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That problem being that the wizard was still alive in the first place
Edited to correct myself, wasn't goblins, was that Hyena thingies next to the cave. If you got to this part you'll know what I mean.
It's hard to move when you're asleep for the whole fight, don't know what to tell you
Sleep is a levelled spell. If she was casting a cantrip, I wouldn't have made a thread.
but yes, if what you say is true, enemies should follow the same rules as the player.
its possible enemies dont have spell slots and just have AIs that alternate spells and cantrips to give the appearance of spell slots
I'm referring to the group of four bandits outside Withers' crypt. It's one of the first fights you can take part in after escaping the Nautiloid, IE the tutorial.
.... and before the fight actually happened? I dunno about you but mages on the enemy team usually make great fight-openers.... nothing starts combat like the death of an enemy mage xD
I wasn't expecting to need to explain it much more than I did, thought it would be very clear what and where I was talking about. Went and checked, the chick's name is Quelana. She's the wizard in the group of four bandits who are about to loot Withers' crypt, just down from where you find Lae'Zel caged.
And there's no advice needed. The long and short of it is the AI have an unfair advantage when they have spells like that and get a good loop where they just go first.