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I'd risk saying dueling is a very good/viable option, just like 2handers, the only one I haven't managed to make it work, both in theory or practice, is dual wielding, wasting a bonus action, and having a fighting style AND a feat requirement just to make it somewhat viable is too much when every other fighting style can also use their bonus actions to deal more damage, just like dual wielders, by using extra attacks (pommel strike, polearm mastery, hunter's mark, hex, etc..), applying poison to your blade, pushing people off cliffs, class attacks (like berserker), or even a full on 2h strike after you kill or crit with 2handers and their feat.
I just don't see any advantages to dual wielding other than looking cool.
This. Not to mention that there's even more stuff competing for your bonus action in BG3 specifically.
Dueling isn't a top-tier style for damage output, but think of it this way: for a non-critical hit, +2 damage is basically a shift in two die sizes (1d8 -> 1d112, first is average 4.5, second is average 6.5) in terms of impact on average damage per hit.
It's not going to keep up in damage with, say, a recklessly-attacking or precision-attacking PAM+GWM glaive/halberd user; or an archery fighting style, sharpshooter, ranged build (that +2 to attack makes Archery fighting style superb), because the -5/+10 options are huge if you can stack the deck re: hit chance.
Dual wield is generally meh in tabletop, mostly relevant for rogues that want to be able to use their bonus action to get another shot at a sneak attack if they whiff the attack with their first action.
https://gyazo.com/d63388c1620f209e5218b8e37358e3e6
however that is with feat vs no feat to start with.
you can take https://baldursgate3.wiki.fextralife.com/Defensive+Duelist to add profeciency bonus to ac, meaning more than a shield, but only for one attack and could be used with dualwield instead.
The build i wanted to do, and im not saying this is good, is 2 paladin for divine smite then into bard of swords which unlocks the duelist fighting style, allowing you to take another for paladin, and using the spell slots of bard to smite and using the sword bard fighting style to attack two enemies at once.
however that also gives up the asi or feat at that level. so meh.
Basically its not horrdenous, but you are essentially throwing way your fighting style benefit to match a twohand weapon, with very little benefit to having an open hand (which i think is a problem in 5e and in turn bg3)
basically you can do it, if everything gets ♥♥♥♥♥♥ up you can respec for a measly 100g anyways so no real harm in trying.
You can use a shield with Dueling style. It only requires that your other hand not be wielding a weapon.
so as soon as you hit level 5 and get that extra attack, bam, dualwielding is suddenly worse than just being able to attack twice with a 2H weapon.
exacerbated further is if they have that feat that lets you reroll all 1's on your damage dice with 2h weps.
i had a friend who did paladin/sorceror and great weapons and had that feat and their sorcerer spell slots were there to fuel the smites whenever they hit, they got to roll a zillion dice and reroll all 1's and it was insane.
someone above suggested dual wielding on a rogue, but rogue has too many other things that they need to save their bonus action for. .
edit : looking it up, what i was referring to was great weapons fighting style.
i honestly never considered dueling style, because i assumed it was the worst one.
i once made a fighter with defense style and had 21 AC at level 1 and everyone at the table thought i cheated, because like it shouldn't be that high(?) and then i explained what i did. .
variant human. started with 16 DEX for the +3
as my feat, i took medium armor master.
with half plat i then got 15+3= 18 +2 from a shield +1 from defensive style.
i guess that's why so many folks hate variant human. dunno if variant human is even in this game.
This is the right answer. Dueling works with a shield, and it's great. Sword Bard/Fighter with Dueling+Defensive is working really well for me.
although the interesting thing to note that isnt often mentioned is that bg3 has alooooot more interesting 1hand weapons including magic ones than 5e would normally allow.
The dualwielder feat at level 4 allows you to dualwield non light weapons and gives +1 bonus to AC when doing it, the two weapon fighting style allows you to use your ability mod on the second attack
since rogue uses sneak only as an action i wouldnt do that, if i were to dualwield i would go strength champion fighter, prob a half orc and try to critfish while utilizing the benefits that you gain from wearing full plate (ac) and the special effects of weapons.
What would you say is best for raw damage with a 1hander user ? So far, to me it seems it's either Fighter/Battlemaster for the many extra attacks or paladin for smite burst. I would try Bard but it's really not my RP jam at all. Buit judging by some replies, Paladin would help with the DPS output in fights.
more reach and still higher damage, usually games balance it with having 1handers being much faster to make up for it. Sadly, there's none of that here.