Alan Wake

Alan Wake

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Ron 2023年10月13日 19時22分
Alan Wake 2 = Published by Epic Games > So Sad
Since at Epic Games they were not satisfied enough of stealing games from Steam for 1 or more years making deals with the companies to publish the games in their platform with the tag Epic Games Exclusive, now they made the step over that, they directly published the game so this risk to be an Epic Games exclusive not just for 1 year but forever....
If they keep going on this route also with other games then this is gonna be bad for all of us Steam loyal customers...
I never liked EG but every year they invent new tactics that make them appear always less cool to my eyes with these shady anti commercial tactics....
I wonder when Valve will decide to make a serious counter attack against that platform instead of just ignoring it, if they will not we all risk to lose our favorite games in the next years forcing us to buy them on another platform, a thing that i really not want to do...
I'm so sad and irritated by that company :angrysmiley:
最近の変更はRonが行いました; 2023年10月15日 8時21分
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76-90 / 198 のコメントを表示
Sonicle の投稿を引用:
The rights to take it to another store front lie with epic.

Er...do they, though?

Last time I checked, Epic was the publisher, correct? They're funding the game, but unless I missed some big news, they don't own the IP.

Remedy as the developer still has the right to take their project(s) to whatever digital storefront they want.
Darkgamester301 の投稿を引用:
Sonicle の投稿を引用:
The rights to take it to another store front lie with epic.

Er...do they, though?

Last time I checked, Epic was the publisher, correct? They're funding the game, but unless I missed some big news, they don't own the IP.

Remedy as the developer still has the right to take their project(s) to whatever digital storefront they want.

Publisher is the one that determines distribution, because the publisher is the one that is taking on the risk by funding the games development and marketing.
It's a first party exclusive for EGS. Remedy wouldn't have the right to determine distribution of the game.
Sonicle の投稿を引用:
I admire you and animals planets strength to not use google in looking up terms that I've told you multiple times, that you are using wrong.

"A First Party game developer is game developer that is the same entity as the platform creator"

If such a thing did exist, it would probably be Microsoft as they own the windows platform but I'm not stupid enough to argue that the pc is a platform to begin with.

there are producer and developer, alan wake2 is produced by epic and developed by remedy
producer risk money on project, for this valve dont produce games, dont want risk money. so thanks to epic we have alan wake2 27 october
Sonicle の投稿を引用:
I admire you and animals planets strength to not use google in looking up terms that I've told you multiple times, that you are using wrong.

"A First Party game developer is game developer that is the same entity as the platform creator"

If such a thing did exist, it would probably be Microsoft as they own the windows platform but I'm not stupid enough to argue that the pc is a platform to begin with.

And you are still wrong because you are desperately trying to move goal posts.

The entire anti egs community has been using first vs third party in their arguments against Epic games for nearly 5 years. First party in the PC = the store owner is either developer or publisher of the game, third party = store owner is neither publisher or developer of the game.
WolfEisberg の投稿を引用:
First party in the PC = the store owner is either developer or publisher of the game, third party = store owner is neither publisher or developer of the game.

Ok, but again: how does this work when the Developer and Publisher are two separate entities?

Like, it's been established that Remedy is the Developer, right? We can all agree on that? Remedy made the game?

So again:

Unless Remedy Entertainment actually sells the Intellectual Property (IP) rights of their game(s) to Epic Games, Remedy still owns their game(s).

They made a deal and signed a contract with Epic for Epic to publish their games, to put their games on the market.

They can just as easily make a deal with another else, like Square Enix or Microsoft, if they so choose.

Because again:

Remedy. Owns. The. Rights. To. Their. Own. Game(s).

Unless, of course, they did actually sell it all to Epic, in which case that all goes out the window and Remedy ends up being irrelevant to any of this.

I don't know who you're referring to with

WolfEisberg の投稿を引用:
The entire anti egs community has been using first vs third party in their arguments against Epic games for nearly 5 years.

but I'm literally talking in basic, business, economic terms (or trying to) here.

I'm honestly not sure why it feels more like being on crazy pills.
最近の変更はElfPrince1937が行いました; 2023年10月23日 8時54分
Darkgamester301 の投稿を引用:
WolfEisberg の投稿を引用:
First party in the PC = the store owner is either developer or publisher of the game, third party = store owner is neither publisher or developer of the game.

Ok, but again: how does this work when the Developer and Publisher are two separate entities?

Like, it's been established that Remedy is the Developer, right? We can all agree on that? Remedy made the game?

So again:

Unless Remedy Entertainment actually sells the Intellectual Property (IP) rights of their game(s) to Epic Games, Remedy still owns their game(s).

They made a deal and signed a contract with Epic for Epic to publish their games, to put their games on the market.

They can just as easily make a deal with another else, like Square Enix or Microsoft, if they so choose.

Because again:

Remedy. Owns. The. Rights. To. Their. Own. Game(s).

Unless, of course, they did actually sell it all to Epic, in which case that all goes out the window and Remedy ends up being irrelevant to any of this.

I don't know who you're referring to with

WolfEisberg の投稿を引用:
The entire anti egs community has been using first vs third party in their arguments against Epic games for nearly 5 years.

but I'm literally talking in basic, business, economic terms (or trying to) here.

I'm honestly not sure why it feels more like being on crazy pills.

Remedy owns the IP, Epic owns the distribution rights. Epic is the publisher, remedy is the developer. Since Epic is the publisher it makes it a first party game for EGS since Epic is one of the parties involved with the games existence.
CARY, NC (March 26, 2020) -- Today, Epic Games is announcing a new multiplatform publishing effort with a developer-first approach. gen DESIGN (The Last Guardian), Playdead (Inside, Limbo), and Remedy Entertainment (Control) are the first partners to announce relationships with Epic Games Publishing.

The Epic Games approach to publishing fundamentally changes the developer/publisher model, and aims to have the most developer-friendly terms in the industry, so that creators can focus on making great games.

Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.

“We’re building the publishing model we always wanted for ourselves when we worked with publishers,” said Tim Sweeney, Founder and CEO of Epic Games.

"gen DESIGN, Remedy, and Playdead are among the most innovative and talented studios in the industry, with strong visions for their next games,” said Hector Sanchez, Head of Epic Games Publishing. “They will have full creative control, while Epic will provide a solid foundation of project funding and services.”
read careful this 3points :)

Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.
WolfEisberg の投稿を引用:
Darkgamester301 の投稿を引用:

Ok, but again: how does this work when the Developer and Publisher are two separate entities?

Like, it's been established that Remedy is the Developer, right? We can all agree on that? Remedy made the game?

So again:

Unless Remedy Entertainment actually sells the Intellectual Property (IP) rights of their game(s) to Epic Games, Remedy still owns their game(s).

They made a deal and signed a contract with Epic for Epic to publish their games, to put their games on the market.

They can just as easily make a deal with another else, like Square Enix or Microsoft, if they so choose.

Because again:

Remedy. Owns. The. Rights. To. Their. Own. Game(s).

Unless, of course, they did actually sell it all to Epic, in which case that all goes out the window and Remedy ends up being irrelevant to any of this.

I don't know who you're referring to with



but I'm literally talking in basic, business, economic terms (or trying to) here.

I'm honestly not sure why it feels more like being on crazy pills.

Remedy owns the IP, Epic owns the distribution rights. Epic is the publisher, remedy is the developer. Since Epic is the publisher it makes it a first party game for EGS since Epic is one of the parties involved with the games existence.

Yep. SONY did same thing with Crash Bandicoot. They didnt own Naught Dog at the time but paid for the exclusive rights for it to only be on playstation. That was considered 1st party because it was published by them for their console.

Same can be said with SONY and having Insomniac games making games exclusively for playstation. Making it a first party game. Even though SONY didnt own the Developer at the time.

Now Epic is funding the game and publishing it for PC on "their" store. So that makes it exclusive and a 1st party game.
Sonicle の投稿を引用:
Richard Guyot の投稿を引用:
read careful this 3points :)

Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.
Richard, I'm not sure what point you are trying to make. I know that remedy retain the rights to AW2 and that epic funded it.


Please continue to keep ignore me, I'm only pointing out the dumb mistakes you make.

epic is the dream producer for a developer team with this 3points. no one give this opportunity to creative team.

so thanks epic for make this real :)
Richard Guyot の投稿を引用:
Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.

I mean, that was the only point I was trying to clarify.

So, yes--Remedy still owns the IP. They can take it to Epic if they want, they can take it to Square if they want. They still own the product.
Darkgamester301 の投稿を引用:
Richard Guyot の投稿を引用:
Full creative freedom and ownership. Developers retain 100% of all intellectual property and full creative control of their work.
Fully-funded projects. Epic Games Publishing will cover up to 100% of development costs, from developer salaries to go-to-market expenses such as QA, localization, marketing, and all publishing costs.
50/50 profit sharing. Developers earn a fair share for their work -- once costs are recouped, developers earn at least 50% of all profits.

I mean, that was the only point I was trying to clarify.

So, yes--Remedy still owns the IP. They can take it to Epic if they want, they can take it to Square if they want. They still own the product.

Remedy owns the IP, currently Epic owns the products Alan Wake 2 and Alan Wake Remastered.
WolfEisberg の投稿を引用:
Remedy owns the IP, currently Epic owns the products Alan Wake 2 and Alan Wake Remastered.

Well, technically, if Remedy owns the IP, then Remedy owns those games, as well.

When they take their games to a publisher, if anything, they're more licensing the product to the publisher to sell at (digital) market, same as with an author taking their book to a book publisher.

It's more semantics than anything else, but it is an important distinction.
Darkgamester301 の投稿を引用:
WolfEisberg の投稿を引用:
Remedy owns the IP, currently Epic owns the products Alan Wake 2 and Alan Wake Remastered.

Well, technically, if Remedy owns the IP, then Remedy owns those games, as well.

When they take their games to a publisher, if anything, they're more licensing the product to the publisher to sell at (digital) market, same as with an author taking their book to a book publisher.

It's more semantics than anything else, but it is an important distinction.
but it stands to reason they signed some sort of exclusivity contract on top of that. They can take their game everywhere but if they promised in a contract that they won't do it "or else" then they won't do it until they're ready to deal with the "else".

Like, Epic could demand all their money back (and more) if Remedy violate a contract and put their game elsewhere.

It's not just a case of Intellectual Property (that's just about plagiarism) but a case of a specific contract Remedy signed with Epic. I don't have the details but it probably has a promise that AW2 will only be sold on Epic for whatever time and stipulations about what will happen if that promise is broken.
最近の変更はThe Queen Salisが行いました; 2023年10月23日 11時52分
The Queen Salis の投稿を引用:
It's not just a case of Intellectual Property (that's just about plagiarism) but a case of a specific contract Remedy signed with Epic.

Sure, I'm not arguing against that in the case of Alan Wake 2. Of course Remedy is bound by any contract they signed with Epic.

My point was that in general, if Remedy wants to take their business elsewhere going forward or in the future, then they can.

Unless, of course, they signed some form of "in perpetuity" contract with Epic, though that would be beyond foolish.
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投稿日: 2023年10月13日 19時22分
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