Alan Wake

Alan Wake

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Goser Mar 8, 2016 @ 2:51am
are there any good mods?
going for my second playthrough, so are there any good (graphic) mods or so?
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Showing 1-6 of 6 comments
PlayaOfGames Mar 13, 2016 @ 6:25am 
unfortunly there are no mods :(
skipper Mar 14, 2016 @ 12:24pm 
This reminds me when it first got annouced. This game was meant to be a PC only title with open world never be for seen physx. It was meant to have full mod support. The game it self was meant to be just a base game where modders could mod anything

Then they announced that they droped the open world part and then mod support. In the end they said it was then only going to be a 360 only title. But released it for both.

Naota Mar 16, 2016 @ 7:08am 
You can't have open world in a game where the hero runs out of breath faster than the average 90 year old.. . . . lol

It would take a month just to walk from one side of the map to the other..
Last edited by Naota; Mar 16, 2016 @ 7:08am
VampXGamer Mar 29, 2016 @ 8:47pm 
This game was such a disapointment, so much potential and you can see it in some places, like the driving sequences, but ultimately it never reached the glory it would have if it stuck to the original Open World Idea.

It could have totally been a high quality, AAA Deadly Premonitions.
GeraltofRivia Feb 1, 2019 @ 4:52am 
@VampLena -

I disagree. The game could have been a disappointment if it were OW. Simply because we probably wouldn't have gotten the same focused narrative and experience that the final product became (Which I personally enjoyed thoroughly).

Now, that's not to say the original concept was bad or that I dislike OW games, to the contrary, some of my favorite games of the past decade have been OW/Sandbox games.

I've never played Deadly Premonition so I cannot compare the two, however, from what I do know it's more humorous/silly than AW although it does share that quirky, macabre little town vibe with odd residents etc. I need to check that game out.

I hope we finally get another Alan Wake game, and maybe the sequel will be closer to their original concept in an OW or at least large hubs, that could work.
Last edited by GeraltofRivia; Feb 1, 2019 @ 4:54am
Lucifer17761945 May 14, 2021 @ 9:50am 
Mods?

Yeah there is a mod for this game.

Yodas Raytraced Retro Studios @ youtube.

Its DX9. Theres also another plug in no one has used yet. Texmod would probably work. I just havent gotten to that stage of drudgery. It requires you to per object flag the depth buffer as you play to get access to the textures to upscale them with a.i. to inject later. Its believe me a pain in the ass, but it appears to work in basically every DX9 title in existence making it an attractive future potential.
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Date Posted: Mar 8, 2016 @ 2:51am
Posts: 6