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Ya a message will pop up just like what happens when you transitioned into act 2
Otherwise just play the game and explore it. Finding dead characters that could've been saved or losing out on a quest because you did something somewhere else is a part of the game and encourages multiple play throughs. And all the time spent trying to "do it all" in one go could've been spent playing the game to the end and starting a new play through.
Yes there is. It's quite easy to hit that warning before you've finished the main parts of Act 2 so it's a good job it's there, but it is very obvious so it should not be a problem. There is also a specific exit to the monestary/Githyanki Creche area (which is officially part of Act 1) in case you haven't done that yet and you want to keep Lae'zel happy (which is generally a pretty good idea IMHO). It's not hard to find if you explore the map systematically.
If you want some basic advice prioritise finding the Last Light Inn first, you are more or less told to do that anyway, since it's an important hub. From there you will get directed to what you need to survive the shadow curse which is kinda important on the Act 2 map. Once that's done there there is no set order in which you have to do things, you are free to go where you like. Just explore and see what happens.
When you get to Last Light there will be one ambush you will be subjected to that is very difficult to win first time blind unless you get a God tier bunch of initiative rolls and can think very, very fast on your feet. Although this ambush won't actually kill you. However it's pretty easy to win with 20/20 hindsight. I'm not sure what happens if you let yourself lose that one, but I suggest you keep up to date with your quicksaves so can you decide. Also there are a lot of other ambushes here and there across the shadow lands map. So quicksave regularly.
Other than that I don't think you'll have any issues other than Halsin/Thaniel quest being timed at certain points, and make sure you do not let Isobel die or be kidnapped from the Last Light Inn. To elaborate on the Halsin thing, it'll be pretty obvious - you meet a sleeping man and then find some stuff related to him in Reithwin Town to wake him up. You keep going back to camp to talk to Halsin as you update this quest and eventually he'll move out of your camp and into the last light inn and as you progress that quest certain obvious points may be timed. The worst case scenario is that you have to reload before taking a rest one time, I think the only way you could accidentally ruin your playthrough is if you were not paying attention whatsoever and barely saving. There really are not a lot of cutoffs or timed quests in this game.