Baldur's Gate 3

Baldur's Gate 3

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Fast Aug 13, 2023 @ 8:48am
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Now the honeymoon period is over...
What are your gripes with the game.

Personally mine are...(related to tactician difficulty mostly)

1. Difficulty - the game is far too easy and needs sliders and difficulty options like WOTR or some such

2. Enemy Diversity - It seems like a rather lazy D&D game when more than 80% of the enemies are either basic undead, or standard races, there are so few actual monsters, The Monster Manual and Mordekainens have around 600 monsters in them, and in this game there is about 30-40 ish.

3. All choices lead down the same path - The game is exceedingly linear, to the point that very little matters with your choices, there are usually two outcomes for any event and potentially a third in some cases. Underwhelming. Also Endings ...there are literally like 5 endings...All of which have you do the exact same thing basically.

4. ACT Quality - Act 1 was so frontloaded with the most fleshed out experience, act2 and act 3 feel ultimately rushed. They just quest dumped all over act 3 to make sure you hit level 12 before the final boss , otherwise 90% of what you do in the game is inconsequential.

5. Front loaded mechanics and systems - Simply put, the dump of scrolls, potions, early level cap and various other things, mean casters are generally speaking going to be weaker in this game. Martials get better items, better scaling at these levels, and can output more damage than any caster per round. Further to this, is the scaling of Spell DC for players is so much low than the Hit Die increases martials can get, meaning the higher level you get, the weaker your casters get (specific to tactician). This means that more frequently than not enemies are going to scale to a point where they will always win asgainst your spell dc or have a significantly higher chance than your martials to simply hit them.

6. Itemization Its not great, some classes are going to get incredible item combos and insane builds as early as the first 2 hours whilst others, are going to struggle for 90% of the game before they get something good. It feels bad when you are playing a class that doesnt benefit from anything for multiple hours, whilst if you played something else you would make life much easier, there needs to be some balance here.

7. Narrative. Its pretty bad tbh, the whole tadpole thing feels forced, only shadowheart is loosely tied to the main plot, the companions are dull annoying people with very little depth. The best character in the entire game is raphael by far but hes an evil option unless you opt to kill him and hes not a companion and more of a side narrative.

8. Visuals, They defo could have been better. Dunno what else to say, if defo has that 2013 vibe.

9. Baldurs gate. Firstly its not one instance. They lied. Secondly, the quests here are abysmal and so are the rewards for the most part, Most of them feel detached from the story or your progress and feel forced to make sure you level up. There are a few little gems here and there.

10. Combat, excessively long due to no animation or speed up options. just add some.
Enemies are generally speaking stupid af. For the most part its sort of well implemented but the idea of balance, spell balance, concentration , and generally QOL during combat apparently went out the door.

11. Inventory. Erm.....I know there is some filters but my god there should be containers named for each item type.... Weapons, scrolls, pots, armor, misc, etc that automatically add to them , you should also be able to assign specific items to always be wares when u loot them.
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Showing 1-15 of 335 comments
Asket Aug 13, 2023 @ 9:00am 
Inventory management is a pain. I believe even Morrowind did a better job at this.

Also, I dislike how OP bunked enemy stats are.

(DEX/STR/CON/INT/WIS/CHA)
16/19/14/6/12/6 Phase Spider Matrhiarch

Why buff Dex to 20? she already hits like a truck, with double attack she is 1d10+5 = 7 x 2 = 14 average damage, and I've had to realad 5 times cause she hit twice for 15.

Then there is goblin caster who raises undead - his stats and spell levels are insane as well, he should be way out of spell slots.

Level 9 generic Githyanka with 14/20/16/15/18/13

What the hell? Fighters should have low mental stats so you can control them, casters should have low martial stats, so you can hit them and do your combos.

How am I supposed to hit her with +4 WIS save, which is not even her main stat? If I go minmax to 20 my caster stat, I would have +1 advantage as a caster over a...fighter? In my "magic" area?

Magic feels useless, buring a spell slot is not worth it.
Concentration is a pain.
Why cant I use inspirations in battle? Why am I not allowed to use insipirations before roll is known or for auto-success?
Artemis Aug 13, 2023 @ 9:02am 
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Now that the honeymoon period is over you hate the entire game. OK
StoriesBonesTell Aug 13, 2023 @ 9:03am 
1) Inventory management is absolutely awful

2) I consistently run out of vendors to sell to

3) Annoying magic items like gain 'burn' or gain 'electric charges'

4) Surprise mechanic flat out does not work at all. I've had times when I literally receive a surprise round against my party by attacking an enemy from stealth

5) Nere quest line establishes long resting and fail quests but then the game has no way of warning you when other quests fall into that same time consistency. There have been times when the game was like YOU HAVE TO GO DO IT NOW. And then I can take a rest no problem

6) Save or take damage traps suck and this game has convinced me to remove them from my own campaigns

7) Super dont like the gay ♥♥♥♥ they keep forcing on me. This will probably be the last Larian product I touch
Fast Aug 13, 2023 @ 9:04am 
Originally posted by ArtemisOrNova.ttv:
Now that the honeymoon period is over you hate the entire game. OK

No. I like the game a lot, actually i really enjoy the game.
But it doesnt mean some of its flaws cant be discussed.
F.O.A.M Aug 13, 2023 @ 9:06am 
biggest problem i have with the game is that they gatekept the bosses that FELT like bosses to later in the game. act 1 and all but 1 of act 2 bosses were just big man with big spells / big weapon. act 3 got good bosses. with their own mechanics, even if some of them got copy pasted mechanics.

oh and the fact that minthara is bugged to the nine hells and back. romance dont work, approval/dissaproval barely works and she cant use weapon skills (lacerate and the likes)

i will say though that enemy variety was really bad in this game. did anyone other than me notice that the ONLY time an enemy used a hex on you it was in the goblin camp in act 1? there have been plenty of warlocks but none of them used hex. there is a dragon and it has stats but its never used, there are arrows that deals bonus dmg to dragons yet there are no dragons TO fight (in the middle of act 3 so i guess that could change)
MaGicBush Aug 13, 2023 @ 9:07am 
Originally posted by StoriesBonesTell:
1) Inventory management is absolutely awful

2) I consistently run out of vendors to sell to

3) Annoying magic items like gain 'burn' or gain 'electric charges'

4) Surprise mechanic flat out does not work at all. I've had times when I literally receive a surprise round against my party by attacking an enemy from stealth

5) Nere quest line establishes long resting and fail quests but then the game has no way of warning you when other quests fall into that same time consistency. There have been times when the game was like YOU HAVE TO GO DO IT NOW. And then I can take a rest no problem

6) Save or take damage traps suck and this game has convinced me to remove them from my own campaigns

7) Super dont like the gay ♥♥♥♥ they keep forcing on me. This will probably be the last Larian product I touch


It doesn't look like you touched it all since you don't own the game.
Stormcaller Aug 13, 2023 @ 9:14am 
Act 3: Act 2 felt impactful because you could see Ketheric Thorm's influence *everywhere*. You had an entire act to learn about who he was and who he became. Then you come to Act 3 and Gortash and Orin are competing for your attention. Beyond that, the sidequests kind of felt lacking which wasn't helped by a few story events that felt like they were rushing me towards the end game.

Character quests: Shadowheart and Astarion's felt the most fleshed out to me, and I'll be the first to admit Shadowhearts arc through the game might just be my favorite in the game and maybe in fantasy RPG's in general, but the others kind of feel lacking. Wyll's quest broke for me because of a bug, but Lae'zel and Karlach had to wait until endgame to complete their companion quests and Gales quite literally just doesn't really resolve.

Lack of an ending: Now I'll eat my words with this if they drop an expansion pack, but the ending was... well, other than the conversation with the love interest, it doesn't have an ending for any character save Karlach.

I have some minor nitpicks (like how you really should be able to long rest at any Inns in Baldurs Gate or in Last Light instead of just camping all the time) but that's the major issues I had
Drake Aug 13, 2023 @ 9:17am 
The UI. I can forgive a lot of things because a game is a work of art and everyone has its vision.
But UI, that's pure engineering. There is no excuse in 2023 for an UI like this. There are schools, tutorials, courses, seminars. If you're bad at UI designing, get better or change your field...

It's too small (inventory screen takes less than half of the screen for not reason), requires to many clicks, not clear enough. There are no full class description at character creation, most new players don't understand the vancian magic system because it's not made intuitive and hidden between several screens.
Bg1, 1998, does a better job than bg3...
It's a dnd game, there is no ingame manual to explain the rules, I can't pass over that one. New players need a reference for dnd rules, they can't just figure that out with tooltips... the forums are filled with questions about this.

This is just unacceptable for a 60€ game.
Last edited by Drake; Aug 13, 2023 @ 9:19am
Asket Aug 13, 2023 @ 9:19am 
Originally posted by MaGicBush:
It doesn't look like you touched it all since you don't own the game.

There are other options to play the game. I also double the vendor issue, they are running/dying/leaving.

Also items are feeling weak, gimmick and filler-like.

Electro-boots? Amulet of animal friendship?

Like, dude, those are not only boring, but totally fit only specific builds.

Everybody just gonna wear +1dex save and +jump/speed boots, why even bother.
jsearor9 Aug 13, 2023 @ 9:19am 
My Gripe

LEAP of Faith quest

That is all
Zeddekus Aug 13, 2023 @ 9:21am 
All sounds like a you problem. It's not the games fault if you don't know how to read and learn how to build a class. My lock has 25ac and 19 spell DC and my wiz at 18 with 23 AC. My lock with item and surge and potion I can cast eldritch blast 12 times. Their is really great items for a caster. If you don't know how to use them or play the game and find them it's a you problem. Unfortunately ppl like you can't enjoy a game, your just toxic and want to complain. I bet you cry being a victim in RL. Both melee and casters have good items. Crying over 2 hrs of not getting items for certain classes lol you could play alot of dnd pen and paper and not get the right items for your class til later campaigns. It's the same for here, you need to play the game and stop crying that early game doesn't give you all op items for synergy. And you can change difficulty if you want. But seriously don't play games if you want to be little toxic child
Zeddekus Aug 13, 2023 @ 9:28am 
Originally posted by Drake:
The UI. I can forgive a lot of things because a game is a work of art and everyone has its vision.
But UI, that's pure engineering. There is no excuse in 2023 for an UI like this. There are schools, tutorials, courses, seminars. If you're bad at UI designing, get better or change your field...

It's too small (inventory screen takes less than half of the screen for not reason), requires to many clicks, not clear enough. There are no full class description at character creation, most new players don't understand the vancian magic system because it's not made intuitive and hidden between several screens.
Bg1, 1998, does a better job than bg3...
It's a dnd game, there is no ingame manual to explain the rules, I can't pass over that one. New players need a reference for dnd rules, they can't just figure that out with tooltips... the forums are filled with questions about this.

This is just unacceptable for a 60€ game.
Doesn't take much for any person to type in Google or whatever search engine they use and type dnd players handbook. Anyflip is one of many free ones you can use to read. Some other subclasses in other book but only a few I can't remember name ATM but starts with X if I remember. Same with any game like pathfinder you can read the book for them aswell. So this is a personal issue for not being proactive I'm sorry to tell you.
Zouls Aug 13, 2023 @ 9:30am 
Game should have rolling for stats as 5e is a subpar gaming system to something like pf2e in almost every mechanical way but its the most popular, so i wish we had rolling for stats to atleast alleviate some of the standard bored nonsense as its a weird hill to die on that you can stack 50 barrels to oneshot a boss but rolling stats outside the pointbuy system is too op (although larian themselves has said that it was due to being too much work, then literally just make a setting in character creation to turn "custom stats" from 3 to 20 and see what people do with it.
Cyberchel Aug 13, 2023 @ 9:31am 
Poor companion writing, oversimplified dialogues but what bother me the most that game is too easy. Especially when compairing to pathfinder wotr. This game could have at least 2 more difficulties for real.
Pan Darius Cassandra Aug 13, 2023 @ 9:31am 
• Excessive use of explosive barrels.

• Overuse of surface effects.

• Combat encounters are designed poorly.

No fully custom parties.

No rolling for ability scores.

• Level cap is slightly too low (should be 13 or 14), especially since there will be no expansion.

• No option to increase party size.

The game was obviously rushed and needed another year at least.
Last edited by Pan Darius Cassandra; Aug 13, 2023 @ 9:32am
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Date Posted: Aug 13, 2023 @ 8:48am
Posts: 335