Crysis 2 Maximum Edition

Crysis 2 Maximum Edition

Protton6 Oct 12, 2017 @ 1:44pm
What the hell is going on with the story? And in general?
So, I am not enjoying this game at all... Compared to Crysis and Warhead, this is just... meh... The levels are very corridor like with little to no freedom, the suit is dumbed down a lot and the controls are obviously terrible to fit consoles.

But all of there bother me less then this... WTF happened to the storyline? How did Prophet get out of the island? If he got out, where are Psycho and Nomad and Helena? Why are there different aliens and how did they even get to Manhattan? Why does everyone hate Prophet? Why are the soldiers fighting me and not all the ♥♥♥♥♥♥♥ aliens that drop in every once in a while? Were the story writers on crack or did they just get a toddler to the storyline for them? Seriously, nothing makes sense so far and I dont even want to finish this pile of manure. So feel free to spoil anything to help me make any coherent image out of all this.
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Showing 1-15 of 16 comments
Vassago Rain Oct 12, 2017 @ 1:46pm 
It's pretty much a reboot.
Protton6 Oct 12, 2017 @ 1:50pm 
Originally posted by Vassago Rain:
It's pretty much a reboot.
Oh... well, I am not sure whether that makes it better or worse. Cause the story does not make any sense at all without the backstory from crysis (just imagine that... you start the game, suddenly aliens, a random dude, some armour thingie that makes you superman and noone explains anything).

Also... what is this virus thing? Where did that come from? I thought there are aliens around and that is the problem... but we somehow also have a virus? Is there a book you have to read to comprehend what is happening in the game prior to playing it? And I still dont get why everyone is trying to murder Prophet. He went AWOL at the end of Crysis, but this is a reboot? Is he not a US soldier anymore?
Vassago Rain Oct 12, 2017 @ 1:56pm 
Crysis 2 has very little relation to crysis 1.
Ceejay Oct 12, 2017 @ 2:31pm 
Also it is kind of explained as you play, you also get more info in 3(Psycho is actually in it, while nomad is merely mentioned). Its not really a reboot, it just it does not follow straight on the end of crysis 1, there is a break between 1 and 2. You basically just need to fill out he gaps, obviously prophet was picked up and tasked with other missions in between 1 and 2.

They want prophet as they want the suit back, this is explained in the game as are most of your questions.

As for the gameplay/level design, that was pretty much dumbed down for consoles. 3 is not much better in that sense.
Last edited by Ceejay; Oct 12, 2017 @ 2:32pm
Popemaster Oct 14, 2017 @ 4:01am 
Basically the original Crysis suit was made wiht Alien tech and Prophet merged with it on some sort of cellular level and kinda merged with the suit. Nomad went back to the island (In a comic book weirdly enough) and died - I don't remember how but he is unimportant. It's worth noting that the guy who is now in the suit is dead as a dodo, you are really playing Prophet but don't know this for sure until the end of the game.

The aliens are all from the same race but the ones that are on earth during Crysis 2 were buried underneath the earth like in the first Crysis game which is how they got there. They are also the same species (Only known as Cephalons or Cephs/Sefs) - Think the Blue aliens in the underwater section before you re-find Prophet but are wearing armoured suits because our atmosphere is some sort of bad for them.

The soldiers who are fighting you are NOT US soldiers they are a Private Army owned by the Bad/not-so-bad guy who later partially join your side once you kill him. Actual US soldiers (including Psycho i think although that might be Crysis 3 - which I haven't finished) do come to help you and you do fight with them against the aliens. I don't recall much about the Virus tbh other than Prophet can use it to destroy these alien tower things at certain points in the game.

At the end Prophet completely takes over the body he is in and begins to speak in his own voice again somehow (again I don't remember how) which then leads onto Crysis 3 where the soldiers are once again trying to kill you, but I haven't played it in a while or for long enough to know why.

TLDR: It does have a cohesive story but unfortunately it requires reading a comic and reaching the end of the second game to make total sense.
Ceejay Oct 14, 2017 @ 2:58pm 
Originally posted by Pope:
Basically the original Crysis suit was made wiht Alien tech and Prophet merged with it on some sort of cellular level and kinda merged with the suit. Nomad went back to the island (In a comic book weirdly enough) and died - I don't remember how but he is unimportant.
However in crysis 3 which is after the comic, there are notes to say he is still actually alive but whereabouts unknown. (seems he survived the incident on the island).
At the end Prophet completely takes over the body he is in and begins to speak in his own voice again somehow (again I don't remember how) which then leads onto Crysis 3 where the soldiers are once again trying to kill you, but I haven't played it in a while or for long enough to know why.
I posted about this in another forum, There is basically a battle between alcatraz and prophet for the body, alcatraz eventually gives the body up to prophet.
http://steamcommunity.com/app/108800/discussions/0/1496741765122794469/

After the end of 3, If there is a 4, then maybe either Nomad again or Psycho will star.
Last edited by Ceejay; Oct 16, 2017 @ 4:46pm
Popemaster Oct 14, 2017 @ 4:19pm 
Ahh ok, that is good to know actually. I kinda hope if Crysis 4 is ever a thing Nomad will come back since I prefered his mostly silent thing from the first game. I must admit after typing all that ^ I am actually considering playing 1 & 2 again as well as actually finishing the 3rd one (I had just gotten the bow and then stopped for some reason).
Vassago Rain Oct 15, 2017 @ 12:39am 
Originally posted by Pope:
Ahh ok, that is good to know actually. I kinda hope if Crysis 4 is ever a thing Nomad will come back since I prefered his mostly silent thing from the first game. I must admit after typing all that ^ I am actually considering playing 1 & 2 again as well as actually finishing the 3rd one (I had just gotten the bow and then stopped for some reason).

So you want a 'mostly silent' character...while Alcatraz has zero lines? What's the problem here?
Popemaster Oct 15, 2017 @ 2:56am 
Best I can equate it to would be Master Chief from Halo. Mostly silent but in cutscenes or certain plot points in a level they make the quip. I can't even point to a reason I like iot that way I just kinda do. Ajay from Farcry 4 is another good example.
Vassago Rain Oct 15, 2017 @ 3:00am 
Originally posted by Pope:
Best I can equate it to would be Master Chief from Halo. Mostly silent but in cutscenes or certain plot points in a level they make the quip. I can't even point to a reason I like iot that way I just kinda do. Ajay from Farcry 4 is another good example.

You should check out unreal II.
Popemaster Oct 15, 2017 @ 3:02am 
It sounds like it has an interesting premise actually, I will probably pick it up on sale so I can add it to the backlog xD
Protton6 Oct 15, 2017 @ 11:58am 
Wow, so they basicaly took an interesting story that was left on a cliffhanger, ♥♥♥♥♥♥ the cliffhanger, made the story bad and carried on with it. Thanks for the info, folks. I guess Crysis 2 is not the game for me. Which is a shame cause Crysis 1 is in my book one of the best FPS games, since it breaks the usual military shooter formula by giving you the nanosuit.

They turned a fun sandboxy FPS title with a cool nanosuit twist and made Call of Duty: Alien Edition but also their story is somehow worse than the CoD story. Which is really saying something.

How did they manage to ♥♥♥♥ up the story? If Crysis 2 at least tried to follow the events of Crysis 1 in some comprehensive way, maybe I would overlook the dumbed down gameplay. But in this state, it is just worse in every way. It just looks better. Which is not hard to do if every level is as restricted as they are.
Vassago Rain Oct 15, 2017 @ 12:06pm 
Originally posted by Ragmon:
Wow, so they basicaly took an interesting story that was left on a cliffhanger, ♥♥♥♥♥♥ the cliffhanger, made the story bad and carried on with it. Thanks for the info, folks. I guess Crysis 2 is not the game for me. Which is a shame cause Crysis 1 is in my book one of the best FPS games, since it breaks the usual military shooter formula by giving you the nanosuit.

They turned a fun sandboxy FPS title with a cool nanosuit twist and made Call of Duty: Alien Edition but also their story is somehow worse than the CoD story. Which is really saying something.

How did they manage to ♥♥♥♥ up the story? If Crysis 2 at least tried to follow the events of Crysis 1 in some comprehensive way, maybe I would overlook the dumbed down gameplay. But in this state, it is just worse in every way. It just looks better. Which is not hard to do if every level is as restricted as they are.

No, they took a highly criticized and often mocked trash story and went with it. Crysis 2 got high praise for the story, the soundtrack, the voice acting, and everything else that wasn't related to the graphics.

Crysis 3 took the Expendables route, and dials up the ORAAAAAH, MAHRENS! FREEDOM! GONNA GIT MUH GUN TO SHOOT ALPHA CEPH! angle to 11. Absolutely no one has ever revisited crysis 1 and said 'wow, the aliens are so much better than they are in 2 and 3.' Because they aren't, and no one cared about the story in the first game. It was a tech demo that is poorly understood to this day, with casuals still thinking its an open world Bethesda 'explore everywhere you want'-game, which it isn't.

The game is not a sandbox, and they did not dumb down your armor. The armor has vastly more capabilities in 2 and 3, at the supposed cost of not being able to trigger a separate (useless, far too limited) speed mode. Speed was combined with strength to make 'power,' which is used when you'd think it'd be used. For instance, if you boost jump, that's 'power.' Clutching your gun for zero recoil and perfect accuracy is also 'power.' Slide kicking a bunch of guys down stairs is power. Etc.

In both 2 and 3, not that most people seem to have even gotten far enough to discover this, there are suit modules that you can swap out at will. So you can have an enemy detector that pings nearby threats, illustrated by the suit's pinky finger slot. Or you can have the deflection power, which buffs durability by simply deflecting incoming hits.
Last edited by Vassago Rain; Oct 15, 2017 @ 12:10pm
Protton6 Oct 15, 2017 @ 12:42pm 
Originally posted by Vassago Rain:
No, they took a highly criticized and often mocked trash story and went with it. Crysis 2 got high praise for the story, the soundtrack, the voice acting, and everything else that wasn't related to the graphics.

The story is way more relatable. The story in 2 (as far as I got cause I could not really force myself to play any more) was a ♥♥♥♥♥♥♥♥♥♥♥ where nothing made sense to me. And I am generally good at making sense of things. Delta force going in to save a VIP, finding an alien hive ship, going to war over all of this. Noone knows what is happening, things escalate and there is war with Korea and then the aliens wake up and kick ass.
The story in 2 is just confusing. The fact that it ignores the first game altogether and gives no explanation as to why is Prophet on Manhattan, why is there a virus and how did a private army ever take over NY.

Ok, I will give it a shot, maybe it gets better. But the better aliens... eeeg... just a wierd xenomorph running around that I shoot just the same as the other soldiers does not make me think of a better alien. The floating freezing octopie things were interesting in design, at least.
Vassago Rain Oct 15, 2017 @ 12:56pm 
Originally posted by Ragmon:
Originally posted by Vassago Rain:
No, they took a highly criticized and often mocked trash story and went with it. Crysis 2 got high praise for the story, the soundtrack, the voice acting, and everything else that wasn't related to the graphics.

The story is way more relatable. The story in 2 (as far as I got cause I could not really force myself to play any more) was a ♥♥♥♥♥♥♥♥♥♥♥ where nothing made sense to me. And I am generally good at making sense of things. Delta force going in to save a VIP, finding an alien hive ship, going to war over all of this. Noone knows what is happening, things escalate and there is war with Korea and then the aliens wake up and kick ass.
The story in 2 is just confusing. The fact that it ignores the first game altogether and gives no explanation as to why is Prophet on Manhattan, why is there a virus and how did a private army ever take over NY.

Ok, I will give it a shot, maybe it gets better. But the better aliens... eeeg... just a wierd xenomorph running around that I shoot just the same as the other soldiers does not make me think of a better alien. The floating freezing octopie things were interesting in design, at least.

If the super straight forward 80s action movie plot went over your head, then I have no idea how you even constructed the elaborate lie that you understood the story in crysis 1. I think that maybe you should play something a bit less adult.

Maybe fallout 3? I hear it's the most basic writing ever. Also, fallout 3 is actually a 'go anywhere you want'-sandbox game. So you don't have to pretend that you know what you're talking about. Great, huh?

The game also tells you twice why Prophet is in america. It's impossible to miss unless you skip all the cutscenes, all the scripted talk, never listen to the characters that communicate with you, and never even consider what you're actually doing.

>herp, this game is, like, completely senseless, dude.
>I wanna go sandbox with the box on the box island with the ailums, like, man.
>what is this Hargreave man in the radio? Is he like Mr. House!?
>2/10, would not even play far enough to get my first weapon mod.

There was no VIP.
There was no war.
Hargreave was field testing the 'toy' like nanosuit 1.0, which in itself was a cover to get the nanosuit 2.0 in contact with ceph, which would trigger the process that slowly turned Prophet into a post-human warrior. This is necessary because human soldiers and weapons cannot stand up to ceph in any way, shape, or form, and the best bet is the 100~ year old masterplan laid down by Hargreave and Rasch.

There is quite literally a cutscene that tells you all of this, with super over the top hammy voice acting. I feel I've been cheated by your complete, utter ignorance.

https://www.youtube.com/watch?v=3AjKnWhC3CQ

At least do yourself the one time favor of trying to comprehend something when its presented to you.
Last edited by Vassago Rain; Oct 15, 2017 @ 1:06pm
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Date Posted: Oct 12, 2017 @ 1:44pm
Posts: 16