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Ein Übersetzungsproblem melden
But where are you getting that it doesn't scale? Scaling cantrips aren't even in the game yet... Nobody knows if it scales or not...
They're taking monsters straight out of D&D, which means that will be the case.
If you play the game, you'll notice that puddles and dots does the same damage regardless of level. Because that is how elemental dots worked in DOS2 and is how they work here.
All you have to do is get to level 2 and you can see for yourself.
It's the same engine.
Unless they change it at a core level, it'll remain the same. Which they most likely won't, they have their hands full just adding races, classes, spells and finishing the story.
I've never understood the need that some people have not wanting to fix bugs.
Who the hell likes broken stuff??
Regardless of level? What other leveled effects create puddles that are specific effects of the spell? And if there are any which of them are supposed to be scaling? I don't remember a single spell like that in 5e o.O If you mean casting a fireball on oil, the damage stays the same because it's the oil making the environmental fire, not the fireball.
You act like it's hard to change damage values on an effect but it's really not. There's quite a few mods for DOS2 that modify environmental effects and surface damage via fairly simple lua/C scripts. It's not rocket science. Just because Larian didn't do it in DOS2 doesn't mean it's impossible to do.
It's simple.
No reason to currently pick 'Fire Bolt', it's trash, straight up.
Hot garbage so to speak.
I know it's not hard to change values, done plenty of mods myself.
But the thing about mods is, in a good game they aren't needed.
Take Skyrim as an example, a horrible game saved only by mods.
That is not how it's supposed to work.
Relying on mods to have a good game is a step in the wrong direction.
Now DOS2 and BG3 aren't bad games and hopefully this will be fixed, otherwise it's yet another mod that shouldn't be needed.
Mods should never be made for the sole purpose of fixing a game, if they are the game is fundamentally broken.
Overrall the fire puddle sometimes causes a lot of damage when enemies try to walk over it, making them melt to a pile of ashes. I have definitely used fire bolt way more compared to frost ray.
So to review
Currently in the game Firebolt is the highest damaging Wizard Cantrip.
No wizard cantrips scale currently.
LArien is doing things in teh spirit of the game, you know, like Basic, first, second and 3rd editions.