Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You could just have found that out on the mod page on Nexus mods, though.
It is common knowledge among the mod users.
this includes their inventory so they are gone, I hope something triggers with them in it so they come back.
Forced Debugconsole
>
"b4462cbd-ffdc-0b6b-a367-b49c3dd0f66d", --Debug_AddAstarion
"06a419b9-8c82-ef98-12af-41dfca6672dd", --Debug_AddGale
"39ecbda9-cb44-becf-57b9-c3b631a5517b", --Debug_AddGith
"c3be7a23-a663-d778-50f9-a52f6cfe78bf", --Debug_AddShadowHeart
"c84c0e41-3ee5-4ff9-8163-65966c6a5b6a", --Debug_AddWyll
"ddbad09f-940f-4d06-b214-0d127f657e8a", --Debug_AddKarlach
Script
{$lua}
if syntaxcheck then return end
flag = "39ecbda9-cb44-becf-57b9-c3b631a5517b" --Debug_AddMinthara
[ENABLE]
SetFlagOnPlayer(flag)
[DISABLE]
They will be still be invisible, Make them jump off and something into the abyss like OP said...
and revive them at the skeleton guy
This was a effort..
DON'T DISMISS THEM WHEN THEY ARE INVISBLE XD