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翻訳の問題を報告
Er...do they, though?
Last time I checked, Epic was the publisher, correct? They're funding the game, but unless I missed some big news, they don't own the IP.
Remedy as the developer still has the right to take their project(s) to whatever digital storefront they want.
Publisher is the one that determines distribution, because the publisher is the one that is taking on the risk by funding the games development and marketing.
It's a first party exclusive for EGS. Remedy wouldn't have the right to determine distribution of the game.
there are producer and developer, alan wake2 is produced by epic and developed by remedy
producer risk money on project, for this valve dont produce games, dont want risk money. so thanks to epic we have alan wake2 27 october
And you are still wrong because you are desperately trying to move goal posts.
The entire anti egs community has been using first vs third party in their arguments against Epic games for nearly 5 years. First party in the PC = the store owner is either developer or publisher of the game, third party = store owner is neither publisher or developer of the game.
Ok, but again: how does this work when the Developer and Publisher are two separate entities?
Like, it's been established that Remedy is the Developer, right? We can all agree on that? Remedy made the game?
So again:
Unless Remedy Entertainment actually sells the Intellectual Property (IP) rights of their game(s) to Epic Games, Remedy still owns their game(s).
They made a deal and signed a contract with Epic for Epic to publish their games, to put their games on the market.
They can just as easily make a deal with another else, like Square Enix or Microsoft, if they so choose.
Because again:
Remedy. Owns. The. Rights. To. Their. Own. Game(s).
Unless, of course, they did actually sell it all to Epic, in which case that all goes out the window and Remedy ends up being irrelevant to any of this.
I don't know who you're referring to with
but I'm literally talking in basic, business, economic terms (or trying to) here.
I'm honestly not sure why it feels more like being on crazy pills.
Remedy owns the IP, Epic owns the distribution rights. Epic is the publisher, remedy is the developer. Since Epic is the publisher it makes it a first party game for EGS since Epic is one of the parties involved with the games existence.
The Epic Games approach to publishing fundamentally changes the developer/publisher model, and aims to have the most developer-friendly terms in the industry, so that creators can focus on making great games.
Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.
“We’re building the publishing model we always wanted for ourselves when we worked with publishers,” said Tim Sweeney, Founder and CEO of Epic Games.
"gen DESIGN, Remedy, and Playdead are among the most innovative and talented studios in the industry, with strong visions for their next games,” said Hector Sanchez, Head of Epic Games Publishing. “They will have full creative control, while Epic will provide a solid foundation of project funding and services.”
Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.
Yep. SONY did same thing with Crash Bandicoot. They didnt own Naught Dog at the time but paid for the exclusive rights for it to only be on playstation. That was considered 1st party because it was published by them for their console.
Same can be said with SONY and having Insomniac games making games exclusively for playstation. Making it a first party game. Even though SONY didnt own the Developer at the time.
Now Epic is funding the game and publishing it for PC on "their" store. So that makes it exclusive and a 1st party game.
epic is the dream producer for a developer team with this 3points. no one give this opportunity to creative team.
so thanks epic for make this real :)
I mean, that was the only point I was trying to clarify.
So, yes--Remedy still owns the IP. They can take it to Epic if they want, they can take it to Square if they want. They still own the product.
Remedy owns the IP, currently Epic owns the products Alan Wake 2 and Alan Wake Remastered.
Well, technically, if Remedy owns the IP, then Remedy owns those games, as well.
When they take their games to a publisher, if anything, they're more licensing the product to the publisher to sell at (digital) market, same as with an author taking their book to a book publisher.
It's more semantics than anything else, but it is an important distinction.
Like, Epic could demand all their money back (and more) if Remedy violate a contract and put their game elsewhere.
It's not just a case of Intellectual Property (that's just about plagiarism) but a case of a specific contract Remedy signed with Epic. I don't have the details but it probably has a promise that AW2 will only be sold on Epic for whatever time and stipulations about what will happen if that promise is broken.
Sure, I'm not arguing against that in the case of Alan Wake 2. Of course Remedy is bound by any contract they signed with Epic.
My point was that in general, if Remedy wants to take their business elsewhere going forward or in the future, then they can.
Unless, of course, they signed some form of "in perpetuity" contract with Epic, though that would be beyond foolish.