes the player almost impossible to aim at.The laser improves the strafing speed for all weapons, but apparently has a greater effect when combined with the SCAR.
4. Perks allow better players to futher increase their advantage. Making the game much harder, and therefore more frustrating to new players.
This game is not like Mario Kart, or Smash Bros, which aids weaker players to keep the matches closer. No this game prefers to broaden the gap whenver possible.
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Otherwise, I'd say the closest description of this game is Call of Duty: Modern Warfare meets Halo Reach. It is a fun, and fairly unique experience.
Sure Gould pointed out that generic-self-righteous old man never jokes around, but since Alcatraz never speaks, I can't tell Alcatraz is even aware of the dangers or just acting like a solder drone.
Second is the graphics and physics aren't as good as Crysis 1. Aside from destructible road blocks and pillars, the game is certainly catered to consoles by limiting the destruction physics. Vegetation won't react to gunfire, small houses/trailers won't blow up. Also the game feels cramped. Even in the GotY/Maximum edition, the cars still look like they're made out of cheap glossy plastic.
My biggest complaint is no big boss battles. The Pinger boss battle? Sure, it's great the first time, I don't need to fight it a few times and call them boss battles. In Crysis 1, you fight in tanks, jets, HMG mounted trucks! Against huge flying drones that freezes your ass! Crysis 1, Crysis Warhead have giant boss battles. Crysis 2? lol.
Excuse me for being ♥♥♥♥♥♥. The game didn't meet my expectations.
I just recently beat the game on easy, and it fits with the ending. So I have no complaints.
Alcatraz was dead from the beginning. So was Prophet's body. However, Prophet and the suit were joined somehow, so Prophet didn't die, he just needed a new body.
So in the end, Alcatraz died, but Prophet was resurrected.
Hmm, I disagree with that. Prophet is still dead, and Alcatraz is still alive at the ending; but the memories of Prophet are fully integrated into Alcatraz's mind via the suit. That's why he says "I'm Prophet", Alcatraz decided to continue Prophet's legacy.