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So, no it is not that stupid. Some tables like to have the risk of failing even at high levels.
So although I get your anger, in reality you would only experience something like this .5% or less, which is maybe 1-2 times a playthrough.
It's one of the most controversial homebrew rules actually, and one *most* people don't like, right up there with critical fumbles. So that crap should stay optional and not forced.
Also this game is a homebrew game. They are adding things that they want to add. Just like every single video game developer adds what they want in their game.
If you actually were involved in the tabletop community -at all- you would know that most people don't, in fact, like auto failing a SKILL check on a nat 1, period. You are wrong. Period.
In any other situation, rolling a 1 was going to fail whether it's automatic or not.
That actually happens quite often, ESPECIALLY as your proficiency bonuses and your modifiers go up. I might have a +10 (which is entirely possible) on a persuasion check, and the DC be 10. And I roll a 1. Well, according to my proficiency and attribute bonuses, I shouldn't be ableto get less than an 11. Not to mention various class features that will let you treat *any roll less than 10* as a 10.
DnD was not balanced around auto fails on skill checks. It's why you get feats that give you a minimum possible roll.
And consider that on a DC 0 roll for a skill check why tf am I even rolling in the first place? There should be no chance for failing that, because RAW you can't get less than a 1 anyway and a 1 is not an auto fail on a skill check. The ONLY time a 1 is an auto fail is when you attack.
It's a stupid homebrew ruling that undermines a number of class features, it undermines having expertise, it undermines having a really high bonus to any skill in the first place--these are all reasons that this is unpopular as hell in the tabletop community and why yes, some do homebrew this, most people will not run tables that do and most players who actually know the game, will not play at tables that do.
Edit: If i remember right. This rule of auto-fail on nat 1 will be part of rules when they releasing new update in D&D rules. At least it was on the test rules.
But you got kind bad way trying to get your message out. You claiming everyone else is wrong if they dont like same thing as you. Its like saying everyone is stupid to like fruit/music what you and your friends hate.