Baldur's Gate 3

Baldur's Gate 3

View Stats:
NeoStormer Apr 14, 2024 @ 12:47pm
It turns out, Wizard is better than Sorcerer
You would think it is the other way around but realistically, Wizard is more sustainable without long rests due to arcane recoveries, which increase over time along the spell slots.

So, you could say Sorcerer could hurl more spells per turn, but the utility and overall Wizard experience overshadows it.
< >
Showing 46-60 of 136 comments
GrandMajora Apr 16, 2024 @ 7:51am 
Originally posted by Simon McAllister:
If you are multi classing sorcerer is better for that. Only wizard is a intelligence based class. But you have warlock and bard that are charisma based. But the wizard does have the ability to learn new spells from scrolls which the sorcerer does not.

I was considering doing the 1 Wizard / 11 Sorcerer multiclass, but then I realized that doing so would only give you 2 options for feats / ASI.

Granted, there's only a handful of feats in the game I actually like, but I can't max out my casting attribute if I take War Caster.
lordmilier Apr 16, 2024 @ 8:04am 
The damage output is nowhere near the same a wizard at best is doing 1 more fight and it is unlikely putting the damage together from both fights that the wizard is matching the sorc and what it is doing in 1 fight.



Originally posted by GrandMajora:
Originally posted by Simon McAllister:
If you are multi classing sorcerer is better for that. Only wizard is a intelligence based class. But you have warlock and bard that are charisma based. But the wizard does have the ability to learn new spells from scrolls which the sorcerer does not.

I was considering doing the 1 Wizard / 11 Sorcerer multiclass, but then I realized that doing so would only give you 2 options for feats / ASI.

Granted, there's only a handful of feats in the game I actually like, but I can't max out my casting attribute if I take War Caster.

You want to multiclass sorc anyways with lock if not you are gone miss out your BiS armor piece in act 3 not to mention it grants you access to command.
Harukage Apr 16, 2024 @ 8:10am 
The damage Act3 of Evocation Wizard with the right gear spamming magic missiles is unrivaled in BG3 if you are talking about pure caster class. And it is still outdamages things like sorlock. You see more value in metamagic than there really is.
lordmilier Apr 16, 2024 @ 8:19am 
Originally posted by Harukage:
The damage Act3 of Evocation Wizard with the right gear spamming magic missiles is unrivaled in BG3 if you are talking about pure caster class. And it is still outdamages things like sorlock. You see more value in metamagic than there really is.
How???? evo wizard is outright a worse version of a draconic bloodline sorc. You are just giving up damage on a wizard using the exact same spell.
GrandMajora Apr 16, 2024 @ 8:36am 
Originally posted by Harukage:
The damage Act3 of Evocation Wizard with the right gear spamming magic missiles is unrivaled in BG3 if you are talking about pure caster class. And it is still outdamages things like sorlock. You see more value in metamagic than there really is.

In my experience, I've found taking the lightning staff from Waukeen's Rest pairs very well with Magic Missile, because you gain Lightning Charges for every missile that hits.

Meaning that not only will each missile deal bonus Lightning damage, but you'll be setting off those shockwaves every other time you cast it.
Harukage Apr 16, 2024 @ 9:01am 
Empowered Evocations work on every damn damage type, unlike poor sorc who can only play with a single elements. Including Force. That is the bonus damage for every Magic Missile projectile. Add the amulet that gives you extra projectile, and something that rolls out those Lightning Charges. Markoheshkir in Lightning mode is the best for that.
Also Sculpt Spells is strictly superrior to Carefull spell metamagic. Meaning you can just throw your fireballs nonstop in a fight if you want to.
The problem with BG3 is that it favors STR and CHA above other stats. In a meaning that they are the only stats you can rise to 24. Meanwhile i can only milk out 22 INT. Still there is a hat in the game that makes you use INT bonus for persuasion, so whatever.

P.S. I forgot that Wizard also can do the same with Curriculum of Strategy: Artistry of War spell. Which is even better.
Last edited by Harukage; Apr 16, 2024 @ 9:29am
Ozius Apr 16, 2024 @ 9:05am 
I don't think one is better than the other, just different, both with their own pros and cons.

I think the main thing is how you use them, they are both different types of tools to overcome different puzzles contained in the game.
Lord Farquad Apr 16, 2024 @ 10:07am 
Wild magic is still based, you can't change that
Ozius Apr 16, 2024 @ 10:21am 
Originally posted by Lord Cumquad:
Wild magic is still based, you can't change that
Wild magic is for masochists. :steamhappy:
Lord Farquad Apr 16, 2024 @ 10:23am 
Originally posted by Ozius:
Originally posted by Lord Cumquad:
Wild magic is still based, you can't change that
Wild magic is for masochists. :steamhappy:
and whats wrong it that eh?
Ozius Apr 16, 2024 @ 10:24am 
Originally posted by Lord Cumquad:
Originally posted by Ozius:
Wild magic is for masochists. :steamhappy:
and whats wrong it that eh?
Nothing, my comment didn't say it was good or bad. Just stating a fact. :steamhappy:
Reny Daret Apr 16, 2024 @ 10:26am 
Originally posted by DontMisunderstand:
Originally posted by TG zac:
Depends.
Sheer variety of spells wizard wins.
In table top the bladesinger is also insanely good for making spell/martial hybrids but it sadly doesn't exist in game.

Pure burst damage potential sorcerer wins.
Ability to twin haste is also brokenly powerful on anything but the harder difficulties.

There are also a number of items in table top like the bloodwell vial that don't exist in the game (yet, mods may fix that) that give sorcerer a big boost to how many sorcery points they have)

Where sorcerer really gets broken though is when combined with warlock to get spells back on a short rest which can then be turned into sorcery points.
IE what is known as the Coffee lock in table top and gets absolutely broken there when combined with divine soul sorcerer which has access to restoration which can remove exhaustion.
5e and BG3 are not the same thing. Twinned spell haste doesn't mean anything when you can have infinite potions that give haste anyway. Not only that... it's not all that useful a strategy. It's only particularly strong in situations where you either would've been better off casting a different spell or in situations that end before the enemy gets to move as a result of it. The former is obviously bad, and the latter is a waste of resources.

There's also the objective fact that an Evocation Wizard flat out does more damage than a sorcerer. Period. While also removing the only downside to all of the good burst damage spells. Sorcerers spend sorcery points to still let the party take friendly fire damage. And this trend continues by going to other Wizard subclasses. Objectively, no matter what your sorcerer wants to do, you can make a Wizard be just better at it without sacrificing anything. On top of that, Wizards also just flat out get more spell slots via Arcane Recovery. The only thing that makes Sorcerers not strictly inferior to Wizards is that they use Charisma instead of Intelligence.
Just Main Sorc, and dip into Wizard. Go evocation and bam, you get all the good stuff.
Lord Farquad Apr 16, 2024 @ 10:27am 
Originally posted by Ozius:
Originally posted by Lord Cumquad:
and whats wrong it that eh?
Nothing, my comment didn't say it was good or bad. Just stating a fact. :steamhappy:
and the fact is wild magic is based :mpn_tricky:
Ozius Apr 16, 2024 @ 10:31am 
Originally posted by Lord Cumquad:
Originally posted by Ozius:
Nothing, my comment didn't say it was good or bad. Just stating a fact. :steamhappy:
and the fact is wild magic is based :mpn_tricky:
I wasn't disagreeing with you. Not everyone in Forums is here for a fight. :steamhappy:

Also, I'm over 40 so don't really know what "based" means. :wftogrin:
Harukage Apr 16, 2024 @ 10:31am 
I would rather have a spellscar the size of the whole body than be a random generator sorcerer.
Last edited by Harukage; Apr 16, 2024 @ 10:32am
< >
Showing 46-60 of 136 comments
Per page: 1530 50

Date Posted: Apr 14, 2024 @ 12:47pm
Posts: 137