Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mesh Shaders. Simple as that. Your 1080ti is going to struggle in games that start implementing it. 2 solutions to this. Either don't buy a game that has mesh shaders, or go out and purchase a card that has similar performance to the 6 year old card you have. A 4060 is less than $300 dollars US and performs roughly 10% better in most games.
Anyway have mod for make the game run on Vulkan API and give a good FPS boost even not supporting the mesh shaders. The developers just don't want to optimize the game when would.
Developers are very lazy now due so many technologies like RT and DLSS/FSR and just made products for run in specific conditions. (30 FPS on 2023 is amazing)
A minimum RTX 2060 for this game still hardly running on native 1080p/low and keep 30 FPS even having the mesh shaders support. (1080Ti is more strong than 2060 in several games...)
My GPU is an GTX 1070 and I not mention before because is not about try defending my setup.
It'll be $5 bucks with all DLC included and you can finally go "I waited all this time for this crap?"
Got a 3080 too, sadly the card is aging rapidly, got to play at medium/high settings at 1440p and RT off.
I will skip the 40xx series and upgrade my pc with a 5080 card.
It just goes to show you'll never appease everyone because majority of the gamers in echo chambers don't really know what they want.
How? they could start with making their texture streaming systems better, provide the users with more quality options to ensure the supported hardware can run the game. Just looking at the file size you can tell they went overboard with the texture resolution. This was also a issue with Control so at this point, there's no excuse.
And like you just said, AW2 pushes the graphics to unnecessarily insane levels, no one is going to stop and look at every single scatered object in the floor, another area that needs optimization to avoid clutter.
11-12GBVram I think cards under 12GBV are going to have a rude awakening very soon because almost every new big game these last few years 8-10GBV cards seem to have a lot of problems I honestly wouldn't recommend anyone buying a card under 12GBV for gaming past 1080p.
People continue to see the problem in the wrong way and don't understand the full context. It is very easy to blame the hardware and not accept that software runs poorly on hardware beyond the initial production time.
One point to be clarified is that developers are in fact not to blame, but the companies themselves that force developers to rush projects and implement modern technologies just to sell the product in a flashy way and don't care about the real user experience. consumer. Anyone who defends a product like this is against the consumer himself.