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Αναφορά προβλήματος μετάφρασης
Having a reaction prompt pop up after every action (like you were playing yugioh) gets annoying real fast. However not being able to use reactions as a reaction also sucks as well.
Instead I think the game should go slow mo during something that could have a reaction be used and if the player clicks on the battlefield during that it pauses and opens up a reaction menu. If the player doesn't click the slowmo finishes and the move goes off. Give a slowmo length timer in the options menu. If the players never click the combat goes like it works right now but with the occasional slow mo. If the player clicks we get the proper reaction system. And with the option to change the length of the slowmo time we can properly give credence to people who want to go fast and people who are not twitch reflex players.
There are some quite intricate reactions not in the game. Not sure if they will be in BG3:
You can move up to half your speed as a reaction when an enemy ends its turn within 5 feet of you. This movement doesn’t provoke opportunity attacks.
Or Divintation wizards ability to pick the die result before any roll actually happens.
We can hope Paladin brings a change, but smites aren't exactly reactions. AoO smites however are.
IF one would ask me before solasta i would say no way, pop up will sux now i'll say ok if there is nothing better i'll live with it.. But looking at this patch larian doesn't think the same...
Inorite? I don't understand what people don't get about this. So many games have used pop-up reactions before now, it's nothing new...
That said, I'm going to go out on a limb here and say...why not both? That's right, options baby! Make everything optional. Let people which way they'd prefer to play. It's literally the answer to every argument on this forum.