Baldur's Gate 3

Baldur's Gate 3

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Papa john Aug 15, 2023 @ 1:53pm
finally killed the 3 goblin bosses
then the devs say go ♥♥♥♥ yourself
every enemy is agrroing on you now
even though no drum was hit
there was no reason for these ♥♥♥♥♥♥♥ to aggro
just lower the amount of ♥♥♥♥♥♥♥ enemy spam
this ♥♥♥♥ is almost as spammy as a ♥♥♥♥♥♥♥ diablo game
i ♥♥♥♥♥♥♥ give up
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Showing 1-15 of 34 comments
Quineloe Aug 15, 2023 @ 1:54pm 
drums only summon reinforcements to the current fight.

You didn't quietly assassinate them. Fighting is loud.
Originally posted by Yuuma:
then the devs say go ♥♥♥♥ yourself
every enemy is agrroing on you now
even though no drum was hit
there was no reason for these ♥♥♥♥♥♥♥ to aggro
just lower the amount of ♥♥♥♥♥♥♥ enemy spam
this ♥♥♥♥ is almost as spammy as a ♥♥♥♥♥♥♥ diablo game
i ♥♥♥♥♥♥♥ give up

There are plenty of ways not to go in loud and crazy.
The assassinate 3 leaders quest is geared toward the stealthy approach.

You can isolate the priestess by sending her to back room. Kill her in 1 turn.
You can literally kick the hobgoblin down a chasm and 1hko him, but it's wise to have Shadowheart or anyone who has "Command" to make him drop his magic weapon first so you can get it.

That's 2/3 right there. The Drow is harder because there's that floating eye, but you can damage the bridge among other things to get her fast.
Zibbibbo Aug 15, 2023 @ 2:00pm 
i blown the entire room just putting explosive barrel all around and shot one single fire missile.

in another run i've managed to kill silently most of the goblins then i opened the cage of giant spiders and had them to help with the boss.

there are many ways to do everything in the game
Papa john Aug 15, 2023 @ 2:00pm 
Originally posted by Quineloe:
drums only summon reinforcements to the current fight.

You didn't quietly assassinate them. Fighting is loud.
doesn't change any of the problems i have
there's at least 25 or 30 goblins in the area
why?
the drow has the same kind of room as dror
yet enemies from other rooms don't aggro there if you kill the orb
yet in dror's room every adjacent room aggro's on you
it's ♥♥♥♥♥♥♥ stupid from a game balance perspective
theres no way to quietly kill dror and all 8 other enemies
so why make it so punishing to actually fight in the room
wizard Aug 15, 2023 @ 2:01pm 
do a long rest or teleport away.
and then kill all goblins. the tadpole commands it.
Papa john Aug 15, 2023 @ 2:01pm 
Originally posted by Rex:
Originally posted by Yuuma:
then the devs say go ♥♥♥♥ yourself
every enemy is agrroing on you now
even though no drum was hit
there was no reason for these ♥♥♥♥♥♥♥ to aggro
just lower the amount of ♥♥♥♥♥♥♥ enemy spam
this ♥♥♥♥ is almost as spammy as a ♥♥♥♥♥♥♥ diablo game
i ♥♥♥♥♥♥♥ give up

There are plenty of ways not to go in loud and crazy.
The assassinate 3 leaders quest is geared toward the stealthy approach.

You can isolate the priestess by sending her to back room. Kill her in 1 turn.
You can literally kick the hobgoblin down a chasm and 1hko him, but it's wise to have Shadowheart or anyone who has "Command" to make him drop his magic weapon first so you can get it.

That's 2/3 right there. The Drow is harder because there's that floating eye, but you can damage the bridge among other things to get her fast.
yeah thats definitly stealthy
kicking the hobgoblin into a hole right in front of 4 enemies
高天原 Aug 15, 2023 @ 2:02pm 
You can't fight Ragzlin without aggroing the camp. And it also proves Halsin right: Without their leadership the Goblins will fall back to their old ways.

And traditional Goblins are not very friendly, as you might have discovered. You may also have noticed that there is a lot of them.
Personally I released the spiders and used Lump's War Horn when things went down. Now that was fun.
Deylendor Aug 15, 2023 @ 2:02pm 
I just "roleplayed" bringing some firewine barrels for the gobbo boss.
Quite volatile.
Last edited by Deylendor; Aug 15, 2023 @ 2:02pm
Makkura Aug 15, 2023 @ 2:04pm 
Originally posted by Quineloe:
drums only summon reinforcements to the current fight.

You didn't quietly assassinate them. Fighting is loud.
The game does not seem to agree.
Putting explosive barrels around, and killing all in the room and severly harming red guy - enemies outside the combat area in the church don't care about the fight.
The moment red guy dies, everyone gets a sudden notice that something is off. So neither "fighting is loud" nor "drums" are the obvious issue.
doublejesus Aug 15, 2023 @ 2:06pm 
Originally posted by Makkura:
Originally posted by Quineloe:
drums only summon reinforcements to the current fight.

You didn't quietly assassinate them. Fighting is loud.
The game does not seem to agree.
Putting explosive barrels around, and killing all in the room and severly harming red guy - enemies outside the combat area in the church don't care about the fight.
The moment red guy dies, everyone gets a sudden notice that something is off. So neither "fighting is loud" nor "drums" are the obvious issue.
Killing the Goblin boss flips the trigger that you chose to side with the grove and not the goblins it's as simple as that.
Papa john Aug 15, 2023 @ 2:06pm 
Originally posted by 高天原:
You can't fight Ragzlin without aggroing the camp. And it also proves Halsin right: Without their leadership the Goblins will fall back to their old ways.

And traditional Goblins are not very friendly, as you might have discovered. You may also have noticed that there is a lot of them.
Personally I released the spiders and used Lump's War Horn when things went down. Now that was fun.
problem is it's way too early to have a fight like that
it's insanely hard without cheese
they design the bosses in such a way that most players just push them in a hole
that is just a badly designed boss if thats the way you're meant to do it
razglin attacks 3 times a turn
does 8 to 20 damage an attack
and buffs everyone around him
there is no cope on this entire planet that can tell me thats a well designed boss
Makkura Aug 15, 2023 @ 2:08pm 
It's kind of funny. Seemingly, the most obvious stealth kill opportunity for reddy mc redson is to lure him on the wooden bridge behind him to his left. The struts are only 1HP, easily destroyed from stealth.
Even though no one can know how it happend, even if your character is disguised, it pulls aggro when he dies.

I need to look up wether there is a) a possibility to build a explosive trap and lure him on it or b) hiding the shooter in some kind of smoke to circumvent vision after shooting helps.

But honestly, until I see a clip of someone killing him and then walking through the church unhindered I will just believe there is just a bogus trigger.
Papa john Aug 15, 2023 @ 2:09pm 
Originally posted by ⓀⒾⓦⒾ‰:
this post is like an offensive haiku
i kinda like it
not really meant to be offensive
the boss design in this game is legitimately terrible
Makkura Aug 15, 2023 @ 2:09pm 
Originally posted by doublejesus:
Originally posted by Makkura:
The game does not seem to agree.
Putting explosive barrels around, and killing all in the room and severly harming red guy - enemies outside the combat area in the church don't care about the fight.
The moment red guy dies, everyone gets a sudden notice that something is off. So neither "fighting is loud" nor "drums" are the obvious issue.
Killing the Goblin boss flips the trigger that you chose to side with the grove and not the goblins it's as simple as that.
It's not really sensible though. The game makes a lot of effort to make it apparent that a stealthy approach is possible. Making the camp aggro on you even though they don't know what happend just does not fit in the RPG aspect at all.
Quineloe Aug 15, 2023 @ 2:10pm 
Originally posted by Yuuma:
Originally posted by Quineloe:
drums only summon reinforcements to the current fight.

You didn't quietly assassinate them. Fighting is loud.
doesn't change any of the problems i have
there's at least 25 or 30 goblins in the area
why?

goblins breed like vermin
fortunately they are as easy to kill

the fact there's a huge goblin army is broadcast to you on all channels after finding the druid grove.
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Date Posted: Aug 15, 2023 @ 1:53pm
Posts: 34