Alan Wake

Alan Wake

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Ammo and battery problem in chapter 2?
Is anyone else incurring the problem in chapter 2 where after you fight rusty you have to go down the trail to the big one, fight the huge lumberjack and 2 other taken, then you go down the path and find 3 more, anyone else notciign a strict lack of ammo/batteries? I've died at least 20 times here because I can't turn the generator on before getting slaughtered. Any help would be naise
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Beiträge 112 von 12
Just run past the generator, dont try to activate this, keep runin till the next lantern.
Ghosts 31. Dez. 2013 um 6:42 
How close is it? I Keep dieing directly at the generator. Also I noticed the spawn mechanics don't spawn the 3 other lumerjacks unless I kill the first three, would it be wise to perhaps keep one of the original alive?
Vic 2.0 31. Dez. 2013 um 15:46 
Make sure you stock up on revolver ammo in that area you fought Rusty in (In case you didn't see it, there's a bin with an unlimited supply here) before moving forward. And keep in mind that you can come back for more from any point before meeting the kidnapper. So, if you need to, fight a bunch of the Taken and then return here to stock up again before taking on the next batch.
Ghosts 31. Dez. 2013 um 17:04 
That's actually exactly what I ended up doing.
Vic 2.0 31. Dez. 2013 um 17:10 
Yeah. It's the easiest way, though it isn't absolutely necessary to do this once you get better. There are other, better hidden supplies along the way that help you stay in ammo (I never use up batteries, personally, so I couldn't comment on that). None of the areas in this episode are infinite enemy respawn, so it's doable; it's just a challenge for people playing it for the first time.
Ghosts 31. Dez. 2013 um 17:15 
Yeah, Normally I just play single player games on easy for the story, but I thought I'd challenge myself and try normal, well I quickly started regreting it on that part. I just got to episode 3, the story is so good, I almost wish it was an actual tv sieres. Any advice for ep 3?
Vic 2.0 31. Dez. 2013 um 17:38 
Ursprünglich geschrieben von Ghosts:
Any advice for ep 3?

These are not plot-related spoilers (i.e, they won't give away anything important to the story), but they will mention a new weapon, hint at the location of a hidden chest and manuscript, and tell you what areas are/aren't infinite enemy respawn. Skip over it if you want more general advice:

1. It's possible to kill all the Taken after finding the flashbang grenades, but not recommended. See your objective officially change to "Talk to character name here", but don't do it right away. Instead, go back for a hidden chest and manuscript as the enemies are now gone ;)
2. After you find the first red box after riding the cable car, RUN! This is the first confirmed infinite enemy respawn area, and the only one in this episode. Cross the rope bridge and come back to make it enemy-free.


Don't be a hero. Run! At least until you get a very unexpected phone call. Then, you've no need to run from anything.
Zuletzt bearbeitet von Vic 2.0; 31. Dez. 2013 um 17:41
Ghosts 31. Dez. 2013 um 17:41 
How exactly does one run succesfully? I feel like whenever I try alan quickly runs out of breath and then they catch up and dodgeing is impossible. Any advice on tactics for escape? Also thanks for all this help, I feel like ive kinda not enjoyed the game as much as I could have due to the anger build up from constant unpreparedness
Vic 2.0 31. Dez. 2013 um 18:06 
"Practice" is always the best advice a person can give. But here is one specific thing to practice:

Use your flashlight to "stun" the Taken. Any time they're about to swing at you or they start running at you (instead of just walking), they can be stunned for a couple valuable seconds with a short boost of the flashlight. This also happens when you completely drive the darkness away from them, but that's not necessary to escape and of course drains your flashlight a lot faster than one quick tap. So just tap the button to stun them and take off running until you're out of breath again. Then turn around and face them while still jogging toward your objective.

This is sometimes a better alternative to trying to dodge (because you can actually stun them in mid-swing if you time it correctly, thanks to auto-aim), though you should practice dodging too. Best to wait until you're facing one simple, medium-sized enemy and have full health to practice that though.

Oh, one reason you still want to learn to dodge is that there are some big, burly ax-wielding types that charge at you (You'll know 'em when you see 'em) and cannot be stunned while charging. Only way to avoid getting hit by them without killing them is by dodging...

...and they're not far off from where you are in the story, come to think of it - BUM BUM BUM!!!
Ghosts 31. Dez. 2013 um 18:11 
Yeah, I met two of em after my encounter with the kidnapper. Hated them. I find my problem with the stun operation is that once I stun them, turn around and get stuck on a boulder or a plant. I geusse I just need more practice. Thanks for the help!
Vic 2.0 31. Dez. 2013 um 18:14 
Any time.
Vlc gave you some valuable advices however i'd like to precise how i do it.

Do not hold accelerate, just run at normal speed occassinally tapping the acceleration, (every 1-2 seconds, sometimes faster if they are really right behind you) which also happen to be dodging, so you are really hard to hit and the effort is never wasted. Also sometimes a slight tap left or right (if they are far and throw stuff at you).

Of course you cant run like that forever, but mostly enough to get the batteries back and then use vic's advice.

Espacially in latter chapters, there are a few spots where the generator becomes trully a deadly trap and you ll be occasionally on low batteries and ammo.
Zuletzt bearbeitet von Marty Chonks; 31. Dez. 2013 um 18:39
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Geschrieben am: 31. Dez. 2013 um 5:34
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