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They need to make it have more uses storewide such as minthara
There is an engineering, catch all, solution that could be implemented to make it work how players want. Would still require some scripting and journal touch-ups to make it read properly. It would need to be a high priority item in a patch to get it to work how we all expect.
I think it's worth it.
Most players would rather deal with the video-gameyness of knocking someone out and having them wake up as non-hostile compared to named NPCs needing to be killed.
Non-Lethal on Major NPCs would need some real consideration. But I'm sure just despawning them when the level is reloaded would make most people happy. Some touchup ALT journal entries too.
Worst case scenario would be knocking out a boss, healing them, talking to them, and having to fight them again. But I think we'd rather have that than not being able to reset some villager NPC we angered with a bad dialogue roll.
I used melee weapons. They showed as knocked out and I was even able to partially heal them after the battle. I used the exact same method for Korilla and Oskar and it worked fine, which is why it's so frustrating :/
Yeah it really feels like they tried to work it into some story lines but then just... completely forgot about it for others? I just wish it were clearer which ones you could use it in :/
Yep! It took so many tries too because I have unstable blood, and the masks kept setting the knocked out people on fire and killing them!! Then when I finally got it I deleted my previous saves because I'm an idiot with no foresight apparently lmao
Yep totally agree. It seems like agreat feature and its really rewarding when implemented (see my comments about Korilla). And there's already dialogue planned etc for when you save Grisly, so seems like a massive oversight to not have the non lethal option working in this scenario :/
Let's make a list so we can present something substantial to Larian.